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Forums - Gaming - Nomura on his departure: "It was the company's decision, I can't say anything more than that."

teigaga said:
The Fury said:
Do you think they already have FF16 and 17 nearly done and are just waiting to release this before them (I mean what is the Ivalice team working on)? Therefore, get rid of the man in charge and get someone in who will speed the process up.

Was just about to make a thread about this?

I was thinking that of making a thread about the Nebula Nova Crysalist (or whatever it was) series and how it has hurt SE in more ways then they probably like to admit. Development time and effort spent for years making games and it took 4 years to release the first from when it was announced and it wasn't that great, 2 poor sequels, a handheld game and mobile game is all we have to show for it and the handheld game took 6 years to be released. FFXV (vsXIII) has taken 8 years to get this far. 

In all time they could have made 3 main series FF titles each selling 8 million last gen instead of 1 series that sold 11 total, a game not even released and a psp game only in japan.



Hmm, pie.

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Sora96 said:

Yes, I'm sure. There's tons of evidence that suggests it, that team is still there that's for sure.

For console? I doubt it. A Matrix Software remake like IV makes more sense. They've never discussed doing a console remake, just handheld.

Of 7? No point when you can get 7 downloaded from PS Store now and they don't have to put money into that, just let the sales come in.



Hmm, pie.

The Fury said:
teigaga said:
The Fury said:
Do you think they already have FF16 and 17 nearly done and are just waiting to release this before them (I mean what is the Ivalice team working on)? Therefore, get rid of the man in charge and get someone in who will speed the process up.

Was just about to make a thread about this?

I was thinking that of making a thread about the Nebula Nova Crysalist (or whatever it was) series and how it has hurt SE in more ways then they probably like to admit. Development time and effort spent for years making games and it took 4 years to release the first from when it was announced and it wasn't that great, 2 poor sequels, a handheld game and mobile game is all we have to show for it and the handheld game took 6 years to be released. FFXV (vsXIII) has taken 8 years to get this far. 

In all time they could have made 3 main series FF titles each selling 8 million last gen instead of 1 series that sold 11 total, a game not even released and a psp game only in japan.


Well Nomura's KH and ACC teams should have got Versus XIII out faster. And Ito just missed the whole generation. "Oh, I don't like the hardware, see ya next gen."



http://kh13.com/, for everything Kingdom Hearts.

LiquorandGunFun said:
teigaga said:
LiquorandGunFun said:
disappointment is turning into disgust with the FF series. every day it gets worse.


Why does it digust you? Is Nomura not responsible for the fact that this game was announced 8 years ago and we still don't have a release date?

im mainly referring to the battle system, plus chanign things in game like this usually leads to a mis-mash of a game. I just have no hope for this game series anymore. The golden age of this game is obviously gone.

lol, c'mon. At least wait til you've played it or read first hand impressions. I agree its definitely past the golden era, but they can still be brilliant games. I loved X. XII was lacking in compelling narrative and the battle system removed too much control but it had a brilliant world, refreshingly grounded characters, the best script and voice acting the the franchise has had to date imo, and a lot of freedom in terms of character progression and exploration. X, XII and XIII were all so vastly different, it shows you can't use past entries to gauge what lays ahead in the future.

We need to see a break down XV's battle system before we can cast judgement on its depth etc



The Fury said:
teigaga said:
The Fury said:
Do you think they already have FF16 and 17 nearly done and are just waiting to release this before them (I mean what is the Ivalice team working on)? Therefore, get rid of the man in charge and get someone in who will speed the process up.

Was just about to make a thread about this?

I was thinking that of making a thread about the Nebula Nova Crysalist (or whatever it was) series and how it has hurt SE in more ways then they probably like to admit. Development time and effort spent for years making games and it took 4 years to release the first from when it was announced and it wasn't that great, 2 poor sequels, a handheld game and mobile game is all we have to show for it and the handheld game took 6 years to be released. FFXV (vsXIII) has taken 8 years to get this far. 

In all time they could have made 3 main series FF titles each selling 8 million last gen instead of 1 series that sold 11 total, a game not even released and a psp game only in japan.

They really should have done that. Turning each entry into a franchise of its own has been damaging in my opinion. They should save it for occasional spin offs like Dissidia (we need Dissidia 3 for PS4!), or the occasional fan service title like crisis core. Ultimately though the series was best when each fantasy was final.

I'm hoping they're moving back towards that notion and that FFXVI is pretty far in development as we speak. Even though it sounds cost efficient to make sequels off some existing assets, when sales drop by 50% with each sequel alongside the franchises reputation, it makes question if its even logical from a business perspective. They've only managed 11m in the last with 3 FF titles in the last 6 years. If each of those title were unique, they could have  easily achieved 22m units and upwards.



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It must have been hard and frustating to direct this and KH III at the same time.



Bet with Xander XT: 

I can beat more games on his 3DS than he can on my PSVita in a month. Loser has to buy the winner a game on his/her handheld Guess who won? http://gamrconnect.vgchartz.com/thread.php?id=193531

Me!

teigaga said:
The Fury said:

I was thinking that of making a thread about the Nebula Nova Crysalist (or whatever it was) series and how it has hurt SE in more ways then they probably like to admit. Development time and effort spent for years making games and it took 4 years to release the first from when it was announced and it wasn't that great, 2 poor sequels, a handheld game and mobile game is all we have to show for it and the handheld game took 6 years to be released. FFXV (vsXIII) has taken 8 years to get this far. 

In all time they could have made 3 main series FF titles each selling 8 million last gen instead of 1 series that sold 11 total, a game not even released and a psp game only in japan.

They really should have done that. Turning each entry into a franchise of its own has been damaging in my opinion. They should save it for occasional spin offs like Dissidia (we need Dissidia 3 for PS4!), or the occasional fan service title like crisis core. Ultimately though the series was best when each fantasy was final.

I'm hoping they're moving back towards that notion and that FFXVI is pretty far in development as we speak. Even though it sounds cost efficient to make sequels off some existing assets, when sales drop by 50% with each sequel alongside the franchises reputation, it makes question if its even logical from a business perspective. They've only managed 11m in the last with 3 FF titles in the last 6 years. If each of those title were unique, they could have  easily achieved 22m units and upwards.

In retrospect, they probably think that too. The success of the FF series wasn't creating a brand but the fact each game was in itself a world. story and gameplay. Try to create a franchise off one of those worlds just set them back. Development times didn't help. 4 years since announcement for 13, 5 for Type-0, potential 10 for 15. 10 years.

Clever spin-offs like Dissidia are a great idea but having a main series title have sequels or prequels, or the worlds to be extended shouldn't happen, in my opinion. None of the FF7 extra games have been outstanding and they kinda have to be to live up to people's expectations.

They should be moving to that way of doing FF because that is the most profitable. 13 sold a lot, a lot of it was on expectation (my purchase for example) but the sequels are a sign of people didn't approve. Like you say, 50% or more of people didn't approve (X to X-2 was like 80% which is very good). The key bit is that those who buy FF main series titles weren't buying anything when usually they bought a main series FF game every 2 years or so. SE lost money from not putting in the effort. Your last sentence is spot on.



Hmm, pie.

The Fury said:

I was thinking that of making a thread about the Nebula Nova Crysalist (or whatever it was) series and how it has hurt SE in more ways then they probably like to admit. Development time and effort spent for years making games and it took 4 years to release the first from when it was announced and it wasn't that great, 2 poor sequels, a handheld game and mobile game is all we have to show for it and the handheld game took 6 years to be released. FFXV (vsXIII) has taken 8 years to get this far. 

Shouldn't that thread be about the Crystal Tools engine and now the Luminous Engine... which is making them waste incredibly a lot of time.. how many crystal tools games got out? Even FFXV is partially running on Luminous.. Why did they have that tech demo when it can't run a game? its mindblowing when you think about it cause their Western studios like Crystal Dynamics and IO interactive have great engines.. Clearly SE wasn't technical ready for last gen and now this new gen..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

But they destroyed the chance of any KH only fans buying this!



By this point, I don't care what's happening behind the scenes of making this game. Just finish the game and release it already.



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