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Forums - Nintendo - Zelda U graphics

 

Which looks better

Tech demo 2011 382 29.09%
 
E3 2014 928 70.68%
 
Total:1,310
curl-6 said:
Zero999 said:

I wasn't being subjective. I was refering to polygons/textures/animations/effects...

You're wrong about textures, at least as far as complexity goes. The toon style makes them much simpler.

there is no toon style on zelda for wii u. and the style only it makes the textures different, the texture quality/resolution is still there.



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Zero999 said:
curl-6 said:
Zero999 said:

I wasn't being subjective. I was refering to polygons/textures/animations/effects...

You're wrong about textures, at least as far as complexity goes. The toon style makes them much simpler.

there is no toon style on zelda for wii u. and the style only it makes the textures different, the texture quality/resolution is still there.

For some reason, I have the impression that you have no idea what textures are...



FarleyMcFirefly said:

I feel like if they went with the style of the tech demo, it could potentially match twilight princess in sales. I really don't think it looks like a big system seller now. What do you think?


The graphics of Twilight Princess had nothing to do with how well it sold.



phaedruss said:

The graphics of Twilight Princess had nothing to do with how well it sold.

Actually it does ... 



fatslob-:O said:
phaedruss said:

The graphics of Twilight Princess had nothing to do with how well it sold.

Actually it does ... 

Prove it. The fact that it was on gamecube and wii and the wii was one of the most hyped consoles of all time was why it sold so much.



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fatslob-:O said:
phaedruss said:

The graphics of Twilight Princess had nothing to do with how well it sold.

Actually it does ... 


Please stop. People just like to ignore what is maybe the most important factor of the sales of Twilight Princess.

I guess some doesn't know TP 2004 E3 Trailer exist and the hype it get its reveal because of the graphics/artstyle.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Pavolink said:
fatslob-:O said:

Actually it does ... 


Please stop. People just like to ignore what is maybe the most important factor of the sales of Twilight Princess.

I guess some doesn't know TP 2004 E3 Trailer exist and the hype it get its reveal because of the graphics/artstyle.


Can someone translate?



phaedruss said:
Pavolink said:

Please stop. People just like to ignore what is maybe the most important factor of the sales of Twilight Princess.

I guess some doesn't know TP 2004 E3 Trailer exist and the hype it get its reveal because of the graphics/artstyle.


Can someone translate?

Here: http://www.officialnintendomagazine.co.uk/51323/zelda-twilight-princess-was-a-result-of-fan-reaction-to-wind-waker/

And: http://www.wiiuonly.com/2013/05/eiji-aonuma-on-fate-of-wind-waker-2.html

As some of you know, at E3 2004, we unveiled the game that would become Twilight Princess, the realistic Zelda game, and we announced that it was developed by the team that had been developing Wind Waker 2. Actually, there was a reason that that decision was made at the time. At one point, I had heard that even Wind Waker, which had reached the million mark in sales, had become sluggish in North America, where the market was much healthier than in Japan. I asked NOA why this was. What I was told was that the toon-shading technique was, in fact, giving the impression that this Zelda was for a younger audience and that, for this reason, it alienated the upper teen audience that had represented the typical Zelda player. Having heard that, I began to worry about whether Wind Waker 2, which used a similar presentation, was something that would actually sell.



AONUMA
: Hmm… I think the project that reflects our reaction to fan opinion is probably Twilight Princess. The incentive for us to create that different version of the Zelda universe was certainly as a result of The Wind Waker criticism that we received. Fans were saying that it wasn’t what they were looking for, it wasn’t what they were hoping for, so that’s why we went with this different graphic presentation. So I think that’s probably the one, the biggest change that we made.

I still remember eight years ago at E3 when we ran that first video of Twilight Princess. It was received very well; there was a standing ovation! So I still remember that moment very well.

http://www.zeldauniverse.net/features/30-minutes-with-eiji-aonuma-the-zelda-series-director-on-building-and-shipping-one-of-gamings-biggest-franchises/



phaedruss said:

Prove it. The fact that it was on gamecube and wii and the wii was one of the most hyped consoles of all time was why it sold so much.

It's all in the numbers ... Why else would OoT and TP sell so well ? 



Pavolink said:

Please stop. People just like to ignore what is maybe the most important factor of the sales of Twilight Princess.

I guess some doesn't know TP 2004 E3 Trailer exist and the hype it get its reveal because of the graphics/artstyle.

If it was hype all that sold TP then JRPGs all around wouldn't be flopping now would they ?