Can't wait for RARE's response.

It must be annoying to think you're working on a game that all xbox one owners would be able to play, just to realise you potential userbase has been drastically reduced.
What they show to the world:

How they really feel:

You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC
| Carl2291 said: Ehh, I find it hard to feel sorry for them. They happily made games for the 360 Kinect, which wasnt a mandatory piece of hardware... |
Around mid 2012, Microsoft had sold 19 million Kinects, which is a sizeable market. I doubt that the Xbox One will ever have 19 million Kinects sold
Current consoles: Wii U, Gaming PC
Add me on Wii U! Adamjh99
Add me on Steam! GamingByAdam
gooch_destroyer said:
|
awww dont be that way

| Adameh said: Around mid 2012, Microsoft had sold 19 million Kinects, which is a sizeable market. I doubt that the Xbox One will ever have 19 million Kinects sold |
That may be true... But this is Harmonix. They were a dedicated Kinect developer even before the thing launched on 360.
Kinect One will continue to sell for another 6-10 Years, so it will end up with a sizable userbase providing support is available for it. I wouldnt be surprised to see it matching Kinect 360 in the long term... Its got a long way to go though!
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