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E3 is a wonderful time for gaming fans across the globe. We get several new reveals, new demos, and tons of information about games we are craving more information from. It also occasionaly comes with new hardware reveals, but also assuredly with tons of interviews for us to salivate over. At the same time, E3 is a time for broken promises. Reveals that never live up the finished product (Watch Dogs taught us that harsh lesson), or outright lies (Alien: Colonial Marines). For all the glamor E3 brings, it is also a world of empty promises and essentially, the master of showing off a game without actually showing off the game. This was all true again this year... until Nintendo decided enough was enough. Before I get any further into this conversation, I wanted to point out something a fellow journalist had to say on this very topic. Jim Sterling is one of the more respected journalists out there because he doesn't sugarcoat his opinions or buy into corporate bullshit. He calls an uncooked ham an uncooked ham, not making it out like it is the food that, in it's current state, can save the world from hunger. His latest Jimquisition episode really dives deep into the problems E3 presents, problems Nintendo seemed to ignore existed. |