By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - 20 million sellers for the wii!

naznatips said:
jimmay said:

Well for starters a console is different from a pc like it is different from a handheld but if you want to cherry pick things i'll just do the same. Their is not a huge difference between a mouse and keyboard vs a controllers but a controller is better than the wii remote for fps's anyway. Apart from dedicated servers (which some consoles games have) a console has all the options of the pc. Wii can't do 720p or 1080p so i guess it should be deducted points for that.....

So lets say we have 2 versions of a game. Lets say it is fifa 09, one is the wii version and the other is the 360 version. The two versions of the game are identical except for the 360 version has online. Although both use different types of contollers they both work equally well and they are both as good as each other in that respect. Now although graphically this hypothetical game looks the same on both consoles because the wii has a lower standard of graphics the wii version should score higher than the 360 version because the game is a good looking game for the wii and only an average looking one for the 360.....and at the same time because wii owners don't care about online it doesn't matter that the wii version doesnt have online and shouldn't be deducted any points? Well using this great logic, even tho this hypothetical game is identical accept for the wii having no online (which makes it worse) the wii version would score higher and not lower than the 360, which is completly backwards when the wii is the worst version.

As the only person who actually uses Dual Analog, Keyboard and Mouse, and Wiimote and Nunchuk for FPS games of the two of us, let me present you with a simple fact: You're wrong. The Wiimote and Nunchuk is far more accurate andn precise than a dual analog control scheme, and the Keyboard and Mouse makes dual analog look like caveman tools.

See, I'm a PC gamer above all else. I play far more PC games than console games and am constantly faced with the massive inferiority of consoles.

Example? You play CoD4 online against a maximum of 16 people and 600P, but I play online against a maximum of 50 people at 1680X1050 resolution and in a far superior online system with far less lag, that is free, and with better graphics to top it off. By your standards, CoD4 on the consoles should be lucky to earn itself an 8, and shouldn't be rated anywhere near the PC version.

On the other hand, Resident Evil 4 on Wii offers a control scheme far superior to the dual analog scheme in RE4 on the Gamecube and PS2, and now Resident Evil 5 is going to use that same control scheme on the PS3 and 360. Because this control scheme is inherintly inferior to the Wii control scheme due to the technical limitations of the PS3 and 360, by your standards the 360 and PS3 versions should be marked down signifficantly in gameplay.

The fact is that if we don't rate games by their own merits on the console they are on, no game will ever be rated within reasonable standards. That said, if there is a game genre that is never fun on one console due to controls or online system or some other reason (Like the joke that is RTS games on analog sticks), then it's perfectly reasonable to subtract points from it, but it should not be a competition with the other console's games.

I love how you think PC is too different from 360 and PS3 for direct comparison but Wii is not. Your fanboyism is palpable.


Well for starters i do use all 3 control methods, so their's that point out of the way. It's a fact that the wii remote is not as accurate as a dual analog control scheme. The wii remote has more lag then the dual analog and to get any kind of accuracy you have to have completly steady hands, sit a certain distants away from the t.v., and because you have to hold the wii remote constantly at a screen it means your hand gets more fatigued than a normal controller. The keyboard and mouse has it's plus points but only the people who don't know what they are talking about claim their is a major difference between the two. Plus the keyboard and mouse is worse for playing more genres of games compared to a controller.

Resident evil 4's wii controls aren't significantly better, they are just a different take on the already top quality controls. How many reviews complained saying the gamecubes and ps2's controls were bad for that game? The answer is none. 

You can play call of duty 4 online on the ps3 for free, lag is down to internet connection not because one person is using a pc and the other is using a console and on the console people play in their lounge or bedroom with a tv that is bigger and easier to see what's going on than the average computer monitor which much smaller.

Bad gameplay is bad gameplay, lack of features is lack of features, poor graphics and sound has nothing to do with having bad gameplay and lack of features. These wii games don't get bad reviews just because they are wii games or just because they are party/mini games, they get bad reviews because they have bad gameplay and lack of features.

And yes the pc is far too different compared to the 360 and ps3. To get a pc to play call of duty 4 in 1680X1050 at the same frame rate as the consoles you'd have to spend over $1000 if not $2000. A 360/ps3 costs from between $280-$500 and the wii is $250. Consoles cost in the same region, the pc doesn't. And stop with this fanboy talk it only makes you look like a fanboy.



Around the Network

Another question, Lets say that the Wii Fifa had BETTER controls, but WORSE graphics, and the 360 had WORSE controls but had BETTER graphics?

Last I checked, but PLAYABLITY was FAR more important than graphics, but hey I could be wrong as I have been, but still I wonder your opinion on the matter.



Why hate systems that bring you great games?

PSN: Aceburg0413

XBOX Live: Sheep of Doom13

Nintendo:  SheepofDoom13

3DS FC:  3222 - 5562 - 9867

jimmay said:
 

Well for starters a console is different from a pc like it is different from a handheld but if you want to cherry pick things i'll just do the same. Their is not a huge difference between a mouse and keyboard vs a controllers but a controller is better than the wii remote for fps's anyway. Apart from dedicated servers (which some consoles games have) a console has all the options of the pc. Wii can't do 720p or 1080p so i guess it should be deducted points for that.....

So lets say we have 2 versions of a game. Lets say it is fifa 09, one is the wii version and the other is the 360 version. The two versions of the game are identical except for the 360 version has online. Although both use different types of contollers they both work equally well and they are both as good as each other in that respect. Now although graphically this hypothetical game looks the same on both consoles because the wii has a lower standard of graphics the wii version should score higher than the 360 version because the game is a good looking game for the wii and only an average looking one for the 360.....and at the same time because wii owners don't care about online it doesn't matter that the wii version doesnt have online and shouldn't be deducted any points? Well using this great logic, even tho this hypothetical game is identical accept for the wii having no online (which makes it worse) the wii version would score higher and not lower than the 360, which is completly backwards when the wii is the worst version.

The Wii has much better controls than the 360 or PS3 for FPS.  Wii and PC should be capped at 10, 8 for PS3, and 6 or 7 for 360 as it has horrible controls for a FPS.  Of course, the PSP is even worse... I guess the 360 can do 1080p but games like Halo 3 run are 600 not 1080p.  You are right, maybe it should have had 1 or 2 points taken off for that. About FIFA.  The Wii can do much better controls than 360 for such a game so if the Wii controls are only as good as the 360 it should hurt the final score on the Wii versionl.  For example, Madden has better controls on Wii than 360.  Wii owners do care about online and if the Wii version didn't have online, that should hurt the controls.  And graphics, 360 can do better graphics but yes, it should hurt the 360 final score if it doesn't look better than the Wii version. 

 



 

Tired of big government?
Want liberty in your lifetime?
Join us @
http://www.freestateproject.org

How much did YOU pay for Wii Sports?

Last I checked is that you get what you pay for, but on the other hand I certainly play my Wii Sports A LOT, must be a pretty fun game.  But at the same time, the last time I played my Halo 3 was almost 3 months ago, not saying it wasn't fun but I certainly got more use out of a "Tech Demo" as you put it.

 Learn to think for yourself, and stop being lead around by your critics.  According to critics, "The House of Sand and Fog" and "Babel" were GREAT movies, But they sure made far less than Adam Sandler EPICS like "Billy Madison" and "Happy Gilmore"



Why hate systems that bring you great games?

PSN: Aceburg0413

XBOX Live: Sheep of Doom13

Nintendo:  SheepofDoom13

3DS FC:  3222 - 5562 - 9867

Gnizmo said:
jimmay said:

 


I'm not missing anything, taking away features, having something that doesnt look as good as something else, not giving people the option to play online, not giving people the option to play against challenging a.i. as well as easy a.i. not giving people the option to play a well thought out single player game/season, how does taking away peoples options make games better? I'll answer it for you they don't. All the things i mentioned above enhance the gameplay experence. Just because some people who have bad taste in games who don't use all of those things or even know they are missing them because they don't know any better don't care about them, doesn't make the lack of these features turn a bad game into a good one.

Using your wii bowling example i'll show you why these features would make it better. As well as being able to play as mii's why can't you play as real life professional bowlers, how would having the option of playing as these people make the game any worse? As well as having an exibition mode to play one off games, how would the inclusion of bowling tournaments to win trophies that you can show off make the game worse? As well as playing your friends round your house how would the addition of adding online play make the game worse? If you wanted to look at it, how would the option of looking at your detailed bowling stats make the game worse, if you don't care about them then don't go to the stats page, if you're interested and wanted to see what type of shots you do the most and what type of shots you do best/worst at then why shouldn't you be able to? If you don't want to listen to music when you bowl then fine you don't have to, but why not include the option to have custom sound tracks if you want them? Why not add proper leaderboards that track your scores, how would that make the game worse? Also why not add more game modes, you don't have to play them, but if you want to they are their. Also why not make the game so you can create custom bowling balls, custom pins and custom bowling clothes to bowl in. None of those things make the game worse, they only make them better, just because their is a group of casual gamers with bad taste that may or may not use those things doesnt make the exclusion of them ok and the game a good one.


 

Disclaimer: I am trying to adress everyone of your points but that huge wall of text is nearly unreadable. It looks like you are repeating the same arguement with different examples but if I miss an important part please tell me.

Lacking a feature can, in some ways, make a game better. I would rather have no story rather than a shitty one I have to suffer through to get to the good parts of the game. You still miss my point though, or are side-stepping it. I am not saying the game is better without online, robust single player, top notch graphics, wonderfully orchestrated music, etc. I am saying that those games do not necessarily make the game better. Wii Sports would be no better with online than it is right now without it. Wii Sports would be no better with a story mode than it is right now without it (and could get worse depending).

Adding real life bowlers to Wii Bowling would make the game worse, hands down. Have you ever heard anyone complain about how absolutely retarded Miis look in Wii Sports? They are horribly done and look amazingly stupid. The world was created for them though and they really look like they fit. Most of what you list wouldn't hurt the game, but it wouldn't help it really either. The purpose of Wii Sports is to get 3 of your friends around and do something retarded. Having online play would only be as fun as really amazing AI and that is kinda boring. This applies to many things you have listed.

You have a nice list of features there that the hardcore love and I admit most of them are nothing but positive. The reason we have this disagreement is because they are not essential. You are looking at the games backwards. Rather than asking why not have those options when you should be asking why have those options. Why would a Zelda game have online multiplayer? Well there really isn't a very good reason to and thus it never materializes. Only the worst game reviewers will complain about that though.

I use Nintendo a lot here but I think the trend universalizes quite well. Why should Warhawk have a single player? Why shouldn't MMOs have an off-line mode? These kinds of questions are as endless as they are pointless. Unless a feature actually enriches the gameplay experience the designer intends then it should be forgotten as extraneous. A game with those extraneous features should be praised, but one lacking them should not be faulted.


Who says the story would have to be shitty, why can't it be good, but then again i never said add a story to wii bowling i said add more features. Yes without question wii sports would be better with online, talking away my ability to play the game online only makes it worse, fact. As for adding real life bowlers, you don't have to use them, because you don't have to use them it's only an option arguing that less choice is better is retarded. And yes i constantly hear how retarded mii's look full stop, most of my friends complain because their arent enough options to customize their mii's.

I look at games the right way like all developers should and all reviewers do, i've said it a million times and i'll say it again taking away peoples options is bad, dumbing down games to suit people with bad taste is not a good thing, it's a bad thing. Party games are multiplayer games, the more ways you can play people the better.



Around the Network
aceburg0413 said:

Another question, Lets say that the Wii Fifa had BETTER controls, but WORSE graphics, and the 360 had WORSE controls but had BETTER graphics?

Last I checked, but PLAYABLITY was FAR more important than graphics, but hey I could be wrong as I have been, but still I wonder your opinion on the matter.


Playablity is far more important, however what people don't want to accept is that these wii games are getting low socres not because they have worse graphics or sound but because their gameplay and features are generally worse as well.



FreeTalkLive said:
jimmay said:
 

Well for starters a console is different from a pc like it is different from a handheld but if you want to cherry pick things i'll just do the same. Their is not a huge difference between a mouse and keyboard vs a controllers but a controller is better than the wii remote for fps's anyway. Apart from dedicated servers (which some consoles games have) a console has all the options of the pc. Wii can't do 720p or 1080p so i guess it should be deducted points for that.....

So lets say we have 2 versions of a game. Lets say it is fifa 09, one is the wii version and the other is the 360 version. The two versions of the game are identical except for the 360 version has online. Although both use different types of contollers they both work equally well and they are both as good as each other in that respect. Now although graphically this hypothetical game looks the same on both consoles because the wii has a lower standard of graphics the wii version should score higher than the 360 version because the game is a good looking game for the wii and only an average looking one for the 360.....and at the same time because wii owners don't care about online it doesn't matter that the wii version doesnt have online and shouldn't be deducted any points? Well using this great logic, even tho this hypothetical game is identical accept for the wii having no online (which makes it worse) the wii version would score higher and not lower than the 360, which is completly backwards when the wii is the worst version.

The Wii has much better controls than the 360 or PS3 for FPS. Wii and PC should be capped at 10, 8 for PS3, and 6 or 7 for 360 as it has horrible controls for a FPS. Of course, the PSP is even worse... I guess the 360 can do 1080p but games like Halo 3 run are 600 not 1080p. You are right, maybe it should have had 1 or 2 points taken off for that. About FIFA. The Wii can do much better controls than 360 for such a game so if the Wii controls are only as good as the 360 it should hurt the final score on the Wii versionl. For example, Madden has better controls on Wii than 360. Wii owners do care about online and if the Wii version didn't have online, that should hurt the controls. And graphics, 360 can do better graphics but yes, it should hurt the 360 final score if it doesn't look better than the Wii version.

 


Thanks for your opinion but with my own experence and the reviews i read they say that the wii's controls are worse. If you could link me to some articles showing some unbiased tests that show the wii's controls are better then i'd be happy to read them, otherwises it's just your opinion.



jimmay said:

Thanks for your opinion but with my own experence and the reviews i read they say that the wii's controls are worse. If you could link me to some articles showing some unbiased tests that show the wii's controls are better then i'd be happy to read them, otherwises it's just your opinion.


For future reference, reviews you read on PS3 fansite's webforums are probably not going to praise the Wii's controlls ...

IGN on Metroid Prime 3

Metroid Prime 3's new Wii-enhanced control scheme is so good and so responsive that by comparison the original title and its sequel feel clumsy. In fact, using the nunchuk's analog stick to control Samus through environments as you point the Wii remote to target with speed and accuracy obliterates just about every dual-analog control setup currently available.

IGN on Resident Evil 4: Wii Edition

 You very likely realize that the biggest change to the Wii build of RE4 is the new control scheme, which makes use of Nintendo's pointer and, occasionally, the gesture capabilities of the device. Leon is still controlled (somewhat clumsily) with the nunchuk's analog stick; this moves him forward and backward in addition to left and right through the environments. To be clear, you still turn the character with the analog stick and not the Wii remote, which is problematic because Wii owners have been taught to expect that turning is a mechanic handled by the pointer; just point and drag the screen or move the on-screen cursor beyond an invisible bounding box. Wrap your head around this: in RE4, you can point to the far-right side of the screen all you want, but if you press left on the analog stick, you'll turn to the left, anyway. The functionality takes some getting used to and we're not going to lie - you may occasionally fumble it up. But give it 15 or maybe 20 minutes - that's all it'll take, and then you'll discover the strengths of the new scheme and why, ultimately, the new Wii controls are superior.

Using the Wii remote, you can point at the screen and aim with a higher level of accuracy and speed than was previously possible. The controls haven't been magically overhauled. You can't all of a sudden target and shoot enemies while running, for example. You will still need to stop walking to shoot. But the extra speed and accuracy count for a lot. Birds that flew away before you could cap them in the GCN build will be a breeze to shoot dead in the Wii game. Headshots will come more naturally. Targeting legs and arms won't pose a problem. You will with very little practice be able to walk through environments with the analog stick, all the while setting up your next shot with pinpoint accuracy using the Wii remote. It's an undeniable improvement in control and one that helps you play better.



jimmay said:

 


Who says the story would have to be shitty, why can't it be good, but then again i never said add a story to wii bowling i said add more features. Yes without question wii sports would be better with online, talking away my ability to play the game online only makes it worse, fact. As for adding real life bowlers, you don't have to use them, because you don't have to use them it's only an option arguing that less choice is better is retarded. And yes i constantly hear how retarded mii's look full stop, most of my friends complain because their arent enough options to customize their mii's.

I look at games the right way like all developers should and all reviewers do, i've said it a million times and i'll say it again taking away peoples options is bad, dumbing down games to suit people with bad taste is not a good thing, it's a bad thing. Party games are multiplayer games, the more ways you can play people the better.


Have you ever heard of a hypothetical example? I have had better arguements with Crazzyman. You keep asking the wrong question when looking at games. Rather than what I would like to have you need to ask what would make this game significantly better all things considered. Party games are not significantly imrpoved with online or leader boards. They are not significantly improved by single player stories. Lacking those does not hurt the games fun. They are clearly a blast to play despite lacking these features and that is not reflected in reviews of party games.



Starcraft 2 ID: Gnizmo 229

HappySqurriel said:
jimmay said:

Thanks for your opinion but with my own experence and the reviews i read they say that the wii's controls are worse. If you could link me to some articles showing some unbiased tests that show the wii's controls are better then i'd be happy to read them, otherwises it's just your opinion.


For future reference, reviews you read on PS3 fansite's webforums are probably not going to praise the Wii's controlls ...

IGN on Metroid Prime 3

Metroid Prime 3's new Wii-enhanced control scheme is so good and so responsive that by comparison the original title and its sequel feel clumsy. In fact, using the nunchuk's analog stick to control Samus through environments as you point the Wii remote to target with speed and accuracy obliterates just about every dual-analog control setup currently available.

IGN on Resident Evil 4: Wii Edition

You very likely realize that the biggest change to the Wii build of RE4 is the new control scheme, which makes use of Nintendo's pointer and, occasionally, the gesture capabilities of the device. Leon is still controlled (somewhat clumsily) with the nunchuk's analog stick; this moves him forward and backward in addition to left and right through the environments. To be clear, you still turn the character with the analog stick and not the Wii remote, which is problematic because Wii owners have been taught to expect that turning is a mechanic handled by the pointer; just point and drag the screen or move the on-screen cursor beyond an invisible bounding box. Wrap your head around this: in RE4, you can point to the far-right side of the screen all you want, but if you press left on the analog stick, you'll turn to the left, anyway. The functionality takes some getting used to and we're not going to lie - you may occasionally fumble it up. But give it 15 or maybe 20 minutes - that's all it'll take, and then you'll discover the strengths of the new scheme and why, ultimately, the new Wii controls are superior.

Using the Wii remote, you can point at the screen and aim with a higher level of accuracy and speed than was previously possible. The controls haven't been magically overhauled. You can't all of a sudden target and shoot enemies while running, for example. You will still need to stop walking to shoot. But the extra speed and accuracy count for a lot. Birds that flew away before you could cap them in the GCN build will be a breeze to shoot dead in the Wii game. Headshots will come more naturally. Targeting legs and arms won't pose a problem. You will with very little practice be able to walk through environments with the analog stick, all the while setting up your next shot with pinpoint accuracy using the Wii remote. It's an undeniable improvement in control and one that helps you play better.


Nice to see you not showing your fanboy bias with retarded statements saying i get my information from ps3 forums...

Now is that opinion you posted about metroid prime 3 the common opinion or the minority opinion. Does 1 or 2 games that work well represent the majority of wii games or the minority? To turn from side to side in metroid prime 3 you have to move the cross hair to the side of the screen, it doesn't stay locked onto middle, with a normal controller you use the second stick to turn and the left stick keeps the crosshair were you want it, not off to the side. Hands down in a fps game dual anolog vs wiimote the dual anolog wins. For the wii remote to work in a shooter, the shooter has to be a slower paced game like resident evil 4. Now when the wii remote is better for more games than the dual anolog controller come back and tell me.