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Forums - Microsoft - Layoffs hit Rare following Kinect Sports Rivals flop

maverick40 said:

It is 16 people, this is not news. Redundancies after a game has been shipped happen all the time.

I agree with you, but we also had thread after thread everytime one person left Naughty Dog. People overexaggerate these situations constantly. 



Sigs are dumb. And so are you!

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Surely someone there can still make a Perfect Dark game..



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

RolStoppable said:
kowenicki said:
So are we saying that game franchises can only be continued by the person that first thought them up...?

Noted.

No, we are saying that the remains of Rare are a bunch of talentless hacks, guided by a company that has failed to establish any sort of cuddly games over its lifetime. Therefore nothing good will come out of it.

Kameo was excellent, other than that, yeah. 



Sigs are dumb. And so are you!

Y'know, I think too much nostalgia can be a bad thing. Everyone is expecting late 90s early 2000s Rare but maybe its time has passed.



Fusioncode said:
maverick40 said:

It is 16 people, this is not news. Redundancies after a game has been shipped happen all the time.

I agree with you, but we also had thread after thread everytime one person left Naughty Dog. People overexaggerate these situations constantly. 


Spending 2-3 years doing one thing can put a strain on any person let alone making a video game that has the potential to lose the developers money and be a critical flop. People leave jobs in the gaming industry daily from directors to porgrammers. THe reason people lose their shit over Naughty Dog is the fact it is the best developer in the world so people leaving that place instantly casues people to freak out



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Please let this be the end of Kinect games. I like my Kinect, but I will never buy this sort of crap for it. Just keep it simple Rare. XBLA is perfect for new Conker & Banjo games. Get on it ffs.



maverick40 said:

It is 16 people, this is not news. Redundancies after a game has been shipped happen all the time.


Its senior people tho, not just some interns, there restructuring the whole studio hierachy.



I would be okay with a new Viva Pinata for sometime this gen.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

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-Jim Sterling

Salnax said:
Between the layoffs and Kinect Sports Rivals flopping, it's bee a bad time for Rare.

People might expect them to go back to making N64-style classics now, but honestly, what have they done since 2008's Nuts and Bolts? The last universally acclaimed game from them was 2001's Conker game, three generations ago. Could they be capable of making a great platformer, especially after spending years focusing on Kinect minigames and these layoffs?

We certainly can't expect that they will suddenly be the Rare of old.  Not only is it essentially a different studio, it's also a studio that has been invested in casual-focused motion control games for the last several years.  I can understand people being optimistic but unreasonable expectations might lead to disappointment.

Actually, isn't this a serious blow to Kinect?  Wasn't Rare Microsoft's main Kinect-dedicated studio?  Or are they simply being replaced on that front?  The number of Kinect project might just continue to slip.

Also, isn't it something of an assumption that the change in philosophy might NOT be toward traditional games?  What if they're switching to social games or some kind of F2P MMO structure?  



A 150 person team working on the game for 3 years. That's a larger team than Sucker Punch or Respawn working on a title for a similar amount of time.

That's just an enormous flop and a gigantic waste of resources.