What did you think about Sony's Pre-TGS Conference? | |||
It was nice | 10 | 11.90% | |
Nothing that really caught my attention tbh | 25 | 29.76% | |
It was awesome! | 8 | 9.52% | |
Not Bad | 7 | 8.33% | |
I didn't like it | 11 | 13.10% | |
It was okay | 10 | 11.90% | |
Needed more LoD! | 4 | 4.76% | |
Decent | 2 | 2.38% | |
Other | 7 | 8.33% | |
Total: | 84 |
celador said: https://twitter.com/QUANTIC_DREAM Quantic Dream have made a twitter account |
Just a coincidence ;) not
Edit:
@QUANTIC_DREAM is not developing Shenmue 3. While we highly respect this franchise, we are working (hard) on our own IPs,
— Quantic Dream (@Quantic_Dream) June 15, 2015
Roronaa_chan said: Bets on Sony's game for November, announced later today? They already have one for August, September, October. Last year they announced LBP3 for November. What's this year's game? |
Last Guardian
Well, really not interested in QDs game, but oh well.
DerNebel said:
3 AM for me, but I don't have uni until 2 PM the next day, so I should be good to go. :D |
3 am for me too and I have too go to work at 9:30. I will sleep before and after the show.
From Wired:
Tonight at the company’s keynote event, it will announce games from multiple game studios: Sony-exclusive ones like Guerilla Games, but also third-party outfits and even small indie teams. There’ll be a VR version of Ubisoft’s Trackmania racing franchise; Harmonix Music VR, a music visualizer from the Rock Band developer; Wayward Pines, a new game from the team behind third-person shooter Monday Night Combat.
http://www.wired.com/2015/06/sony-morpheus/
I'm gonna skip the ubisoft one. Lack of interesting titles. Only thing that might interest me is if they reveal a new IP.
^^ Yeah just that on gaf. Horizon is definitely happening today then, can't wait.
I hope Morpheus is not on stage for too long, if it's more than 20 minutes I'll be disappointed, as a conference stage is not the best place to show it off. Give details of launch window, brief statistics on the headset itself, and a few short trailers, and perhaps a longer one if you have something special to show off.
Even 20 is too much. Say the release date, price (if they have it), show a quick montage of games in development, wrap it all in 5-6 minutes and get the hell out.
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