curl-6 said: I'm saying they should invest their top talents in making games with more hardware pushing potential given the Wii U's struggles. "AAA" games were easier to make back on the N64, back when games were simpler. These days if you have to pick your battles carefully. |
And I'm saying no, they shouldn't and don't need to. They didn't do that with Metroid Prime, and they don't need to now. Pick a team to do it and a director talented enough to pull the whole thing together. You don't need Retro making Metroid to make a big AAA Metroid that sells Wii Us and reviews well.