Mr Puggsly said:
S.T.A.G.E. said:
What...InFamous, Killzone and Last of Us remaster? From my recollection those were Sony's three largest games since launch. Not saying Sony hasnt had third party games, but those three games have been Sony's most reliant titles. If you're talking about destiny...thats a joke because its not exclusive, nor does Sony need it to beat Microsoft. Sony's first party proved to still be strongest even with their second tier games, especially once MS dropped the ball with the third parties putting their games on other platforms.
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I assure you Killzone, Infamous, and Last of Us are not the primary reasons people are buying PS4. People buy PS4 and X1 primarily to play 3rd party games. If either lost 3rd party support they would be doomed.
MS allowing some of their exclusives on other platforms didn't matter, especially considering those games aren't big system sellers. People made that same claim about the 360 yet that platform sold very well.
I'm sure you'll disagree but MS's 1st party is stronger than Sony's. Where MS really dropped the ball was price. Xbox 360 thrived because of a price advantage, while X1 has struggled because price
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Third party being a seller for the Sony and Microsoft (and Nintendo in the 80's and 90's) is true across the board, but I am talking about the primary selling EXCLUSIVES is what we're talking about. MS lost two exclusives because of bad sales. Sony remains with the same number of exclusives as promised. MS major exclusives for the first year were mostly third party exclusives which either had publishing rights or some. The true exclusives were Sunset Overdrive, Forza and Killer Instinct when you take away Ryse, Titanfall & Dead Rising 3 from the list. Sony's were majorly first party is still intact as promised from the start since they relied mostly on their own companies.
Microsofts first party has never been on par with Sony. This is why they had to moneyhat Tomb Raider, Dead Rising and Ryse which will all be on other platforms. Microsoft is not known for internal IP creation, while Sony and Nintendo both are. You might like their exclusives better (which is perfectly fine), but Microsoft has been spoken to from the media about this before (including the end of last gen). Even when Geoff Keighley talks on Bonus Round about Microsoft about Microsoft and Sony in key discussions when they talk about first party IP development internally no one talked about MS last gen, because they are just known for publishing games that third party makes while either owning some or none of the IP's (IE: Quantum Break & Scalebound)
As I said before Tomb Raider 2 moneyhatting showed Microsofts greatest weakness which is their first party and because they admitted that becuase they couldn't publish a game on par with Uncharted they moneyhatted to keep the game away from Sony so Sony wouldn't look stacked and they would have a competitor for that moment.
When it comes down to it...its all perception and not reality. Microsoft has had more studios than Sony for some time now and Sony is developing less and they will still out develop Microsoft. At some point there will be nothing left to argue about Sony's natural ability to create vs Microsoft.
As I've also said before to close my argument, All of Microsofts heavy hitters were bought and not internally made.
Kinect, Halo, Gears, Majority of the Rare Library. Take those away and you have bare bones console developer. Without third party MS is straddling a fine line and they need to put their studios to use.
I mean disagree though because hey, what we percieve to be true is always better than the facts we'd rather deny.