By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Bodhesatva said:

When does sales data become worthwhile, Naz? When it's +-15 percent? +-1 percent? +-.0001 percent? +-50 percent?

How do we even know for sure that VGChartz is off, ever? Theoretically, it's possible that every single figure they've ever given is 100% accurate. It's... very unlikely, but it's possible that Media Create, NPD and other sources are consistently wrong, in some cases, wrong by rather large amounts.

Where does it end, Naz? Where do you draw the line?


Well the place you draw the line on sales accuracy is subjective, but I would say the most concrete are the numbers given by official shipments. Analysis can be made on the other numbers, but the accuracy of the analysis is of course directly tied to the accuracy of the data. 

The same goes for reviews. The dataset people are using to determine quality (gamerankings, metacritic, etc.) is very small in scope, and has a clearly visible bias against games of certain genres.  Using the dataset of sales to determine quality has a clear regional bias as well.  

So, make your statements about quality if you want, but they are very limited in accuracy and very shortsighted.