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Forums - Sales Discussion - PS4's total software sales surpass those of Wii U

 

Cool! 326 73.26%
 
Not cool... 119 26.74%
 
Total:445

not including digital



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Woot woot congratz PS4. The best console ever made!



Whoop-dee-doo



Sigs are dumb. And so are you!

Wii U's problem is just making Gamepad look appealing(which I think Pro controllers need to be in ads a ton) and selling Hardware.........with MOMENTUM.



gcube2000 said:
not including digital


If digital were included ps4 probably would've surpassed wii u a while ago.



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The Wii U software sales are nearly as disastrous as their hardware sales - If you watch them week to week or look at totals they are very low- the fact the PS4 has passed them in less than 1 year and w only 1 holiday while the Wii U has had nearly 2 years and 2 holidays does not speak well - The 2nd holiday advantage the Wii u has is as big a deal as the time difference- The Xbox will prob pass them soon as well if trends continue



QuintonMcLeod said:
Yakuzaice said:
QuintonMcLeod said:

But these are multiplats. Having the most multiplats sold over another console that is not getting multiplats is a very warped way to view this. How about we compare total exclusive software sold? I mean, wouldn't that make more sense?

So we shouldn't count multiplats because they are only coming out on one console between the Wii U and PS4, but we should only count exclusives because...?


Lets put out some information so people are not confused.

Multiplats are being made available on every system but the Wii U. So, this would be PS3, X360, PS4, Xbone AND the PC. That's 5 different platforms. So, if a game is available on 5 different platforms, why should any _one_ system claim to have sold more software than a machine that is not getting that software? 

Lets put it in another perspective. Would it be fair to say the PC has sold more multiplats than the PS4 or even the PS3? Would we even find the need to celebrate this? 

The PS4 has more multiplats than the Wii U. The fact that the PS4's total software sold is barely higher than the Wii U's is very telling. In reality, you're comparing the number of multiplats sold on the PS4 to Wii U's very own 1st party exclusives.

That makes no sense at all-  Nintendo is either unwilling to support 3rd party/multi plats or unable to insure 3rs party/multi plats on their console-  either way it cost them in both hardware and software sales-   In addition to that they have been painfully slow to get 1st party software out on the platform which has also cost them-   So the fact they have been inept re software for the Wii u does not make their software sales better by comparison -  even Nintendo has acknowledged the same ( poor hardware and software sales) 



QuintonMcLeod said:
Ka-pi96 said:
QuintonMcLeod said:

So, you're saying that a system can only be successful if it has multiplats? There's no way around it?

Nope, a system can definitely be succesfull without multiplats. Although it is significantly more likely to be succesfull with them. And either way can make more money with them. Think of the Wii for a moment, Nintendo made tonnes of money from it relying on mostly exclusive games. If they had had all of that and also multiplat games like COD and GTA on the Wii selling similar amounts to their PS360 counterparts then Nintendo would have made a lot more money from it.

Same with the Wii U, if they had what they have now, plus all the multiplats comparable to the other console versions then the Wii U would have undoubtedly sold more by now, even if it hadn't the software sales would be much higher. Either way Nintendo would be getting more money from the Wii U than they are currently.


You say Nintendo will make money from 3rd parties, but Sony nor Microsoft are making money with them. Yoshida himself said they make very little money from software sales.

http://www.dualshockers.com/2014/07/04/shuhei-yoshida-only-four-out-of-ten-playstation-games-make-money-but-sony-will-always-support-talent/

So, what's the real solution?

The point I'm trying to make here is that the comparison isn't fair. A better comparison would be to compare the software sales of both the PS4 and the Wii U's exclusives. 

He is referring to their 1st party software-  Third party IS exactly were Sony and MSFT make most of thier money 



Dunban67 said:
The Wii U software sales are nearly as disastrous as their hardware sales - If you watch them week to week or look at totals they are very low- the fact the PS4 has passed them in less than 1 year and w only 1 holiday while the Wii U has had nearly 2 years and 2 holidays does not speak well - The 2nd holiday advantage the Wii u has is as big a deal as the time difference- The Xbox will prob pass them soon as well if trends continue


There's only like 15-20 "fresh" (as in launched concurrently on multi or WiiU exclusive) games on the WiiU at this point, everything else is ports (late, even if some of them are really well done like Deus) or movie titles. Its actually amazing it has as many softwares sales as it does given the population size. If you compare across the consoles, it really shows how small the WiiU's physical library (its indie/digital/wii library is massive but also not tracked or really relevant) is because of the lack of third parties because, at this point, the PS4/X1 have matched, if not exceeded, its library with total fresh-launch titles.



QuintonMcLeod said:
DonFerrari said:
QuintonMcLeod said:
Ka-pi96 said:
QuintonMcLeod said:

So, you're saying that a system can only be successful if it has multiplats? There's no way around it?

Nope, a system can definitely be succesfull without multiplats. Although it is significantly more likely to be succesfull with them. And either way can make more money with them. Think of the Wii for a moment, Nintendo made tonnes of money from it relying on mostly exclusive games. If they had had all of that and also multiplat games like COD and GTA on the Wii selling similar amounts to their PS360 counterparts then Nintendo would have made a lot more money from it.

Same with the Wii U, if they had what they have now, plus all the multiplats comparable to the other console versions then the Wii U would have undoubtedly sold more by now, even if it hadn't the software sales would be much higher. Either way Nintendo would be getting more money from the Wii U than they are currently.


You say Nintendo will make money from 3rd parties, but Sony nor Microsoft are making money with them. Yoshida himself said they make very little money from software sales.

http://www.dualshockers.com/2014/07/04/shuhei-yoshida-only-four-out-of-ten-playstation-games-make-money-but-sony-will-always-support-talent/

So, what's the real solution?

The point I'm trying to make here is that the comparison isn't fair. A better comparison would be to compare the software sales of both the PS4 and the Wii U's exclusives. 


Man, read the link you posted... it was regarding to 1st parties (and possibly on indies game as well), for like 90+% of the 3rd parties Sony invest 0 on the game and just collect the royalties, so it is pure profit... the only way to lose money on a 3rd party is if you paid for exclusive content or game and didn't sold enough (like Ryse or D4)... Sony make a lot of money on royalties on 3rd party MP.


Doesn't negate the fact that Sony makes very little money on software sales.

But that isn't the point I was trying to make.


It precisely negates what you said -  they do make money on software - they just make most of it on 3rd party 

do you believe your own arguments ?  I have a hard time thinking you are being sincere -