JustThatGamer said:
And then looking at sales, God of War 2 + 3 alone at ~10.8 million actually sold more than all 5 original games in the Devil May Cry series which total only 10.66m . An exclusive series that started late in the life of the PS2 has already sold over twice as many units in 9 1/2 years than DMC has in 13 years on multiple platforms.
The acclaim and sales obviously show that God of War is a far more beloved and popular series due to its overwhelming quality.
In every measurable way, God of War is far superior. That doesn't mean people aren't allowed to prefer DMC, but when people talk nonsense about GoW saying things like 'It's not even in the same genre' just because they focus on accessibilty and fun versus overcomplicated combat and difficulty. Or 'DMC is a better series as it has room to expand in any direction they want, but GoW doesnt' as if they've all got a guns to their heads at SMS and aren't allowed to change anything ever. It is just annoying to see such bitterness towards the one franchise that kept the genre relevant, especially since the genre is currently struggling more than ever.
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If we simply use acclaim then Wii Sports is such a vastly superior game to God of War that it's embarassing. So much quality.
Or it could be the fact that GoW is simply easier. Reviewers love easier combat because it makes their jobs easier, players love easier combat because they don't want to pay $50-60 to suck. Which is often the case with DMC, particularly DMC3 because NA release was the original hard difficulty.
Legend of Korra is a great example. It's not a great game, it being an activision licensed title with a few month dev time, but the combat is solid, arguably better than GoW. It completely went over many reviewers' heads though. One of which sums up my point. He was speaking of the different styles and the role each played, then was stupid enough to claim "...I switched to fire style when I wanted to die." Fire style is actually really good and has its own unique move set even before unlocking further techniques. He was just really bad at the gameplay and rated it down because of his lack of familiarity with the genre and own poor performance.
I've actually written for small and mid tier sites and I can tell you sometimes they give reviews to people who have no right playing a certain genre of game. It would be like putting me on the latest CoD reviews. I hate FPS games. I'm not particularly bad at them, I just don't like them and don't see the appeal. You wouldn't want me to rate that game. It's the same reason you don't want the CoD/GoW lover reviewing DMC because it's pretty foreign to them. Especially when their SST habbits result in the game constantly telling them they suck with its rating system on screen or just murdering them.
They aren't the same genre either. DMC is a character action game. It focuses on character development and style with an emphasis on combat mastery. Players are constantly pushed and rewarded for variation and style. Does God Of War have variation? Yeah a bit, but the combat is specefically designed to appeal to the lowest common denominator, and that's why it's more popular. Not everyone likes being cockslapped by enemies because they suck and need to learn to play, especially when they can dudebro it up with Square Square Triangle and get to feel like a "real man" because they see titties and have offscreen sex with polygonal characters.
On another note. Bayonetta 2 is on a new plane altogether. It's now the gold standard all other games should be compared to. I would go so far as to say it usurps your choice of Terminator 2, Godfather 2, or Empire Strikes Back as the greatest sequel ever created in any medium. Yeah I went there.