KingdomHeartsFan said:
Dr.Henry_Killinger said:
KingdomHeartsFan said:
Well there goes Sony's grip on the casual market with Morpheus. I'm guessing Sony's headset is gonna be way more expensive since it has to run high end games and the casual audience is just gonna buy Samsung's headset if its way cheaper.
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VR is not a casual geared device even if the price is right. AR is a lot more promising for the mainstream audience, Wearables and Google Glass and the like
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I see VR being more attractive to casuals. VR seems way more, for lack of a better word, futuristic and I can see a lot of people buying it just cause they're so curious about it and want to give it a try. AR is something that's been done for years, I wouldn't be surprised if there's a number of mobile games that use it, but idk if they do.
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Casuals hate putting things on their head, especially if they can't use it whereever they want. The vivid immersion that it provides is completely useless to people who play mobile or facebook games. Sure its spectacle but that isn't going to drive it to become a full blown fad. Especially when VR has failed thus far even in the gaming industry, arguably the most to gain from it.
VR has been done longer than AR, and like Touch, it will take a while to get a long. But with the fad of Selfies its not that far removed.
The problem is your looking at this through the lens of games, and gaming might have become mainstream, but gaming as a hobby, the enthusiasts, are not. Console are still a luxury device.
Actual AR, not simply accelerometers and the like, will take a while to catch on, or probably be supplanted by Wearables, Glass has a lot more potential for mainstream then Orpheus, Rift, or Samsung's thing, simple curiosity is and never have been enough to drive something becoming mainstream.
Wiimote, cheap and easy
Touch, cheap, easy avaliable
The only people who buy something because its futuristic are the enthusiasts and the hardcore
Touch was invented back in 1948, but didn't become popular till this decade.
http://www.npr.org/2011/12/23/144185699/timeline-a-history-of-touch-screen-technology