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Forums - Nintendo Discussion - From the newest Edge: map in X more than 5 times bigger than in Xenoblade on Wii

Blob said:
tbone51 said:
Blob said:
I feel like this game could be wasted on the wii u....


Should of been back on the Wii or....?

I just feel that theres a lot of work going into this game, and the sales arent going to be anywhere near what they deserve


Xenoblade did alright. It hit 800K and was pirated over a million times in one year. I'm pretty sure at least 1.5 Million of those people are willing to buy the next game. 



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bigger isn't always better.



34 years playing games.

 

JEMC said:
Holy cow. That's very impressive, but why?

X's world was big enough. Making it (at least) 5 times bigger is too much unless they fill it with quests, items and different enemies and landscapes, otherwise it will get repetitive very soon.

I hope they know what they are doing.


The quests were never repetitive if you knew what you were doing. The only time I felt bored doing a quest was when it was from an unnamed NPC.



AZWification said:
Clyde32 said:
forest-spirit said:
I have a feeling there might be some competition going on between Monolith and the Zelda goons. Who will create the biggest game world? Find out in 2026!


I think Monolith is helping with Zelda...

Monolith helped with Skyward Sword, but I wasn't aware that they are helping with Zelda U as well! :S


They have two studios, one helps out with nintendo's games, and one makes their own games. They worked on Link Between Worlds and Pikmin 3



Clyde32 said:
JEMC said:
Holy cow. That's very impressive, but why?

X's world was big enough. Making it (at least) 5 times bigger is too much unless they fill it with quests, items and different enemies and landscapes, otherwise it will get repetitive very soon.

I hope they know what they are doing.


The quests were never repetitive if you knew what you were doing. The only time I felt bored doing a quest was when it was from an unnamed NPC.

I never said that the quests in Xenoblade were boring. I said that Xenoblade Chronicles, with a map as big as they say, better have lots of different quests to avoid the game to feel boring and repetitive.



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Clyde32 said:
AZWification said:

Monolith helped with Skyward Sword, but I wasn't aware that they are helping with Zelda U as well! :S


They have two studios, one helps out with nintendo's games, and one makes their own games. They worked on Link Between Worlds and Pikmin 3

Really? I wasn't aware of that! :S



                
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Awesome! I can't wait for this game



Ltd predictions by the time 9th Gen comes out

Ps4:110million

Xbox one :75 million( was 65) 

Wii u: 20 milliion

AZWification said:
Clyde32 said:
forest-spirit said:
I have a feeling there might be some competition going on between Monolith and the Zelda goons. Who will create the biggest game world? Find out in 2026!


I think Monolith is helping with Zelda...

Monolith helped with Skyward Sword, but I wasn't aware that they are helping with Zelda U as well! :S

No one knows that..even the director and composer of Zelda U is unknown. 



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It kinda has to since you can fly around them now. So I don't think it will feel that much bigger. I also expect that a good chunk will not be possible to explore by foot or at least so barren that it's not worth it.



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vivster said:

It kinda has to since you can fly around them now. So I don't think it will feel that much bigger. I also expect that a good chunk will not be possible to explore by foot or at least so barren that it's not worth it.


Nah, i think its going to be much much better, just look at the tree house footage. Even in a mech you cant explore everything, thats just fast transportation!