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Forums - Sony - The Last of Us remastered now officially 1080p 60fps!

VanceIX said:

The graphics aren't. It's essentially like a super high-budget movie with game functions. You can shoot zombies and all, but everything is scripted, and there is little to no environment interaction.

LOL. Have you any idea how ignorant you made yourself look?



 

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GribbleGrunger said:
VanceIX said:

The graphics aren't. It's essentially like a super high-budget movie with game functions. You can shoot zombies and all, but everything is scripted, and there is little to no environment interaction.

LOL. Have you any idea how ignorant you made yourself look?

I actually agree with him. That's my main reason for giving TLOU an 8/10. It's too cinematic and I feel detached from the gameplay a lot of times.



Zekkyou said:
I wonder what sort of fluctuations we can expect seeing as the original was built around necessity rather than stability. The environmental set pieces for example intentionally took a performance hit to provide more detailed surroundings. It worked well since those scenes generally had you just walking from point A to B while admiring the view (so never felt sluggish), but they increases the gap between the original and the new target. Those scenes tended to hover around 24fps (20 - 28), so the jump for it to be a solid 1080p/60fps would be somewhere around 650%+. That's without even considering the upgraded assets and AA o_o

If they manage to lock those scenes at 60fps and i'll be pretty impressed. That would be some serious dedicated for a port

0 drops most likely



ShyGuy322 said:

I actually agree with him. That's my main reason for giving TLOU an 8/10. It's too cinematic and I feel detached from the gameplay a lot of times.

I haven't got a clue what game you've been playing but the game I played 7 times was a gamers game through and through.



 

The PS5 Exists. 


GribbleGrunger said:
VanceIX said:

The graphics aren't. It's essentially like a super high-budget movie with game functions. You can shoot zombies and all, but everything is scripted, and there is little to no environment interaction.

LOL. Have you any idea how ignorant you made yourself look?

LOL. No, I'm not ignorant for pointing out the truth. TLOU is a script-driven game, with smaller areas with linear progression and limited AI driving the game. By keeping the game linear and sacrificing on openness, ND managed to devote a ton of power to the graphics while enchancing it with story and decent gameplay. 



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GribbleGrunger said:
VanceIX said:

The graphics aren't. It's essentially like a super high-budget movie with game functions. You can shoot zombies and all, but everything is scripted, and there is little to no environment interaction.

LOL. Have you any idea how ignorant you made yourself look?

I disagree with him, too, but he's entitled to his opinion. However, I do get a little irritated when people keep bringing up "linear". Yes, TLOU is linear, but how linear? Corridor linear to the point that the map is literally a straight line linear a la FFXIII? Or wide linear where you have freedom to explore despite the game not being open world? Some of the areas in TLOU are pretty expansive, so the game falls in the category of wide linear.



VanceIX said:

LOL. No, I'm not ignorant for pointing out the truth. TLOU is a script-driven game, with smaller areas with linear progression and limited AI driving the game. By keeping the game linear and sacrificing on openness, ND managed to devote a ton of power to the graphics while enchancing it with story and decent gameplay. 

Are you sure you played TLOU? It doesn't sound at all like the game I played. Perhaps you're not ignorant ... perhaps you're getting it mixed up with another game?



 

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GribbleGrunger said:
ShyGuy322 said:

I actually agree with him. That's my main reason for giving TLOU an 8/10. It's too cinematic and I feel detached from the gameplay a lot of times.

I haven't got a clue what game you've been playing but the game I played 7 times was a gamers game through and through.


To each their own. Like I said previously, I preferred Uncharted 3, Tomb Raider and even the Infamous series. I'm not saying TLOU isn't a good game, it is. I just don't find it as appealing as most.



If people don't like it that's fair enough, but inventing reasons for not liking it is irritating.



 

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GribbleGrunger said:
If people don't like it that's fair enough, but inventing reasons for not liking it is irritating.


Perhaps people's reasons for not liking it are subjective, which is why you don't understand. Getting irritated about someone not liking a game as much as you is something I outgrew when I was 7.