naznatips said:
If we go down that route, of Homer and Shakespeare and the classics of our time, then I think Frank had the right answer: Take the long route, and let history decide. The problem with that is a lot of amazing things are forgotten by history, and only those truly defining will stand out. Right now, in the present, we don't have the tools to objectively analyze the quality of video games. We can easily subjectively analyze them though. |
But history is only another metric, Naz. Again, we're just drawing the line at different places.
You feel that a combination of critical reception, sales, and historical perspective give a reasonable and objective view of quality. If you take away the historical perspective, you feel that this objectivity is no longer valid.
I feel that sales, critical reception, and historical perception give an objective view of quality, as well. However, I feel that even without historical perspective, some form of objectivity is still possible.
Again, where something becomes "fact" and where it is still "opinion" is a line we draw in the sand, and people draw that line in different places. Is Evolution a fact? I think almost everyone would agree that it is, even though I've personally never observed it myself. Is Shakespeare a good writer? I think most would agree that he was. Is Halo a good game? Less people would agree that's fact, but some people would, and I'm included in that group. You draw that line in your place, and I draw it in mine. When you say "there are too many variables," it is your opinion that there are too many variables. It is my opinion that there are not too many variables.
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