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Forums - Gaming - When Should Developers Leave Last-Gen Consoles Behind?

green_sky said:

Not sure about Tomb Raider but Last of Us was "hell" to port over. http://www.gameinformer.com/b/news/archive/2014/05/16/getting-the-last-of-us-running-on-ps4-was-hell.aspx

OT: When they can't or don't want to make money from last gen only customers.

Didn't know about this. Maybe I was thinking of a different statement someone made about porting games to PS4.



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Seven months ago


EDIT: Seriously, developers will leave last gen consoles when they stop making money. Hell, Fifa 14 came out on the PS2



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this should be the last year for cross gen...nba 2k16, cod, all those stuff should be next gen only with their installments next year



Thanks jlmurph!

2015.



I suppose porting a multi-platform game to XBO/PS4 is easier than an exclusive game, especially if they can use a lot of assets of the PC-version (better textures, 3D models with higher polygon count, tesselation and displacement maps, x86-code...)



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Right now. Please.



artur-fernand said:
kupomogli said:

I don't mind that it'll take around two years before we mostly stop seeing PS360 games, what I'm bothered with is that with this gen, developers are all about porting the hell out of everything. Already are there more last gen ports on the PS4 and Xbox One than there are HD Collections and we're only six months in.

Really? I can think of The Last of Us, Tomb Raider, Flower... are there more out there? Or you're counting the multi-generation games?

Diablo 3, Dynasty Warriors 8, Injustice Gods Among Us, and Rayman Legends.  That's not counting all the digitalonly releases that are being ported from current to next gen, like Dead Nation, Trine 2, Zen Pinball 2, fl0w, Minecraft, etc. 



In 2015, probably around 90% of every game made will be exclusive to the PS4/XBO/PC. They just need the combined install base of them to be over ~20ml then they can ignore the previous generation.



Gen 8 alone cant support a 20 Million per Year franchise quite yet.

When game engines are properlu developed and optimised for Gen 8 and when PS4 and Xbox One actually have a combined hardware total that can support a big budget project enough for it to make significant profit. Then we will see the majority of 3rd party publishers cutting away the cross-gen stuff.



                            

They'll probably stop next year for any big games, 2016 altogether.