jetforcejiminy said:
think about it. every game lately is some combination of gta 3 sandbox (gta iv, v, watch dogs, the crew)/call of duty 4 multiplayer-with-no-story (titanfall, ghosts, black ops i+ii, advanced warfare)/ac 2 map-clearing (ac unity, shadow of mordor)/es5 skyrim open-world rpg (witcher 3, dragon age inquisition)... it's disturbing. better yet, each new iteration of the same old nothing comes with ever more win buttons, requiring essentially vegetative input from the "player" and no skill whatsoever. i mean, those assassin's creed acrobats who do all sorts of stuff after a single button press... |
exactly, while I enjoy some of those games, the trend is kinda gross... specially the "ubisoft" trend.