ethomaz said:
360 (Halo 3 release Sept. 2007) : 527.8k |
I'm almost sure someone here said it was impossible to destiny to boost PS4 more than halo 3 did with 360.If someone find the thread,please necro-bump it.
ethomaz said:
360 (Halo 3 release Sept. 2007) : 527.8k |
I'm almost sure someone here said it was impossible to destiny to boost PS4 more than halo 3 did with 360.If someone find the thread,please necro-bump it.
Lol, I used VGC numbers by mistake.
WiiU is about 89k
ethomaz said: AMAZON Yeap... you are looking to the only 100% accurate tracker in this generation... Amazon >>>> VGC >>>>>>>>>>>>>> Pachter. |
Who would have thought that an actual retailer would have insight into retail sales?
ethomaz said:
360 (Halo 3 release Sept. 2007) : 527.8k |
There goes the Destiny is only bigger than Halo because it's on different platforms dream out the window, never to return again.
amak11 said:
MK8 sales have a little under 50% attach rate last I recall and nearly 1.2 LTD does not equal under 50% attach rate, pretty sure it's positive 3 million including digital |
"Mario Kart 8 sold nearly 60,000 combined units in its fifth month on the market, bringing its lifetime total in the U.S. to nearly 1.2 million total units."
LivingMetal said:
|
couldn't have said it better myself.
amak11 said:
MK8 sales have a little under 50% attach rate last I recall and nearly 1.2 LTD does not equal under 50% attach rate, pretty sure it's positive 3 million including digital |
are you telling to tell Nintendo they are wrong about the sales of their own product?
Aura7541 said:
Let's also have a moment of silence for the person on NASDAQ who reported Pachter's prediction. |
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank
amak11 said:
MK8 sales have a little under 50% attach rate last I recall and nearly 1.2 LTD does not equal under 50% attach rate, pretty sure it's positive 3 million including digital |
NPD tracks the United States market, not the world. You know that, right?
Sony’s co-marketing deal for Destiny helped the PlayStation 4, but Microsoft had some good luck with its own free-game promotion as well.
Consumers spent $1.1 billion on new physical games and consoles at U.S. retailers during the five-week period from Aug. 31 to Oct. 4. That is up 2 percent from $1.08 billion over a similar period in 2013. The year-long trend of new-console sales making up for lackluster software continued once again.
Hardware sales generated $432.7 million in revenue at retail in the U.S. That is up 136 percent from last September’s $183.4 million. Gamers also spent more than twice as much on buying new consoles compared to August. That’s likely thanks to the release of publisher Activision’s massively successful sci-fi shooter Destiny.
As well as Destiny might have sold, it wasn’t enough to match last year’s gigantic September. Consumers only spent $481.2 million on new games at retail, which is down 36 percent from $754 million in September last year. That tough comparison is largely due to Rockstar Games releasing Grand Theft Auto V in September 2013.
As always, it’s important to keep in mind that the NPD report only represents a fraction of the overall gaming industry. These figures only include new physical games sold at U.S. retailers. That means no used stuff and nothing digital or on smartphones or anything like that.
OK. Now, it’s time to get to the software sales chart:
You’re probably not shocked that Destiny, from Halo developer Bungie, topped the game-sales list, but here’s something that might surprise you: It sold better on Xbox One than on PlayStation 4 (you can tell which version of a game sold better by looking at the order of the platforms in the parenthesis).
Well, “sold” isn’t exactly accurate in this situation.
Destiny debuted on Sept. 9 for Xbox One, PlayStation 4, Xbox 360, and PlayStation 3. From Sept. 7 through Sept. 13, Microsoft let people who bought a new Xbox One select a free game to go along with it. It’s likely that many people took advantage of that offer to get the hot new release of the week, which was Destiny. Also, Sony had a Destiny bundle, and the NPD figures don’t consider software packed-in with a system in this chart.
Regardless, Microsoft has to take some comfort in the fact that its free-game promotion didn’t completely fizzle out.
But the promotion didn’t help Microsoft beyond Destiny.
“PlayStation led the month for next generation software, including selling the most copies of Madden NFL 15, NHL 15, and FIFA 15,” Sony Computer Entertainment America brand boss Guy Longworth said.
As for the rest of the chart, Madden, Minecraft, and Diablo III are all back from last month, but the rest of the list is nothing but new releases.
Super Smash Bros. for 3DS is probably one of the more notable games. It only had two days of sales on this chart, but it still managed to leap to the No. 4. Nintendo confirmed that the game sold 705,000 copies. It even outsold multiplatform games like Middle-earth: Shadow of Mordor and Disney Infinity 2.0.
Publisher Electronic Arts also had a decent month with Madden, FIFA, NHL, and The Sims all selling well.
Destiny performed better on Xbox One, but Sony still ended up winning the month. That is despite analyst Michael Pachter predicting the Xbox One would come out on top earlier this week.
“Thanks to the support from fans and the overwhelming popularity of the limited-edition Destiny PS4 bundle, PlayStation 4 won the month of September,” said Longworth. “With PS4 nearly tripling its August sales.”
That is nine months in a row that the PS4 has outsold the Xbox One.
Sony’s momentum in terms of console sales seems unstoppable. We’ve reached out to Microsoft.
Nintendo announced that it sold 140,000 3DSes in September. That’s up 55 percent from August. It also vaguely noted that the Wii U’s sales were up 50 percent from August.