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Forums - Nintendo Discussion - How the Wii U could make a comeback

McDonaldsGuy said:
AZWification said:

The only way I could see a WiiU make a comeback is if Splatoon and/or Amiibos become extremely successful... That's it!


No other way? No other demographics Nintendo can try and court? It's Amiibos/Splatoon or bust? I don't know, Splatoon itself seems VERY niche in the first place. And the Amiibos are doing it wrong (Pokemon Amiibos!!!). They can't just keep doing the same thing... they have to change in strategy. It's so weird that the Wii U's strategy is the complete opposite of the Wii's strategy:

- The Wii's strategy was to get new gamers to play, like old people and women
- The Wii U is Nintendo's attempt to get back hardcore gamers

- The Wii's strategy was simplicity, and ease of use. Just pick up the controller and start bowling!
- The GamePad is huge, hard to understand, clunky, and has no real benefit for most games.

- The Wii's strategy was to get people to play local multiplayer. Together in a room
- Only one Gamepad per game for the Wii U

The Wii U did copy the Wii in all the bad parts though - less powerful console than the competition, barebones online, the name, lack of hard drive, etc. etc.

There was no way the Wii U was gonna be successful but Nintendo still has a chance to foster some kind of comeback, by going after the people that bought the Wii.

The majority of the people who bought the Wii kinda moved on to other things like tablets and mobile phones.. I highly doubt casuals will ever come back to Nintendo consoles if you ask me..



                
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Wii U will pass Dreamcast this year, why do articles still compare Wii U selling less than Dreamcast? Am i missing something?



AZWification said:
McDonaldsGuy said:
AZWification said:

The only way I could see a WiiU make a comeback is if Splatoon and/or Amiibos become extremely successful... That's it!


No other way? No other demographics Nintendo can try and court? It's Amiibos/Splatoon or bust? I don't know, Splatoon itself seems VERY niche in the first place. And the Amiibos are doing it wrong (Pokemon Amiibos!!!). They can't just keep doing the same thing... they have to change in strategy. It's so weird that the Wii U's strategy is the complete opposite of the Wii's strategy:

- The Wii's strategy was to get new gamers to play, like old people and women
- The Wii U is Nintendo's attempt to get back hardcore gamers

- The Wii's strategy was simplicity, and ease of use. Just pick up the controller and start bowling!
- The GamePad is huge, hard to understand, clunky, and has no real benefit for most games.

- The Wii's strategy was to get people to play local multiplayer. Together in a room
- Only one Gamepad per game for the Wii U

The Wii U did copy the Wii in all the bad parts though - less powerful console than the competition, barebones online, the name, lack of hard drive, etc. etc.

There was no way the Wii U was gonna be successful but Nintendo still has a chance to foster some kind of comeback, by going after the people that bought the Wii.

The majority of the people who bought the Wii kinda moved on to other things like tablets and mobile phones.. I highly doubt casuals will ever come back to Nintendo consoles if you ask me..

I think Nintendo could get SOME of them back. The 3DS is proof of that.



McDonaldsGuy said:

The Wii did something no other console was able to do before: attract female (I will use "female" as it's easier to type than women and girls) gamers by the millions. Although this is old data, 80% of console gamers last generation were Wii owners. This was before the Kinect, but I doubt this percentage changed much. About 8-10% of PS3 and 360 players were female, while 30% of Wii players were female. Once again, these stats are pre-Kinect, which did attract many non-gamers but probably not enough to be really significant (at the most, 15% of 360 gamers).

The DS is the same way, but surprisingly, the 3DS is also the same. One of the reasons the 3DS has made such a comeback was because it attracted female gamers. 31% of 3DS owners are female.  This is evidence that even though mobile games have taken a lot of this demographic, there is still a lot of them who would buy a dedicated gaming system.Animal Crossing: New Leaf, for example, is a HUGE hit with girls - 56% of players are girls. Look up Let's Plays or Unboxing of it on YouTube and many are girls.

If I was the head of the Wii U right now my strategy would change entirely. Male gamers have pretty much rejected the Wii U - it's selling worse than even the Dreamcast did during the same time frame (and the DC was Japan-only for almost a year). Their big franchises aren't doing what they should be doing - selling units. Super Mario 3D World was rejected for looking just like the 3DS game (and rightfully so - with the new HD consoles we should've got something amazing like Mario 64 2 or a Galaxy game at least), the new Zelda art style is once again going to fracture the fanbase, and too few first party titles being released anyway. Donkey Kong Country: TF failed to even register on the radar as well as Pikmin 3. Mario Kart 8 was a little spike but not good enough. I doubt Smash Bros. is gonna do much as well.

So Nintendo should change focus, and try and get female gamers now. The GamePad is actually GREAT for those type of games. Popular games for girls on the 3DS include Disney Magic World, Animal Crossing, Tomadachi Life, Style Savvy, Professor Layton, Nintendogs, Cooking Mama, Imagine series, and then Nintendo could add dance games, fitness games, etc. etc. A lot of these games would be perfect for the GamePad as well, so it could be a major selling point.

The Wii U - like the 3DS - could then make a comeback and start selling more.

And hell if that doesn't work then just do a Pokemon RPG. The Amiibos make NO sense to me... because what are they used for? In Smash Bros., why would I need one? On the other hand, Amiibo Pokemon would be HUGE. And it makes sense (Gotta collect them all!). A Pokemon RPG with amiibos could save the Wii U no doubt. Also, Nintendo should have Retro Studios make the next big FPS game! Nintendo used to be known for being the first person shooter console (Goldeneye, Perfect Dark, Turok, Doom 64, Quake 64, etc. etc.) and Retro Studios can obviously make a good first person shooter... so why not have them make a killer app to compete with Destiny, Titanfall, Halo, Gears, etc. etc.?

What do you guys think? What would YOU do if your job was to make sure the Wii U could make a comeback?

TL;DR Version: Females were able to help foster the 3DS comeback, and they can do the same for the Wii U


If one is to ignore the facts, then I could see how a person would draw the conclusions you have. However, without ignoring facts, then the perspective you've concluded to would be totally misguided.

1) Mario Kart 8 helped turn the system completely around. The Wii U is now consistently outselling the Xbone.

2) The Dreamcast was actually a commercial success. I don't know why people keep comparing the Wii U to the Dreamcast. The Dreamcast died because Sega went bankrupt. Not because the Dreamcast sold poorly.

3) Nintendo has already had strategies in place to attract female gamers. What you're suggesting is something that's already being done: https://www.youtube.com/user/NintendoGirlsClub/videos

4) Nintendo needs FPS? The market is flooded with FPS games. What the market needs is innovation, not more of the same. Nintendo doesn't need to jump into the "Me too!" market. However, admittedly, they appear to be somewhat trying to appeal to those types of gamers with Splatoon.



i think they need to do what they are doing, just drop the price and make better bundles.
its time for a 250$ wii U. 200$ later this gen.

With lots of exclusive uniques to wii U, wii U would be the perfect second console for ps4/xbo owners.
if half of ps4/xbo owners have also a wii U, it will be saved.
but 300$ is too much for a second console.



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McDonaldsGuy said:

The Wii did something no other console was able to do before: attract female (I will use "female" as it's easier to type than women and girls) gamers by the millions. Although this is old data, 80% of console gamers last generation were Wii owners. This was before the Kinect, but I doubt this percentage changed much. About 8-10% of PS3 and 360 players were female, while 30% of Wii players were female. Once again, these stats are pre-Kinect, which did attract many non-gamers but probably not enough to be really significant (at the most, 15% of 360 gamers).

The DS is the same way, but surprisingly, the 3DS is also the same. One of the reasons the 3DS has made such a comeback was because it attracted female gamers. 31% of 3DS owners are female.  This is evidence that even though mobile games have taken a lot of this demographic, there is still a lot of them who would buy a dedicated gaming system.Animal Crossing: New Leaf, for example, is a HUGE hit with girls - 56% of players are girls. Look up Let's Plays or Unboxing of it on YouTube and many are girls.

If I was the head of the Wii U right now my strategy would change entirely. Male gamers have pretty much rejected the Wii U - it's selling worse than even the Dreamcast did during the same time frame (and the DC was Japan-only for almost a year). Their big franchises aren't doing what they should be doing - selling units. Super Mario 3D World was rejected for looking just like the 3DS game (and rightfully so - with the new HD consoles we should've got something amazing like Mario 64 2 or a Galaxy game at least), the new Zelda art style is once again going to fracture the fanbase, and too few first party titles being released anyway. Donkey Kong Country: TF failed to even register on the radar as well as Pikmin 3. Mario Kart 8 was a little spike but not good enough. I doubt Smash Bros. is gonna do much as well.

So Nintendo should change focus, and try and get female gamers now. The GamePad is actually GREAT for those type of games. Popular games for girls on the 3DS include Disney Magic World, Animal Crossing, Tomadachi Life, Style Savvy, Professor Layton, Nintendogs, Cooking Mama, Imagine series, and then Nintendo could add dance games, fitness games, etc. etc. A lot of these games would be perfect for the GamePad as well, so it could be a major selling point.

The Wii U - like the 3DS - could then make a comeback and start selling more.

And hell if that doesn't work then just do a Pokemon RPG. The Amiibos make NO sense to me... because what are they used for? In Smash Bros., why would I need one? On the other hand, Amiibo Pokemon would be HUGE. And it makes sense (Gotta collect them all!). A Pokemon RPG with amiibos could save the Wii U no doubt. Also, Nintendo should have Retro Studios make the next big FPS game! Nintendo used to be known for being the first person shooter console (Goldeneye, Perfect Dark, Turok, Doom 64, Quake 64, etc. etc.) and Retro Studios can obviously make a good first person shooter... so why not have them make a killer app to compete with Destiny, Titanfall, Halo, Gears, etc. etc.?

What do you guys think? What would YOU do if your job was to make sure the Wii U could make a comeback?

TL;DR Version: Females were able to help foster the 3DS comeback, and they can do the same for the Wii U

While I do agree that making a pokemon Rpg would be huge especially with the amiibos ( though usually nintendo only makes pokemon games on their handhelds), I still think smash can make good use with the amiibo sort of like skylanders, collect the character to be able to play as that character.



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QuintonMcLeod said:
McDonaldsGuy said:

bla bla..  WiiU is underpowered.. they may get the girls.. MKU had done nothing.. bla bla


If one is to ignore the facts, then I could see how a person would draw the conclusions you have. However, without ignoring facts, then the perspective you've concluded to would be totally misguided.

1) Mario Kart 8 helped turn the system completely around. The Wii U is now consistently outselling the Xbone.

2) The Dreamcast was actually a commercial success. I don't know why people keep comparing the Wii U to the Dreamcast. The Dreamcast died because Sega went bankrupt. Not because the Dreamcast sold poorly.

3) Nintendo has already had strategies in place to attract female gamers. What you're suggesting is something that's already being done: https://www.youtube.com/user/NintendoGirlsClub/videos

4) Nintendo needs FPS? The market is flooded with FPS games. What the market needs is innovation, not more of the same. Nintendo doesn't need to jump into the "Me too!" market. However, admittedly, they appear to be somewhat trying to appeal to those types of gamers with Splatoon.

He is way of in his... oppinion.. and downplaying anything positive..

To Mc guy#

You think Nintendo havent thouht of Pokermon WiiU.. or that amiibos fits it perfectly..?

Secondly.. There are a lot of things they can (and will) do..  After all.. They are Nintendo. :)

Last.. If you really hope (i don't think so) that Nintendo will get better sales.. I can calm you down.. Don't worry.. The biggest marked for dedicated consoles are still the "we just wanna have fun".. and try new fun things marked. A marked where ps4 and one (at the moment) has nothing to offer



McDonaldsGuy said:
DerpSandwich said:
I disagree. While I think it's great to appeal to multiple demographics, the better course of action (if they only had to pick one, which of course they don't), would be providing the experiences we've been wanting. I agree with what you said about SM3DW looking just like a handheld game, etc. It's a powerful system that simply hasn't been used in the way you would expect it to be used. Giving us big fat experiences rather than games we could be playing on our 3DS's is the most important at this point. A big Mario adventure, an amazing Metroid, any number of things we've gotten in the past but we just aren't getting now.

And while in a way I've got to applaud Nintendo for doing what they want, you're right that the new Zelda will split up the fans. This was not the right time to take that artistic liberty. They need to sell units more than anything at this point. Make the "realistic" Zelda everyone wants, THEN get all artsy and original when you've got the install base.


I don't agree with that approach per se, mainly because it's the GameCube approach. Nintendo franchises aren't as popular as they used to be even 5 years ago, so it's a tough sell. I think if we got a Super Mario 128 instead of a 3D World it would have helped, but not a TON. Maybe 9 million sales by now.

Nintendo should still give us the big Mario adventure, Metroid, etc. etc. but it needs to expand its userbase too like with the Wii. Hardcore gamers always bash Nintendo for "abandoning them" but it was the hardcore gamers that abandoned Nintendo in the first place.

So while Nintendo SHOULD of course start releasing its killer apps soon and now, it's not enough to truly mount a comeback. It needs to do more.

Exactly about Zelda as well. It's like Nintendo has no clue what they're doing. The Wii was a hit with hardcore gamers because of Twilight Princess at launch. Wii Sports was the killer app for non-gamers (and even gamers really), but it was Twilight Princess that sold hardcore gamers on the Wii. And a HUGE reason for that is the art style.

Remember the E3 2004 reaction? Still gives me goosebumps: https://www.youtube.com/watch?v=VE2Dc1sx71U

Nintendo needs to bring that back.

While Nintendo's approach of doing absolutely nothing but giving us awesome games didn't work for the Gamecube, I think times have changed enough that it might have a greater impact now.  Gaming is so much more mainstream now, and the internet better allows for great games to get spread around.  All the kids that could only afford to get one console per generation back in the early 2000's are now adults with disposable income, and can usually get whatever the heck they want, so they can get more than one system.  Right now those people are looking at the Wii U and just not seeing the awesome games that will win them over.

I do however agree that both strategies are important, and I'm sure Nintendo could implement both.  Especially now with the eShop it's easier to make smaller experiences that tailor to multiple demographics.  But going after people who already play games seems so much more important to me than trying to grab people who tend not to.  I feel like that was Microsoft's mistake coming out of the gate; they tried so hard to get the TV/sports-swilling casuals onboard that the gamers (i.e. the people who actually purchase and use gaming systems) were like, "Why do I care?"  I feel like if you can't support your system with enough games that plain old gamers will like, then you really might as well go third-party, because you're fighting a losing battle.  The non-traditional gaming crowd has already proven that they're finicky and pick up things with a passing interest.  A lot of girls are playing the 3DS right now, but let's say Nintendo went after that demo HARD, spent a bunch of money on it.  Who's to say next gen the girls won't just stop caring?  It happened with the old folks, and Nintendo paid dearly for that mistake this gen.



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Bloodbath Paddy Wagon Ultra 9

That's actually a pretty interesting strategy.

On a side note; there won't be a Wii U Pokemon RPG. They'll save that for next gen's home console/handheld hybrid strategy.



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QuintonMcLeod said:
McDonaldsGuy said:

The Wii did something no other console was able to do before: attract female (I will use "female" as it's easier to type than women and girls) gamers by the millions. Although this is old data, 80% of console gamers last generation were Wii owners. This was before the Kinect, but I doubt this percentage changed much. About 8-10% of PS3 and 360 players were female, while 30% of Wii players were female. Once again, these stats are pre-Kinect, which did attract many non-gamers but probably not enough to be really significant (at the most, 15% of 360 gamers).

The DS is the same way, but surprisingly, the 3DS is also the same. One of the reasons the 3DS has made such a comeback was because it attracted female gamers. 31% of 3DS owners are female.  This is evidence that even though mobile games have taken a lot of this demographic, there is still a lot of them who would buy a dedicated gaming system.Animal Crossing: New Leaf, for example, is a HUGE hit with girls - 56% of players are girls. Look up Let's Plays or Unboxing of it on YouTube and many are girls.

If I was the head of the Wii U right now my strategy would change entirely. Male gamers have pretty much rejected the Wii U - it's selling worse than even the Dreamcast did during the same time frame (and the DC was Japan-only for almost a year). Their big franchises aren't doing what they should be doing - selling units. Super Mario 3D World was rejected for looking just like the 3DS game (and rightfully so - with the new HD consoles we should've got something amazing like Mario 64 2 or a Galaxy game at least), the new Zelda art style is once again going to fracture the fanbase, and too few first party titles being released anyway. Donkey Kong Country: TF failed to even register on the radar as well as Pikmin 3. Mario Kart 8 was a little spike but not good enough. I doubt Smash Bros. is gonna do much as well.

So Nintendo should change focus, and try and get female gamers now. The GamePad is actually GREAT for those type of games. Popular games for girls on the 3DS include Disney Magic World, Animal Crossing, Tomadachi Life, Style Savvy, Professor Layton, Nintendogs, Cooking Mama, Imagine series, and then Nintendo could add dance games, fitness games, etc. etc. A lot of these games would be perfect for the GamePad as well, so it could be a major selling point.

The Wii U - like the 3DS - could then make a comeback and start selling more.

And hell if that doesn't work then just do a Pokemon RPG. The Amiibos make NO sense to me... because what are they used for? In Smash Bros., why would I need one? On the other hand, Amiibo Pokemon would be HUGE. And it makes sense (Gotta collect them all!). A Pokemon RPG with amiibos could save the Wii U no doubt. Also, Nintendo should have Retro Studios make the next big FPS game! Nintendo used to be known for being the first person shooter console (Goldeneye, Perfect Dark, Turok, Doom 64, Quake 64, etc. etc.) and Retro Studios can obviously make a good first person shooter... so why not have them make a killer app to compete with Destiny, Titanfall, Halo, Gears, etc. etc.?

What do you guys think? What would YOU do if your job was to make sure the Wii U could make a comeback?

TL;DR Version: Females were able to help foster the 3DS comeback, and they can do the same for the Wii U


If one is to ignore the facts, then I could see how a person would draw the conclusions you have. However, without ignoring facts, then the perspective you've concluded to would be totally misguided.

1) Mario Kart 8 helped turn the system completely around. The Wii U is now consistently outselling the Xbone.

2) The Dreamcast was actually a commercial success. I don't know why people keep comparing the Wii U to the Dreamcast. The Dreamcast died because Sega went bankrupt. Not because the Dreamcast sold poorly.

3) Nintendo has already had strategies in place to attract female gamers. What you're suggesting is something that's already being done: https://www.youtube.com/user/NintendoGirlsClub/videos

4) Nintendo needs FPS? The market is flooded with FPS games. What the market needs is innovation, not more of the same. Nintendo doesn't need to jump into the "Me too!" market. However, admittedly, they appear to be somewhat trying to appeal to those types of gamers with Splatoon.

1. Mario Kart is doing OK but can only sustain it for so long. Mario Kart isn't lighting the world on fire too. It needs more than Mario Kart to do so. Smash BRos. is being released on 3DS and I think it can kinda do what Mario Kart is doing but it's not enough. The Wii U is still selling poorly.

2. No, PS2 hype killed the Dreamcast. The Dreamcast had a super strong start, but by the mid-2000s it wasn't selling. You are right, the Dreamcast was discontinued because Sega had no money but it still doesn't change the fact that the benchmark for failed consoles (Dreamcast) creams the Wii U in sales.

3. Um did you not see the videos? Those are almost all 3DS. The 3DS is hugely popular with girls which is why I said the Wii U should mimic it. Read my OP again.

4. Yes, Nintendo needs FPS. Because that's what truly sells consoles these days. And no, Splatoon doesn't appeal to them all that much.

And Nintendo and FPS isn't exactly an oxymoron. Remember, the N64 had Goldeneye, Turok, Perfect Dark, Quake 64, Doom 64, Duke Nukem 64, etc. etc.