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Forums - Sony Discussion - Shuhei Yoshida: Only Four Out of Ten PlayStation Games Make Money, but Sony Will Always Support Talent

NobleTeam360 said:
bananaking21 said:

ScalePound. 

:O I want this game now!!! It better have at least an AO rating lol. 


you play as a fat woman trying to defeat the worst enemy of all time. 

 

 



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jlmurph2 said:
4 out of 10 sounds so wrong to me, makes me wanna just say 2 out of 5


lol, but to be fair he did say 3 or 4 out of 10.



thats.............risky.

No wonder they are struggleing.



bananaking21 said:


you play as a fat woman trying to defeat the worst enemy of all time. 

 

 

:( awwww I was thinking of something different. *Dirty thoughts* lol 



binary solo said:
jlmurph2 said:
ClassicGamingWizzz said:
jlmurph2 said:
4 out of 10 sounds so wrong to me, makes me wanna just say 2 out of 5


love comments like these , they are super funny cause i remenber ps3 had them too in the first year, after a while the people who made vanished. People forgets about 2013,2012 ,2011 etc :)

i like the fact sony does not stick with 3 franchises in a gen


Love comments like these. They assume that I'm attacking when my post has absolutely nothing to do with their precious company. 

Maths humour, it's so hit or miss. Don't worry, I chuckled a bit. Only about 3/6ths of people can be relied upon to understand math humour, and that usually only about 6/8ths of the time.

I think 12/20 is a better ration of profitable to non-profitable. OTOH 40% success rate for new ventures is not bad. I think it's great that Sony invested in the likes of Puppeteer and even knock off games like Playstation All Stars and even Knack. You can't expect every thing you try to be a success, and that's the key. Sony of course learns that from the movie and music biz too. Sony supports lots of arthouse and indie movies and has regular large budget flops. And not every musician they sign on is going to be a hit maker. So it seems Sony understands how the art and entertainment biz works and is willing to take creatie risks. Perhaps they can be a bit more discerning to improve profitability, but I prefer them to keep on being creative risk takers. Hopefully their more steady profit making divisions, which don;t take creative risks can help keep things going financially to allow the creative segments to keep on trying things on.

I agree, they are doing this to support the talent and passionate about art and gaming which is why they still take huge risks considering their financial position which is not great but still do so much better job compared to others. Sony always believe what really a Sony is make.believe and i like that.



GAMING is not about spending hours to pass/waste our time just for fun,

its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).

So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.

PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.

Xbox is always about Online and Shooting.

Nintendo is always about Fun games and milking IP's.

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BraLoD said:
So support yourself and gimme another The Legend of Dragoon game Sony!
It can be a sequel, a prequel, or even the remake of the original, but do something already!


I wish......

Bastards are never gonna do it



binary solo said:

Maths humour, it's so hit or miss. Don't worry, I chuckled a bit. Only about 3/6ths of people can be relied upon to understand math humour, and that usually only about 6/8ths of the time.

I think 12/20 is a better ration of profitable to non-profitable. OTOH 40% success rate for new ventures is not bad. I think it's great that Sony invested in the likes of Puppeteer and even knock off games like Playstation All Stars and even Knack. You can't expect every thing you try to be a success, and that's the key. Sony of course learns that from the movie and music biz too. Sony supports lots of arthouse and indie movies and has regular large budget flops. And not every musician they sign on is going to be a hit maker. So it seems Sony understands how the art and entertainment biz works and is willing to take creatie risks. Perhaps they can be a bit more discerning to improve profitability, but I prefer them to keep on being creative risk takers. Hopefully their more steady profit making divisions, which don;t take creative risks can help keep things going financially to allow the creative segments to keep on trying things on.

Lol you are so cruel! You just sent his OCD into overdrive.



SWORDF1SH said:
jlmurph2 said:
4 out of 10 sounds so wrong to me, makes me wanna just say 2 out of 5


lol, but to be fair he did say 3 or 4 out of 10.


Lol yeah but its the title that pulled me in. Couldn't resist saying something. 



binary solo said:
jlmurph2 said:
ClassicGamingWizzz said:

love comments like these , they are super funny cause i remenber ps3 had them too in the first year, after a while the people who made vanished. People forgets about 2013,2012 ,2011 etc :)

i like the fact sony does not stick with 3 franchises in a gen


Love comments like these. They assume that I'm attacking when my post has absolutely nothing to do with their precious company. 

Maths humour, it's so hit or miss. Don't worry, I chuckled a bit. Only about 3/6ths of people can be relied upon to understand math humour, and that usually only about 6/8ths of the time.

I think 12/20 is a better ration of profitable to non-profitable. OTOH 40% success rate for new ventures is not bad. I think it's great that Sony invested in the likes of Puppeteer and even knock off games like Playstation All Stars and even Knack. You can't expect every thing you try to be a success, and that's the key. Sony of course learns that from the movie and music biz too. Sony supports lots of arthouse and indie movies and has regular large budget flops. And not every musician they sign on is going to be a hit maker. So it seems Sony understands how the art and entertainment biz works and is willing to take creatie risks. Perhaps they can be a bit more discerning to improve profitability, but I prefer them to keep on being creative risk takers. Hopefully their more steady profit making divisions, which don;t take creative risks can help keep things going financially to allow the creative segments to keep on trying things on.

.... im not even mad...im not even mad..



NiKKoM said:
Uncharted, GT, singstar and ...??

Why did Singstar have to be one of the franchises that make money?!



                
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