DerNebel said:
After all this time those games better be great, is all I can think, I don't wanna see another 4-5 years in development dud like the Order from Sony. But if we apply logic then 2016 has to be the year where Sonys first party finally hits its stride. With games like GOW, Quantic Dreams game, GG Cambridge's game, the next Sucker Punch title and maybe, should they plan to continue the relationship the next The Order and Bloodborne hitting in 2017. Add to that Sony Japan studio whose release schedule is a complete mystery to me, after all who knows how many more games they have in development, and we will be good to go. |
the problem with the order is that.. well... they bite more than they could chew. they were a PSP dev, a small one, that moved directly to PS4. it was their first new IP, and the first time they made a game one the scale of the order 1886, and they didnt take it one game at a time, they seemed to plan out the entire franchise.
The Order 1886 is a good game, but it has issues, and issues that were obviously caused by the developers lack of experience. During these 4 years RaD were growing, and doing stuff they never did before, on a console that was over 2 generations more powerfull than the last one they worked on. they were around what, 30 people? they almost quadruped in size. i have no doubt that if sony let them make another Order game, it will come out considerably faster and be considerably better.
you could say Sony Bend and Guerrilla Cambridge are in the same boat. however they made games for the Vita, not the PSP, which were bigger in scale and on a console that considerably more powerfull than the PSP, and much closer to the PS3. i would guess their teams were bigger than RaD when they first started. also, they Did Uncharted and Killzone, and did a good job at both, which i am sure helped them with a lot of things when it comes to AAA development. however, they can fall in the same mistakes that RaD did and have the same problems.