I'm glad to hear that but I hope it is not too easy though. I really liked in Double Dash how it was very difficult, but you did have the ability to dodge the blue shell using a power dash.
Are you ok with the Blue Shell now? | |||
| Heck yeah!!! | 60 | 81.08% | |
| Naw mawn... | 13 | 17.57% | |
| Total: | 73 | ||
I'm glad to hear that but I hope it is not too easy though. I really liked in Double Dash how it was very difficult, but you did have the ability to dodge the blue shell using a power dash.
30 minutes of gameplay? Someone won't get a review copy next time :3
Nintendo only allowed each reviewer 20min of pre-release gameplay on Youtube...
| famousringo said:
First place only has to worry about attacks from second place, while somebody in say, sixth place needs to worry about attacks from several players. First place will rarely get crushed by a giant mushroom, star, or bullet bill, and instead mostly faces easily defended green and red koopa shells. First place doesn't have to worry about being rammed off the road, and so is always free to race the cleanest lines and get maximum boosts. First place always gets a question block, while players farther back often find none left to take or need to drive out of their way to get one. It seems the reason so many players find the blue shell objectionable is that it's one of very few things not stacked in the leader's favour. |
That's a reward for not sucking as much as the other seven players. It's balanced out by the fact that you're getting nothing but banana peels and green turtle shells from that point on.
I like them, they help to balance the game (I have 3 stars on every cup and I'm 63W 5L on MK7).
In Sonic All Stars Racing, whoever is first after 30 seconds wins the race because you can't hit the guy and the mid pack will keep hitting each other.
| famousringo said:
Blue shells need to be unfair, because being in first place is so unfair. First place only has to worry about attacks from second place, while somebody in say, sixth place needs to worry about attacks from several players. First place will rarely get crushed by a giant mushroom, star, or bullet bill, and instead mostly faces easily defended green and red koopa shells. First place doesn't have to worry about being rammed off the road, and so is always free to race the cleanest lines and get maximum boosts. First place always gets a question block, while players farther back often find none left to take or need to drive out of their way to get one. It seems the reason so many players find the blue shell objectionable is that it's one of very few things not stacked in the leader's favour. |
How is first place unfair if you're a high-skilled racer? This doesn't seem to apply if we're under the assumption that all 8 players are highly skillful.
The first four can get hectic if these four strategically utilize the usage of items, environment, and by luck. The last four is as frenzied only as it seems because of the sheer amount of special they receive.
Poor famousringo getting bombarded with replys! xD
i think it is fair.
you have to keep the mushroom without using it, and keep taking red shells, and wait specifically for the blue shell to scape.
noname2200 said:
That's a reward for not sucking as much as the other seven players. It's balanced out by the fact that you're getting nothing but banana peels and green turtle shells from that point on. |
The reward for being the most skilled is that the game gets easier for you. Always seemed a little backward to me, but I don't know how else it could work in a racing game.
And banana peels are pretty much all you need in first. Defend yourself from koopa shells and second place can pretty much only threaten you with a lucky chain of mushrooms.
@ aDomingo
The advantages exist regardless of skill level. Skills won't let a player in fourth place throw his red shells at first or let him race the cleanest line while he swerves to get an item block.

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