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Forums - Nintendo - HOLD IT! Smash Bros. is 1080P? AND 60 FPS?

 

OMG 1080P 60FPS with 8 players?

OMG! 205 36.87%
 
OMG! 33 5.94%
 
OMG! 56 10.07%
 
OMG! 45 8.09%
 
See results - OMG! 215 38.67%
 
Total:554
binary solo said:
Olivernintentoal said:
Yeah, ok, ok, I guess the WiiU has a little power under its very small hood after all. So...why don't the PSONE do this? ;)


when SSB U comes to PS4bone I'm sure it will run at 1080 / 60 fps too.


PS4/X1 cant handle SSB clearly



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People don't know much about how this works it seems. Some are acting as if PS4 and to a lesser extent X1 can't handle these specs!

It goes without saying that they can, but when you're going for as good graphics as you can, sometimes you sacrifice something.



curl-6 said:

Yeah, Nintendo seems to understand that a smooth framerate and detail are more important than 1080p, and that 720p is the sweet spot for attractive visuals on Wii U. It's the right choice in my opinion. Which is why Smash Bros  breaking this pattern baffles me.

I just hope they haven't sacrificed the framerate for more pixels.


They already made the tech to sacrifice polygon density for the 3DS version. I guarantee its being used here as well during motion. It was a great idea to do in the 3DS version to push it to the breaking point, and its probably what's being used here to push the WiiU version to 1080p with a locked 60FPS.



Vena said:
curl-6 said:

Yeah, Nintendo seems to understand that a smooth framerate and detail are more important than 1080p, and that 720p is the sweet spot for attractive visuals on Wii U. It's the right choice in my opinion. Which is why Smash Bros  breaking this pattern baffles me.

I just hope they haven't sacrificed the framerate for more pixels.


They already made the tech to sacrifice polygon density for the 3DS version. I guarantee its being used here as well during motion. It was a great idea to do in the 3DS version to push it to the breaking point, and its probably what's being used here to push the WiiU version to 1080p with a locked 60FPS.

I just worry that with tons of mayhem going on at once in 8 player mode, 1080p might incur a framerate hit. A steady 60fps is very important in a fighting game.

Maybe they'll run at a lower screen resolution in 8 player mode, like Hyrule Warriors did when playing cooperatively...



Well I'm happy with the end result of this thread as it concerns me.



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the_dengle said:

Well I'm happy with the end result of this thread as it concerns me.


Damn white knight. *shakes fist*



t3mporary_126 said:

http://playeressence.com/super-smash-bros-for-wii-u-runs-in-native-1080p-resolution/

"Nintendo has confirmed that Super Smash Bros. for Wii U will run in native 1080p resolution at 60fps."

With Eight Players? And Huge bosses like Meta Ridley and Metal Face?

OH MY GOOOOOD


Well with such basic graphics, levels, and character designs, I would bloody expect 1080 at 60 fps.



TheJimbo1234 said:

Well with such basic graphics, levels, and character designs, I would bloody expect 1080 at 60 fps.


This is the type of comment we've come to expect from this thread.



bubblegamer said:
People don't know much about how this works it seems. Some are acting as if PS4 and to a lesser extent X1 can't handle these specs!

It goes without saying that they can, but when you're going for as good graphics as you can, sometimes you sacrifice something.


What? Who thinks that? Hope that wasnt to my recent post?



Clyde32 said:
TheJimbo1234 said:

Well with such basic graphics, levels, and character designs, I would bloody expect 1080 at 60 fps.


This is the type of comment we've come to expect from this thread.

Yeap Yeap!