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Forums - Gaming - How many units would League of Legends sell, if it would not be Free2Play ?

 

Units in million

under 1 8 33.33%
 
1-5 7 29.17%
 
5-7 2 8.33%
 
7-10 3 12.50%
 
10-14 0 0%
 
14-19 0 0%
 
20+ 1 4.17%
 
30+ 0 0%
 
40+ 0 0%
 
50+ 3 12.50%
 
Total:24

27 million daily active players    (2014 Jan )

 

Let´s say $50 (5 skins included)

The shop would be the same as now



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Gee, I dunno, really.. What price would it have? A full retail price, or half of that?



Zero.



a lot



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

LoL would flop only in a world without Eastern and Central Europe!



                
       ---Member of the official Squeezol Fanclub---

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AZWification said:

LoL would flop only in a world without Eastern and Central Europe!

And Russia, lol.



who knows.
It became big due to being F2P. Piracy would probably be huge as I don't think there is a necessity for original servers (unlike WoW).
I think it's fair to say under Diablo 3.



Its not even free to play now you get 10 champs for free and only for a week at that.



Systems Owned: PS1, PS2, PS3,PS4, Wii, WiiU, xbox, xbox 360, xbox one

Squeezol said:
AZWification said:

LoL would flop only in a world without Eastern and Central Europe!

And Russia, lol.

Well, the European part of Russia counts as Eastern Europe!



                
       ---Member of the official Squeezol Fanclub---

AZWification said:
Squeezol said:
AZWification said:

LoL would flop only in a world without Eastern and Central Europe!

And Russia, lol.

Well, the European part of Russia counts as Eastern Europe!

You darn smarty-pants..