vivster said:
They didn't build their games around 60fps. They just stopped advancing graphical features as soon as they dropped below 60.
No one starts at 30fps. They just put in as many stuff as they want and see how far it takes them. Everyone would like to push to 60 but at some point they will decide either for visual fidelity or fps. Nintendo chooses the latter while most people on PS4/X1 choose the former.
Then again thanks to the PS4s power some devs don't have to compromise. While on other platforms they have to choose.
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60fps has been standard in most of Nintendo's games for a while now.
MKWii was 60fps, so MK8 targeted 60fps.
DKCR was 60fps, so Tropical Freeze targeted 60fps.
Mario Galaxy 1 & 2 were 60fps, so 3D World targeted 60fps.