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Forums - Sony - Driveclub is the most underrated game of the year

 

Have you played Driveclub?

No 328 55.69%
 
Yes 257 43.63%
 
Total:585
bigjon said:

If it is a game that is exclusive to playstation or has exclusive content on playstation you can rest assured Mr.Puggsley will have nothing positive to say about it.


Its not my fault you've conveniently missed any thead where I discuss Sony games I've enjoyed.

Sony makes a lot of games and they have a lot of misses. But I've said on numerous occasions I genuinely enjoy what Naughty Dog does and that is a big motivator to get a PS4 eventually.

I'm kinda bored of God of War at this point but I'll play more. I enjoyed Infamous 2 and Killzone 3, I'll play more of that. I also enjoyed GT6 and look forward to the next entry.

Hence, I like the genuinely great stuff Sony does. I even had a lot of fun with the PSP games like Syphon Filter.



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GTAexpert said:
SvennoJ said:

The rubberbanding only works to a certain extent. The AI has target times and will not exceed those when you do well. They will slow down when you fall behind, try to keep up when you do well but they won't finish any faster than their target times. Believe me I tried using them to draft to record finish times, but the game won't fall for that. It's entirely possible to spend most of the race out front even on legend difficulty.

The AI is aggressive and provides a vertical learning curve for newcomers. Unforgiving is the right word, no gently easing in. Yet now I prefer racing the AI. When you drive well they don't crash into you like people online do.

The thing is the "target time" you're talking about is difficult to notice because simply I'm not a very skilled player.

Yeah you pretty much have to win races consistently to notice.
The AI reminds me a lot of Motorstorm (not surprising) but also Wipeout. Fun after you get good at it, frustrating at times while learning the tracks and to drive the cars.



The Evil Within most underrated for me.



SvennoJ said:
Mr Puggsly said:

Apples and oranges. There are expectations from a racer that don't exist for hack n' slash games.

Forza 5 got attacked for only having 200+ cars and 14 tracks (more if you include the track variations).

There are different expectations for arcade and sim racers as well. Forza 5 also got attacked for micro transactions, (now fixed I believe) still not having dynamic time of day or weather like it's closest rival, next to halving the track list and car count.

DriveClub is a new IP, no prior expectations, and held against it peers (Burnout, Ridge racer, PGR, NFS shift/run, Split/Second, Blur or GRID) it's an excellent return to what arcade racing was all about. The only real thing DC is lacking was never even mentioned in reviews. Where is splitscreen? Motorstorm had 4 player splitscreen, MK8 has it.

I would love a new Motorstorm too, as long as they go back to the roots. I didn't enjoy Apocalypse much. Annoying story mode and gimmicky exploding tracks took the fun out of a great franchise. It's a very different experience from road based racing though, not a replacement.

Reviewers focus too much on the graphics though. The real game changer for me is challenge mode. Sure the weather effects make a great looking game look even better and adds extra challenge. Yet without challenge mode it wouldn't be as much fun competing under these conditions.

And again, Driveclub isn't a true arcade racer. The gameplay isn't what we expect from an arcade racer and it feels like a mediocre sim racer. If Driveclub was a more enjoyable arcade style racer than it might have scored better. Driveclub is still aiming for a level of realism and that makes it more sim than arcade. PGR did something similar but was less dull.

Forza 5 isn't recycling content from past games and they are released more frequently. GT6 got attacked for being a rehash of GT5 and it was released 3 years after. So clearly reviewers expect more than just a lot of content.

You compare Driveclub to a lot of arcade racers but its not similar to them. Driveclub feels more like Forza than a game like Split/Second. Again, its not a pariticularly fun arcade experience or a noteworthy sim experience.

I don't feel reviewers focus too much on graphics these days.



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Mr Puggsly said:

And again, Driveclub isn't a true arcade racer. The gameplay isn't what we expect from an arcade racer and it feels like a mediocre sim racer. If Driveclub was a more enjoyable arcade style racer than it might have scored better. Driveclub is still aiming for a level of realism and that makes it more sim than arcade. PGR did something similar but was less dull.

Forza 5 isn't recycling content from past games and they are released more frequently. GT6 got attacked for being a rehash of GT5 and it was released 3 years after. So clearly reviewers expect more than just a lot of content.

You compare Driveclub to a lot of arcade racers but its not similar to them. Driveclub feels more like Forza than a game like Split/Second. Again, its not a pariticularly fun arcade experience or a noteworthy sim experience.

I don't feel reviewers focus too much on graphics these days.

Maybe you didn't know but an arcade racer doesn't need to handle like NFS, it just has to handle unrealistically and that's what Driveclub does. Its not close at all to any Gran Turismo games in terms of physics, so calling it a sim is a foolish thing to do. And I've never played PGR, but Driveclub has fantastic handling for an arcade racing game, its far from "dull".

The weather update actually adds a lot to the handling and even more to the experience of driving in the game which makes its physics even more interesting.



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GTAexpert said:

Maybe you didn't know but an arcade racer doesn't need to handle like NFS, it just has to handle unrealistically and that's what Driveclub does. Its not close at all to any Gran Turismo games in terms of physics, so calling it a sim is a foolish thing to do. And I've never played PGR, but Driveclub has fantastic handling for an arcade racing game, its far from "dull".

The weather update actually adds a lot to the handling and even more to the experience of driving in the game which makes its physics even more interesting.

Perhaps we should just call Driveclub a racing game. Because it doesn't fall between arcade or sim enough to be either.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

SvennoJ said:

I love that track, great shot.
That video also clearly shows the shit AI, dull handling and penalties everywhere ;)

I started photo mode a few times tonight, didn't get anything like that, was too eager to get back to racing. It's cool flying through the raindrops and checking out all the details in photo mode.

i read your comment before i looked at your name and was thinking, here we go again, another driveclub hater with a baseless accusation and no first hand experience of the game! But yeah good point! I personally won't bother using photo mode and have never done so in a game other than fifa to look at a goal in a cool angle. 

EDIT: ANd for anyone who loved PGR you are missing out on so much with this game. I loved PGR and this is it's spiritual successor. 



Nem said:

I'm sorry, but if the game wasnt even working as intended for weeks after release, it can't be underrated. It was broken. It may be fixed now and be a good game, but its not underrated.


it's under rated by those who haven't bought the game. and reviewers too because their scores really don't do it justice. The game is an arcade/sim. Best of both worlds. Sadly it got put up against sim racers by the reviewers aor bizzarly in some cases but up against a certain open world game. If they reviewed the game for what it's meant to be it wouldn't have been under rated. 

All the shit review scores were justified upon release due to the terrible online problems, but a lot of the reviewers didn't use that as their reason for knocking off points. 



dane007 said:
Nate4Drake said:
dane007 said:
Nate4Drake said:

DC is a fantastic arcade-sim racer.  Attention to details is insane and gameplay is great, both SP and MP.   The problem was at Launch, the game was not complete, this is why most reviewers got mad, and they were right to put down the score. After all the Hype, everybody was expecting at Launch what is ONLY AVAILABLE NOW. By the way, the game is excellent so if you decide to buy it now, you shouldn't think about what happened at Launch, but what you have and can play now, a brilliant racer.

IMO the best looking racer ever made, details details and details, just insane.

Will be getting tomorrow as its on more then 50% discount .  Adds to the  ever growing  list of games i have as well :)

That's great :)

I'm buying new games but I shouldn't, I don't have enough time to play all. It's something I can't control, if a game I like a lot is available, I have to buy it :D

Haha  i can't say no to cheap deals when it coms to games. tend to grab them while stocks last i mean while discounts lasts lol.  Fair enough, same here. I have alot of new games and not enough time to play them all. its liek i love just collecting them to my collection lol.

Yeah true. I love to have my collection and make it bigger, and I know I will play the new games in a month or two.  I'm just disappointed for DA:I, I bought the Digital copy(Deluxe), spent  79,99 but It gives me the error CE-34878-0 during application start. I followed the steps to try to solve the problem but nothing, it doesn't start :(   I will call assistance tomorrow, hope to find a solution.



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

Uabit said:
The Evil Within most underrated for me.

I would say yes, I loved that Game, a must have for everybody who likes Survival Horror.  I'm playing it at Nightmare, one of the most hard game I have ever played at max difficulty; well, also Far Cry 3 was really hard at max difficulty.   Back on The Evil Within, I had so much fun along all the chapters and tension is well balanced; you never feel safe too long and never feel too stressed too long. The Game is challenging and have a learning curve. At the beginning I didn't like so much the camera was so close(a bit claustrophobic), and the black bars, but after a while it's like I forgot about it, I got used and the game simply took off. The Graphics engine is ok, not the strongest point of the Game, but the Art Design is great, at least for me, loved some environments, it reminds me a bit of RE1, RE4 and SH. Gameplay is the strongest point, good selections of weapons(more are available once you complete the Game and start again The Story+), and also the weapons upgrade is well calibrated. Ammo are scarce, you need to save them as much as possible and find a way to kill the creatures in the smartest possible way using traps, the more appropriare weapons, combo, etc(don't want to spoil . The stealth is also very cool, similar to the one of The Last Of Us, but creatures don't follow so much the objects you through away if your throwing is too much far away, they are less predictable; but, most of 'normal' creatures are also slower compared to the ones in TLOU(Nightmare difficulty mode excluded(TEW)-->creatures are faster), so it's just a slighty different approach, not easier and not harder. The Story is the result of a visionary mind, just play the game and survive 



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.