NightDragon83 said:
While SEGA was no doubt an important figure that helped to shape the modern videogame industry, there's no denying that their overall software library took a noticeable drop in quality after the dust had settled from the 16-bit war. The Saturn's library was underwhelming and the Dreamcast had some real gems but not enough to sustain in long term. And ever since they exited the console hardware market, they've only had a handful of quality titles while releasing dud after dud for the past decade-plus, usually with the word "Sonic" in the title. Simply put, with today's consoles being on such even ground in terms of hardware, it's all about the games more than ever, and there's no way SEGA could sustain a console on first party titles alone the way that Nintendo can, and 3rd parties would be even more reluctant to thrown their hat in the ring with SEGA than they are with Nintendo these days.
|
Their game quality was still high until their studios were basically gutted like fish and they lost a lot of their employees.
For example I think F-Zero GX is probably one of the best if not the best game on the GameCube.
Saturn was a misstep, but Sega Master System, Genesis, and Dreamcast all had ace 1st party software and there's no reason to believe that wouldn't have continued if Sega had a place in the industry still.