By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Curved gaming Top or flop?

So Samsung claimes the first Curved UHD TV in the world on sale.


UHD - also known as 4K - is a resolution of 3840 x 2160, 4K screens have four times the pixels of full HD screens and they look brilliant.

The screen is concave. The curve is gentle and not unattractive. Some film industry experts say it works best because it follows the natural curvature of the eye, and after all, cinema screens have a little curve to them, too. Still, it does look a little unusual, especially when mounted on a wall.

CONTEND delivery

Upscaling, you’ll know, is where the TV takes a look at the pixels and works out what would be missing if the HD content was 4K. So between a red pixel and a white one, say, there’s probably a pink one. The TV inserts the extra pixels to bring the image up to 4K resolution.

On the other hand programmes like House of Cards and Breaking Bad were all shot in 4K resolution. If you have a Netflix subscription and a broadband connection of a 20Mb speed or higher, you can right now stream programmes to compatible TVs as UHD. But be warned, it spoils you for anything less.

But anyway how would this effect our gaming? would you want to game on a curved TV?



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

Around the Network

I would like to try one to see if there is any difference.



Re-watch all of Breaking Bad on one of those bad boys.

I've heard a curved image via projectors is really immersive.



I really like UHD.

The curved screens are just a differentiating-factor with respect to flat HD screens IMO. I don't think the curve adds anything. More importantly, a very thin, flat, wall-mounted screen is way sexier. And when you're paying a premium price that's what you'd expect.

In other words, if you get a curved UHD tv then in 5 years people will know you have have the oldest models available because they'll stop making them.



What does this do to viewing angle? My old LCD has a 140 degree viewing angle, the saturation and lighting are the limiting factors ususally but in this case there are sheer physical limitations on which positions around the screen are allowed a good view.
UHD is certainly something I'll be looking into within 2-3 years but the curve is not a selling point for me at this time.



Around the Network

the problem is that if you look at something it does not appear curved at all unless it is "curved" around you (when you are very close)

if its curved 3d content on a curved 3d TV it might somehow work but flat images on a curved TV make no sense when you sit on a couch which is "far" away from the TV. It will be like reverse "Aspect" which is an option in Panasonic Plasmas which stretches the sides of 4:3 content and keeps the center "normal" when you want fullscreen mode without black borders on 4:3 shows on a 16:9 screen (because people are mostly in the center of the footage and nobody cares if the background tree is stretched etc)

Curved will make the center look normal and the sides will look "crushed". Also there is no curved content.


Computer monitors are a different story.



JazzB1987 said:

the problem is that if you look at something it does not appear curved at all unless it is "curved" around you (when you are very close)

if its curved 3d content on a curved 3d TV it might somehow work but flat images on a curved TV make no sense when you sit on a couch which is "far" away from the TV. It will be like reverse "Aspect" which is an option in Panasonic Plasmas which stretches the sides of 4:3 content and keeps the center "normal" when you want fullscreen mode without black borders on 4:3 shows on a 16:9 screen (because people are mostly in the center of the footage and nobody cares if the background tree is stretched etc)

Curved will make the center look normal and the sides will look "crushed". Also there is no curved content.


Computer monitors are a different story.

Yeah, I've seen some pretty impressive rendering in that department, but that was with several displays though.

I just don't buy (literally) the whole curve craze, everyone presented it and smiled their best money-grin on stages everywhere this year, it seems to me that the market demand for such a feature is nonexistant, which is likely why they're pushing it so hard out of the gates.



Those TV's look amazing but I would have to try using it for a little while to judge it.



    

NNID: FrequentFlyer54

I'll be honest I was comparing and aside from just the look i couldn't spot the difference between it and a comparable unit, but that so called distortion as some mention here is not happening tho



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

JazzB1987 said:

the problem is that if you look at something it does not appear curved at all unless it is "curved" around you (when you are very close)

if its curved 3d content on a curved 3d TV it might somehow work but flat images on a curved TV make no sense when you sit on a couch which is "far" away from the TV. It will be like reverse "Aspect" which is an option in Panasonic Plasmas which stretches the sides of 4:3 content and keeps the center "normal" when you want fullscreen mode without black borders on 4:3 shows on a 16:9 screen (because people are mostly in the center of the footage and nobody cares if the background tree is stretched etc)

Curved will make the center look normal and the sides will look "crushed". Also there is no curved content.


Computer monitors are a different story.

The curve is very slight, the crushed effect won't happen unless you sit very far away, but yes if you don't sit in the center of the full circle it makes, you'll always get distortion.


I don't even sit 14 ft away from my 92" 1080p screen. If you get a 4K tv, I hope you're going to sit max 10ft away, otherwise what's the point on anything 70" or smaller.

Your brain has been compensating all your life for watching flat surfaces unstretched, this looks like a solution to a problem which doesn't exist. Useless for my living room too, as it would obscure extreme viewing angles. It might be useful in a theater room setting. Seats are always in the center, and the curve will make less light 'bleed' to the walls, reducing reflective ambient light.