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Forums - Nintendo - the attach rate of wii u games compared to the wii

Lower selling consoles and handhelds always have a higher attach rates.



    

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A lot of people bought the Wii for one game and one game only, and that was Wii Sports. Also a lot of people bought used Wii games



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Mario Kart 8 actually has a higher attach rate than Mario Kart Wii? Niiiiiiiiiiice!



                
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AZWification said:

Mario Kart 8 actually has a higher attach rate than Mario Kart Wii? Niiiiiiiiiiice!


yup and the dlc will drive that uo, they will probably also realse a complete edition once all the dlc is released, but what I'm happiest about is how bad the casual games are doing, just look at wii sports u



old skool

The lower the userbase, the higher the probability for a higher attach rate.

Let's compare sales of the games at the same time, shall we?

Wii Sports (bundled) 9.3M - Wii Sports Club 0.02M (-9.28M)
Mario Kart Wii 5.81M - Mario Kart 8 2.4M (-3.41M)
New Super Mario Bros Wii 22.03M - New Super Mario Bros U 4.16M (-17.87M)
Wii Fit 5.58M - Wii Fit U 0.38M (-5.2M)
Super Mario Galaxy ~5M - Super Mario 3DWorld 2.21M (-2.79M)
Wii Party ~5M - Wii Party U 1.33M (-3.67)
Legend of Zelda: Twilight Princess ~3.5M - Legend of Zelda Wind Waker HD 1.03M (-2.47M)
DKC Returns ~4.5M - DKC Tropical Freeze 0.64M (-3.86M)



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Pavolink said:

The lower the userbase, the higher the probability for a higher attach rate.

Let's compare sales of the games at the same time, shall we?

Wii Sports (bundled) 9.3M - Wii Sports Club 0.02M (-9.28M)
Mario Kart Wii 5.81M - Mario Kart 8 2.4M (-3.41M)
New Super Mario Bros Wii 22.03M - New Super Mario Bros U 4.16M (-17.87M)
Wii Fit 5.58M - Wii Fit U 0.38M (-5.2M)
Super Mario Galaxy ~5M - Super Mario 3DWorld 2.21M (-2.79M)
Wii Party ~5M - Wii Party U 1.33M (-3.67)
Legend of Zelda: Twilight Princess ~3.5M - Legend of Zelda Wind Waker HD 1.03M (-2.47M)
DKC Returns ~4.5M - DKC Tropical Freeze 0.64M (-3.86M)

but I'm not talking sales, I'm talking attach rates, id believe they are quite low,



old skool

raidinglarastomb said:

okay so we all know the wii u is not a success yet but lets look at the attach rate( What percent of each game has sold compared to console owners)

So i looked at the attach rate of games on the wii and compared them to the wii u, i picked 7 nintendo games and did not include sequels,

After doing this it shows me a few things

1.) the  death of casuals on the wii

2) nintendo og ip games have a better attatch rate on the wii u than the wii

wii sports  81.2 percent                                                              wii sports u:  0.29 percent

mario kart wii 34.23 percent                                                    mario kart 8: 34.85 percent

new super mario bros 27.20 percent                                       new super mario bros u: 59.42 percent

wii fit 22.45 percent                                                                     wii fit u:  5.42 percent

super mario galaxy  10.97 percent                                           super mario 3d world:31.57 percent

wii party 8.11  percent                                                                 wii party u: 19 percent

legend of zelda : twilight princess  6.89 percent                   legend of zelda: the wind waker: 14.71 percent

donkey kong country returns 6.19  percent                           Donkey kong country returns tropical freeze: 9.14 percent

Also everyone that sais dktf was a flop, really?

Finally i think vg does not include downloadable games so all the games are probably a lot higher attact rate

Digital versions are the main reason this comparison isn't solid. In particular, Wii Fit U had their promo period where you could get the game for free if you had a balance board and bought yourself a pedometer, and that was the only way it was available for the first month or so. Wii Sports Club is available as single-sports by download, and was available digitally long before it was made available at retail, plus people can buy temporary access to the sports, so that's probably also why it's so apparently-low.

I'd be interested to find out what the real numbers are for those two titles. Probably nowhere near the Wii numbers, but that's because the Wii versions were good enough for a lot of people that they didn't feel the need to upgrade.



Aielyn said:
raidinglarastomb said:

okay so we all know the wii u is not a success yet but lets look at the attach rate( What percent of each game has sold compared to console owners)

So i looked at the attach rate of games on the wii and compared them to the wii u, i picked 7 nintendo games and did not include sequels,

After doing this it shows me a few things

1.) the  death of casuals on the wii

2) nintendo og ip games have a better attatch rate on the wii u than the wii

wii sports  81.2 percent                                                              wii sports u:  0.29 percent

mario kart wii 34.23 percent                                                    mario kart 8: 34.85 percent

new super mario bros 27.20 percent                                       new super mario bros u: 59.42 percent

wii fit 22.45 percent                                                                     wii fit u:  5.42 percent

super mario galaxy  10.97 percent                                           super mario 3d world:31.57 percent

wii party 8.11  percent                                                                 wii party u: 19 percent

legend of zelda : twilight princess  6.89 percent                   legend of zelda: the wind waker: 14.71 percent

donkey kong country returns 6.19  percent                           Donkey kong country returns tropical freeze: 9.14 percent

Also everyone that sais dktf was a flop, really?

Finally i think vg does not include downloadable games so all the games are probably a lot higher attact rate

Digital versions are the main reason this comparison isn't solid. In particular, Wii Fit U had their promo period where you could get the game for free if you had a balance board and bought yourself a pedometer, and that was the only way it was available for the first month or so. Wii Sports Club is available as single-sports by download, and was available digitally long before it was made available at retail, plus people can buy temporary access to the sports, so that's probably also why it's so apparently-low.

I'd be interested to find out what the real numbers are for those two titles. Probably nowhere near the Wii numbers, but that's because the Wii versions were good enough for a lot of people that they didn't feel the need to upgrade.

I did mention about download able games, I do agree, but in reference to people still happy with. Wii sports and wii fit have a look at craigslist or something like Tha all you wii see is wii bundled. With those titles



old skool

MoHasanie said:
Lower selling consoles and handhelds always have a higher attach rates.


It is known. We will also find that attach rate for the popular Xbox franchises will also be higher on Xb one than 360. Thinking especially on Halo.

Ultimately there are so many variables that go into attach rate that it really isn't a meaningful metric when considered in isolation.

What might be interesting to look at is the attach rate of completely new IP. That kind of tells you willingness of the user base to give new things a try, and therefore whether it's worth the risk of putting out new things on a platform.



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raidinglarastomb said:
Pavolink said:

The lower the userbase, the higher the probability for a higher attach rate.

Let's compare sales of the games at the same time, shall we?

Wii Sports (bundled) 9.3M - Wii Sports Club 0.02M (-9.28M)
Mario Kart Wii 5.81M - Mario Kart 8 2.4M (-3.41M)
New Super Mario Bros Wii 22.03M - New Super Mario Bros U 4.16M (-17.87M)
Wii Fit 5.58M - Wii Fit U 0.38M (-5.2M)
Super Mario Galaxy ~5M - Super Mario 3DWorld 2.21M (-2.79M)
Wii Party ~5M - Wii Party U 1.33M (-3.67)
Legend of Zelda: Twilight Princess ~3.5M - Legend of Zelda Wind Waker HD 1.03M (-2.47M)
DKC Returns ~4.5M - DKC Tropical Freeze 0.64M (-3.86M)

but I'm not talking sales, I'm talking attach rates, id believe they are quite low,

Attach rate is meaningless without sales. GameCube had good sales and a great attach rate.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile