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Forums - Microsoft - Microsoft is innocent!!

DigitalDevilSummoner said:

 

Myth:  Microsoft was the one that started making us pay for online gaming

Dreamarena was free.

Myth:  Microsoft made it okay to launch a console with faulty hardware

"Also suffered" is grossly missleading. Neither the PS1's nor PS2's fail rates were ever comparable.

Myth:  Microsoft ruined the industry with their exclusivity deals

Again missleading. MS "ruined" or better hindered part of the industry by making games exclusive that were quite simply not selling on the platform. Outside of well known Japanese titles, I think exclusivity also proved out to be a mistake for Alan Wake as well.

 

This. OP needs to wake up.



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LOL pointing out Dreamarena was free is like saying Games For Windows Live is free. Who cares.



Planargod said:

TOTAL BS ands lies... The 360 had by far the worst failure rate of any electronic device, it was faulty right at launch. It launched in 2005..MS denied there was an issue for 2 years before finally giving in after documents leaked of MS engineers warning of issues before launch and threat of lawsuit. By that time 60 + % of 360's had died many times in some cases. MS ducked it for 2 years by then damage was done.

 

I went through 2 360's and MS told me too bad...On top of that the disc read errors were nearly as bad as RROD, and it plagued many early xboxes as well as other iussues.

 

MS rushed it out of fear of the PS brand at the consumers expense, knowing there were issues.

 

Ps2 was sold for 10 years and sold 150 million, of course there would be some issues they were not even close to the faulty 360 design...PS2's were well within normal operating rates of electronics.

 

Defending RRROD and comparing it to ps2 issues are moronic and dilusional.

MS denied there was an issue and Sony totally ignored the YOLD issue.  I will definitely say that the RROD was definitely a big issue but that still does not excused the YOLD issue suffered by many PS3 fat owners like myself and I am not even going to talk about the CD issue with the PS2 which I went through 3 of those issues.  Either way, just because one company had a bad failure rate does not excuse the other one because it was less.  Not sure how bad the YOLD issue was for the PS3 but there was EU article that said it was just as high as the RROD.

What I find moronic is dissing another hardware company issues just because someone else had it worst.  If you are the owner of a defective Unit like I was, you do not care how much the competition is having problems you want your console fixed without having to pay 150 bones.  Sony has had problems with their hardware for 3 solid generations so the pattern is more in their court than MS or Nintendo.



LudicrousSpeed said:
S.T.A.G.E. said:

I never said Sony invented those things, but yes Sony is a hardware company and are always looking for the next jump on tech. I've noticed that very few people give Sony as much credit as they deserve for those creations. Yes, the two player 3D TV? Who in the gaming industry did it before them? No one. Nintendo and Sony are always either on their game or ahead of the game with tech. Nintendo knew tablet gaming was going to be big and was the next step (therefore developed it ahead of time), but launched the Wii U after the tablet became a thing and the market became saturated with various companies investing in it.

The only conclusion one could logically reach by reading your post is that you believe Sony invented those things. Otherwise, in a tangent where you are crapping on MS for not inventing hardware but instead piggybacking on others ideas, would you give Sony credit for piggybacking on others ideas? I don't really care whether it was "officially" harped on by a console company before then or not, there were TV's that already did it and it was showcased at PC gaming conventions over a decade ago. It's old technology. Just like VR.

All 3 companies do a good enough job staying ahead of the curve tech wise. Microsoft and gaming are no different.

They are different. Sony MAKES hardware. Nintendo MAKES tech as well and both try to find new ways for us to game. Not saying Sony or Nintendo dont take ideas from outside, because they are human. Of course they do, but most of Microsofts creations come from outside entities. Look it up. Microsofts bread and butter where they are superior to Nintendo and Sony is their OS. No one in the console gaming industry can top their Online/OS and thats the thick and think of their innovation in the industry. They will always be the last to bring something else to the table in tech. They tried to stop Sony's adoption of Blu Ray, which Sony partially created. After trying and failing to stop Sony by using HD-DVD as a alternative platform Microsoft eventually fell in line like good little boys because in the end Sony tends to be the one calling the shots on format in the industry. The market for Blu Ray grew and everyone uses it. Innovation to MS is complete and utter DRM. If Microsoft had the choice there would be no disc drive in the XBox One, but the consumer base supported the PS3 thus meaning they support Blu Ray. People continued to buy it and the world continued to turn. Samsung, Toshiba and all of the companies in the Blu Ray Association have Sony to thank, because Sony has always been making newer formats cheaper for everyone. They did it with the CD player, DVD player and now Blu Ray. Its because of them why we have discs that can hold as much content as they do. If not people would complain if we didn't have at least one 500GB HD's last gen for installs. 

 

S.T.A.G.E. said:

I also never said Nintend or Sony don't use PR like Microsoft either. I said Microsoft is BETTER at it than them because even though Sony and Nintendo are better at the development/technological side of things, Microsoft thrives at image and marketing. Their visual marketing and PR are superior. Microsoft will always destroy them at those things including OS. Microsofts marketing and hype is the reason why the Kinect sold as well as it did when it did, but all good things come to an end once the market is no longer impressed. Sony did the same thing six years before with their own R&D instead of having to buy a company and still profited off of the device, but never marketed the Eyetoy properly. Sony's focus is is always 100% primarily focused on the quality of the tech since they are developing it, opposed to Microsoft which since they didn't focused on the potential and marketing potential of said Natal (Its project name). If Microsoft had made the Eyetoy, they would've out marketed Sony by leaps and bounds. Why would I say something like this? Because Microsoft does not invest in something that big without the expectation of large returns. They just don't take as many internal risks as Sony or Nintendo (even though they have the money to do it). Microsoft understands the psychology of visual marketing of an overall product better than Sony and Nintendo. Even though the both use it as well, its nowhere on par, which is why anywhere you see Microsoft marketing, OS or anything of the that ilk the design, style, psychological influence through visual presentation more often than the competition. Their cohesive unity of their product is better too, when you look at the Smart Glass, Xbox OS and Windows. Why is it that I say this? They are facing Apple who are the Kings of Visual unity and competition makes you a better  person for being involved so facing off against Sony and Nintendo is small cookies for them in the visual marketing department.

Nice long winded paragraph here but it's too far gone from the discussion for me to care much about it.

Of course you would ignore it.

S.T.A.G.E. said:

I never said Microsofts marketing was terrible. I'm actually complimenting it. Its funny how you ignored the fact that the main point of all the "spectacle" I spoke of was relevant to the market they were in. Americans like spectacle. Remember when I spoke about Pepsi vs Coke? Same difference. Pepsi destroys Coke in US marketing, but around the world since Coke is already more preferred it doesn't seem to matter. Same thing with Microsoft. 

Coke spent 3 billion in marketing a few years ago so I highly doubt Pepsi "destroys" them anywhere in that regard. Either way all the Coke vs Pepsi observations in the world won't help you explain how MS just thrives off image or spins more than anyone else.

I'll leave this here for you, because you seem to need it...

a·nal·o·gy

    [uh-nal-uh-jee] http://static.sfdict.com/en/i/dictionary/newserp/Sprite_New.png) -176px -215px repeat scroll transparent;" href="http://dictionary.reference.com/help/luna/Spell_pron_key.html"> Show IPA
noun, plural a·nal·o·gies.
1.
a similarity between like features of two things, on which a comparison may be based
S.T.A.G.E. said:

Remember when I said if Microsoft has bad press they snuff it out as quickly as possible where-as Sony would take the bullet and just press on? Look how much money MS has been pouring into making sure demos have been shown on the Xbox with Dragon Age and other games so people have a view of what the game will look like on the Xbox One. Last gen, Sony accepted that they were the lesser console when it came to multiplats and there was nothing they could do to change it. Devs had made it clear. They left the story up to their exclusives which actually harnessed their power. This gen the devs have made it clear that the PS4 is well ahead of the Xbox One in raw power and potential which wasn't the case for the 360 last gen even though multiplats were easier to develop. Microsoft is still paying and fighting back with PR to talk about the cloud. Microsoft much like Apple exist on the notion of snuffing out bad press. The only bad press Apple couldn't snuff out was their lack of value as a gaming platform, but again Microsoft took away their shot to prove it when they bought Bungie while in development. You cannot snuff out facts once they become completely evident, so Microsoft is now forced to prove the value in the Xbox One since multiplats aren't first choice on that platform any longer and neither does it seem to be the case with indies as well.

Oh please. I mean, it's nice when you try to create theories or actually relevant arguments to the discussion but try to make them a little firmer than this and not full of plot holes. So you're telling me MS is supposedly spending tons of money securing games to be showcased on Xbox One, because they are just all about dat image and just can't handle the bad press associated with Dudebro Shooter 7 running at 900p on Xbone. And at the same time last gen Sony just said "aww shucks" and completely gave up on multiplatform games being showcased on PS3 last gen. 

 

1. If we are to believe this logic, it would mean MS wouldn't have bothered securing any games to be showcased on 360 last gen, because there was no need, it was so well established that the 360 was the go-to console for 3rd party devs that Sony tapped out

Tapped out for what? I stated that when Sony took it and accepted having inferior multiplats. PS3 gamers had to accept that. There is no spin that Sony could've done. They would've just had to make sure they were the lead platform because otherwise their port would've come out inferior. The PS3 was hard to develop for. 

2. Sony had deals with plenty of publishers, including the two big ones EA and Ubisoft not only for games to be showcased on PS3, but they also got forever never coming to Xbox DLC included.

Sony had deals with plenty of publishers for DLC.  No one is arguing this. The games still worked, you know. The main platform to showcase console multiplats was the Xbox 360. Rarely did you ever see the PS3 being used to commercialize multiplats. I used Dragon Age: Inquisition as an example because aside from them getting DLC  the game is being shown on a Microsoft platform, which is inferior this gen. Its obvious they are being paid for this to happen. Microsoft is also struggling with the media about their precious cloud and how it will equalize the graphical gap between them and Sony. Hope it happens soon because they are starting to sound really sour. Its like they can't accept it. Its just like when they found out how powerful the PS4 was and then reports came in that MS got inspired to quickly change the clock speed on the Xbox One.

Oh yeah man, totally sounds like they threw in the towel to me! And I bet some E3 footage of DE3 on Xbone cost way more than exclusive marketing and DLC and showcasing of Ass Creed 3 and IV on PS3, or Battlefield/Medal of Honor PS3 showcasing and exclusive content, etc. Seems spot on LOL.

Did Sony fight when the media criticized them for not having Cross chat like the Xbox 360? No. They said they just didn't have the ram to make cross chat happen, but they put it in the PSP Vita and that was all the evidence we needed that they would put it in the next console. Thats how they do things. They don't cover it up or fight it, they roll with it.

S.T.A.G.E. said:

There is logic, you're just running yourself around the logic. Microsoft learned better competitive marketing from facing off against Apple. I'm sure you understand that history. If you know anything about Steve Jobs, he knew image and lifestyle must be thought of in any device you make, because that is the point of making your product different. Microsoft learned a lof about what they have today from Apple about the simplifcation of products for the common man and the psychology of layout, design and image. Sony and Nintendo are coming from a world where marketing isn't as aggressive, but because of Microsoft they've been LEARNING. Sony's OS and marketing have stepped up because of Microsoft, hasn't it? I say it has. Nintendos marketing revolves around characters so they are starting to come into their own involving overall product slowly but surely. Nintendo's marketing strategy is more akin to Disney. Microsofts marketing is more competitive for a overall competitive market involving lifestyle technology. It fits like a glove as consoles are all in one devices and that is Microsofts bread and butter. Once Sony made that the main purpose of consoles upon expanding the market in the mid 90's Microsoft took notice and wanted to partner with them. If you're not with them you're against them, especially when you're in multimedia all-in-one devices.

No, there is no logic. Just long winded tangents like this that really don't address it at all. Your sole example of them "spinning more than anyone" (the trillions they spent on Dragon Age 3) was a complete joke, and there's been nothing about how MS "thrives off marketing". Maybe you just don't know what thrives means, idk. Oh well. These posts are getting too long for me to care.

You're kinda closed minded. Wait...very closed minded. Lets end this here. It's my fault for trying to explain things to you.

This ones on me. Don't respond...just move on.





Next time if you are going to talk nonsense at least be prepared to back it up and you can avoid situations like this. Calling people close minded won't help you explain your wacky anti-MS positions mo betta, sorry ;) Lets just ignore those two things, make the replies a lot shorter.

S.T.A.G.E. said:

Tapped out for what? I stated that when Sony took it and accepted having inferior multiplats. PS3 gamers had to accept that. There is no spin that Sony could've done. They would've just had to make sure they were the lead platform because otherwise their port would've come out inferior. The PS3 was hard to develop for. 


Tapped out in regards to inferior 3rd party games. You said they just accepted it and moved on. You're also saying that MS's deals with games like Dragon Age is evidence that they are not just accepting Xbone's similar position. But Sony had deals with games like that last gen too. So if this weird logic applies to MS where they are just so desperate to cover up their consoles shortcomings with 3rd party deals, it would have to apply to Sony last gen as well. Or wait let me guess, were they making these same types of deals for completely different reasons? Is this another one of those things where when Sony does it, it's #4theplayers and when MS does it, it's cancer?

S.T.A.G.E. said:

Sony had deals with plenty of publishers for DLC.  No one is arguing this. The games still worked, you know. The main platform to showcase console multiplats was the Xbox 360. Rarely did you ever see the PS3 being used to commercialize multiplats. I used Dragon Age: Inquisition as an example because aside from them getting DLC  the game is being shown on a Microsoft platform, which is inferior this gen. Its obvious they are being paid for this to happen. Microsoft is also struggling with the media about their precious cloud and how it will equalize the graphical gap between them and Sony. Hope it happens soon because they are starting to sound really sour. Its like they can't accept it. Its just like when they found out how powerful the PS4 was and then reports came in that MS got inspired to quickly change the clock speed on the Xbox One.


So Dragon Age is being shown on Xbox One. Big deal. Again, Sony had that same deal with 3rd party companies last gen. Including the same publisher as Dragon Age, EA. We can continue to go around and around and around on this where you make this claim about how MS is so different because they are doing this and then I can remind you Sony did the same thing but why not shorten things up and you just explain how it's different when Sony does it?

Also, no shit EA is getting paid for timed exclusive DLC and marketing for Dragon Age. Just like they were paid by Sony last gen for those same things with MoH or Ass Creed (Ubi) or Battlefield, etc. It's like they couldn't accept the PS3 being an inferior multiplatform machine.

S.T.A.G.E. said:

Did Sony fight when the media criticized them for not having Cross chat like the Xbox 360? No. They said they just didn't have the ram to make cross chat happen, but they put it in the PSP Vita and that was all the evidence we needed that they would put it in the next console. Thats how they do things. They don't cover it up or fight it, they roll with it.


Oh, did the media criticize them for no cross game voice chat? That's news to me because I honestly don't remember a single media outlet doing that, let alone a big media outlet that would actually matter. In fact I remember most praising PSN simply because it was free, and excusing its shortcomings (like no cross game chat) because it was free. I also don't remember the media or Sony making a big deal about the PSV having it, probably because it wasn't a big deal to them.

Also, it took Sony 5 years to finally tell everyone what we already knew: the PS3 could not handle cross game chat. Wow, sounds like they were under tremendous fire from the media, only took them 5 years to finally admit it.



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thismeintiel said:

Lol, this has got to be some of the strangest logic I have ever heard.  We should thank MS for taking some poor practices and multiplying them to the Nth degree?  No thanks.  And some of your contributions to gaming are greatly exaggerated.

Online gaming was where the consoles were heading, anyway.  A few failed consoles before the Dreamcast even attempted it.  The PS2 also had an expansion slot from launch, with the intent to provide access to online multiplayer later.  I will give credit to MS for finding a better integrated model, but we would have had the consoles online ready last gen without Live.  And the fact still remains, MS is the one who actually popularized paying for online play on consoles, not Sega, and Sony went two gens not charging for online.  Now, you can make the argument that console gaming is different, since we have moved to the model where most console makers need to provide their own servers, and I would agree with you.  However, MS was also greedy and offered NOTHING in return for paying for online, unlike Sony.  It was Sony's competittion that made them feel the need to switch models.  Though, they still don't get it, as they just recently offered the same game two months in a row, giving much less value than PS Plus.

True, other console makers have come out with faulty HW.  However, again, MS took it to the Nth degree.  No console has had a failure rate of 33%-50% (probably much higher as the years have gone on) that the manufacturer KNEW about, yet rushed it out just so they could be first to market.  Then, when the console broke months later, blamed the consumers, KNOWING full well their console was a architecture nightmare and was burning up.  And it took a court case and two more chipsets (as well as years) to fully rectify the problem. 

As for exclusivity, true exclusive agreements have happened before, but MS has extended that into the most ridiculous things, like betas and DLC a few months early.  Personally, this doesn't bother me too much.  I mean the betas/DLC eventually comes out, anyway.  What I do dislike is MS's trend of not securing exclusive rights early on, allowing some games to actually be announced for other platforms (Alan Wake, with a much more promising premise, comes to mind), only for MS to realize they need more exclusives, so they just throw money at the devs/publishers.  Of course, the ones that should really be botherd by this are Xbox gamers, since really MS only does this to make up for a lack of 1st party support.  Which brings me to...

 

I don't think MS is the worst thing to happen to gaming, but many MS fans are.  From what I have seen on this forum, and many others, is that half or more of their posts are just defending MS's poor policies and screwups.  No fanbase defends their company of choice so vehemently and with such blinders on, that their company can do no wrong.  Sony and Nintendo fans have criticized their companies of choice greatly, even forcing them to change or rectify bad choices.  But, when it comes to MS, it seems its more the outcry of gamers of the other fanbases, as well as their decisions affecting sales, that force MS's hand.  Again, going by forums, the majority of "true" MS fans felt that MS's policies for this gen were PERFECT.  Many still wish they had gone with their originial plans and not listened to "Sony and Nintendo fanboys."  I guess they would have been fine with the One selling ~15M-20M.

Seriously, what other fanbase has so many that would point the finger at the consumer, along with the manufacturer, when there was an obvious problem?  RROD?  "Just buy another, not a big problem."  "You bought the cheaper model, what did you expect?"  "Just buy the Jasper chipset 360, it fixed...Oh, nevermind just get the Japser chipset 360, THAT actually fixed it."  Made excuses for Live costing, when Sony and Nintendo didn't charge anything.  "Live is SOOO much better than PSN."  That stopped being true after the first 2-3 years into the gen.  I guess cross-game chat was just worth that much.  And most recently, they complain that MS even changed their failed DRM policies.  "Pretty much everyone has internet, now, so it's not a big deal."  "It's a war on Gamestop, not gamer's rights."  "Don't change your policies, it's just a bunch of Sony and Nintendo fanboys crying, not us."  "You don't like their policies, just don't buy it."  No wonder it takes so long for MS to change policies/decisions, where Sony takes days (maybe a week or two), most of their fanbase never gets mad at them.

I'm just glad that this gen, they will realize that they actually make up a very small section of the gaming population, with many previous fans switching sides.  Power to the gamer. 

Ain't that the truth. Preach it, brother.



Unreliable hardware is a reason why I hate Sony products and the exclusivity deals of the NES era are a reason why I hate Nintendo. Two great reasons to hate Microsoft as far as I am concerned. Or to put it a different way...

GUILTY!