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Forums - Gaming - Assassin’s Creed Dev Says Industry Is Dropping 60fps

I would never buy a fighting game that ran at 30FPS. Good thing almost every single one runs at 60FPS... Even Street Fighter II, x-men vs. street fighter, and all sorts of fighters, old and new, run 60. I'm sure todays consoles can handle 60FPS. Compqnies just don't want to put in the effort...

But, I gave assassin's creed 2 chances. BOTH games were extremely buggy. I will never buy another.



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forethought14 said:
"Doesn't look like the real thing"

I didn't know real life ran at a cinematic frame rate, wonder what dimension these guys live in.....


human eyes don't work like TVs.  Outside of what's in your focus, the pixels per quare in, if you can call it that is significantly lower than what it is you're focusing on.

Then, human eyes have a FPS of 72, and many tvs only do 60.  some do 120, but, that is pointless, because your eyes only see 72 per second.



Well, at least on PC I can bumpcan those graphics down to medium to hit a stable 60fps.



curl-6 said:
Nintendo still seems to be hitting 60fps just fine.

And that's why Nintendo deserves some love!



                
       ---Member of the official Squeezol Fanclub---

As PC games facepalm so hard. Thank god for modders that can unlock that frame rate



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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My Bayonetta send some regards.



NNID: MagicalLight

FC: 4124 - 5888 - 4804

curl-6 said:

60fps will never be standard. 

It certainly used to be standard for the Atari 2600, NES, Sega Genesis, etc...



We're in the end times everyone.

"like the Rachet and Clank series [where it was dropped]"

Bad example by the way, the older ones felt better than the more recent ones.



metal gear solid 5 with 1080p and 60 fps >>>>>>>>>>>>>>>>>>>>>>>>>>> ubisofts assassins creed unity.



Shut up Ubisoft.