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Forums - Gaming - Games of the Year, 1990-2014

Don't hate but I can't agree with this list. The most of these games are Nintendo and Microsoft games, there is no one from Sony (Uncharted, God of War, Crash Bandicoot, Ratchet and Clank, San Andreas).



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I agree with most of this list!



                
       ---Member of the official Squeezol Fanclub---

I agree with most of it, but 1994 should have been DKC and 2014 should have been Smash or Bayonetta 2



RolStoppable said:

Was it really? Does your assertion line up with the facts?

1. GoldenEye sold more copies than Halo.

2. FPS games were ported from the PC to the N64. This includes big names like Doom, Quake, Duke Nukem and Hexen. One generation later PC games were ported to Xbox instead of a Nintendo console, but that doesn't change that it was merely a continuation of a previous trend, not a new trend. Additionally, the N64 was also home to the successful Turok series, meaning that GoldenEye was far from being a one-off hit.

3. During the sixth generation, FPS were still primarily played on PCs. The Xbox versions of Unreal Tournament and Counter Strike fell far short of the player numbers found on the PC.

4. By the time that consoles began to take the lead in the FPS segment, Call of Duty was the king of the hill, with the Xbox 360 versions alone outpacing the sales numbers of Halo releases.

So on what grounds do you credit Halo for ushering in a new era?

1. Sure, GoldenEye sold more copies. But look at its coaching tree, to use a football analogy you're sure to appreciate. GoldenEye (8.09) --> Perfect Dark (2.52) --> TimeSplitters (.43) --> TimeSplitters 2 (1.78). Now, Halo. Combat Evolved (6.43) --> Halo 2 (8.49) --> Halo 3 (11.97) --> ODST (6.27) --> Reach (9.65).

2. As someone who owns Quake, Quake II, Duke Nukem, Hexen, Armorines, and all four Turok games on N64, I'm keenly aware that the system did well as a haven for first-person action games. But, aside from Turok and Doom 64, which were N64 exclusives, those PC ports didn't perform very well. More importantly, these were ports long after-the-fact. The N64 port of Quake, for example, came almost two years after the game launched on PC.

3. During the sixth generation, conversely, consumers saw many more first-person shooters developed specifically for consoles: Finest Hour, Big Red One, Killzone (a "Halo killer"), Far Cry Instincts, Republic Commando, etc. Sure, some series pre-dated Halo, for example Red Faction and Medal of Honor, but the rise of Halo in particular and Xbox (and Xbox LIVE) in general demonstrated that first-person shooters had a huge audience on home consoles.

4. So, by the time Xbox 360 arrived, popular FPS series started launching concurrently on PC and consoles. Call of Duty 2 landed on Xbox 360 less than a month after the PC version. Call of Duty 3, released in 2006, didn't even get a PC release. By the end of 2007, BioShock, Portal, and Call of Duty 4 had all launched on PC and Xbox 360 simultaneously.



1992-1995 make my heart bleed. Such a great time for gaming.



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Nintendo EAD = Magic



3DS FC# 4553-9947-9017 NNID: Bajablo

Torn-City - MMO text based RPG, join me! :)

RolStoppable said:

1. That argument is just as bad as discrediting the Wii by using Wii U sales numbers.

2.-4. All of that can be summed up as a continuation of a trend, so Halo was merely a piece in the middle. You even brought up Red Faction and Medal of Honor which predate Halo, so the rising popularity of FPS on consoles was already well underway.

How does it make any sense to say that a game that sold 6.43m was more important in establishing FPS on consoles than a game that sold 8.09m four years earlier? On top of that, the N64 was a more popular system than the Xbox too. Wouldn't it make much more sense to say that Halo owns it appearance on Xbox to the success of GoldenEye? After all, Halo was originally supposed to launch on Mac, but Microsoft realized that a (console) exclusive FPS could be a big deal thanks to GoldenEye, one of the bestselling games in the USA back then.

We'll just have to agree to disagree, then. I understand your perspective on the issue, and, believe me, I appreciate everything GoldenEye represents. I just think Halo is more influential, all things considered.



Great list!



Dr.Vita said:
Don't hate but I can't agree with this list. The most of these games are Nintendo and Microsoft games, there is no one from Sony (Uncharted, God of War, Crash Bandicoot, Ratchet and Clank, San Andreas).


You're rather blunt.



interesting list and concept @OP but i feel like i have to make my own here too because everyone has its own take :) but obviously without explaining as it would be too much

 

1990 - Super Mario World

1991- Crossed Swords

1992 - Viewpoint

1993 - Ridge Racer

1994 - King of Fighters 1994

1995 - Hexen Beyond Heretic
1996 - Metal Slug
1997 - Castlevania: Symphony of the Night
1998 - Metal Gear Solid 
1999 - Garou Mark of the Wolfs
2000 - Breath of Fire 4
2001 - Metal Gear Solid 2
2002 - Warcraft 3
2003 - SIlent Hill 3
2004 - Metal Gear Solid 3
2005 - Shadow of the Collossus
2006 - Lost Planet: Extreme Condition
2007 - Crysis
2008 - Metal Gear Solid 4
2009 - Resident Evil 5
2010 - Starcraft 2
2011 - Alice Madness returns
2012 - Tekken Tag Tournament 2
2013 - Tekken Revolution 
2014 ``??? dont know yet