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JazzB1987 said:

the problem is that if you look at something it does not appear curved at all unless it is "curved" around you (when you are very close)

if its curved 3d content on a curved 3d TV it might somehow work but flat images on a curved TV make no sense when you sit on a couch which is "far" away from the TV. It will be like reverse "Aspect" which is an option in Panasonic Plasmas which stretches the sides of 4:3 content and keeps the center "normal" when you want fullscreen mode without black borders on 4:3 shows on a 16:9 screen (because people are mostly in the center of the footage and nobody cares if the background tree is stretched etc)

Curved will make the center look normal and the sides will look "crushed". Also there is no curved content.


Computer monitors are a different story.

The curve is very slight, the crushed effect won't happen unless you sit very far away, but yes if you don't sit in the center of the full circle it makes, you'll always get distortion.


I don't even sit 14 ft away from my 92" 1080p screen. If you get a 4K tv, I hope you're going to sit max 10ft away, otherwise what's the point on anything 70" or smaller.

Your brain has been compensating all your life for watching flat surfaces unstretched, this looks like a solution to a problem which doesn't exist. Useless for my living room too, as it would obscure extreme viewing angles. It might be useful in a theater room setting. Seats are always in the center, and the curve will make less light 'bleed' to the walls, reducing reflective ambient light.