ethomaz said:
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noname2200 said:
True, but as someone pointed out earlier many of those abilities were of questionable or limited value. The fact that everyone could equip nearly everything, and that everyone could learn the same spells made the characters fairly modular in combat, especially since the stat differences for everyone but Gogo and Umaro could be largely negated by equipping them with Espers to make up for their shortcomings.
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What abilities are questionables or limited value? I know Morph, Runic and Rage are overpower but the others are extreme useful too... and I can't live without Steal.
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I rarely bother with Steal: the stealable loot in this game is generally unimpressive, for one thing. Runic is nice, but only in situations where you're about to be hit with a magic attack and you don't plan on using any magic of your own. Rage is dependent on luck to a degree, namely that Gau uses the right skill at the right moment. This is to say nothing of the need to acquire the right beast for the job in the first place, which can take hours (especially in the late game, when it may take over 200 battles to cycle back to the beast you want).
In my mind, Morph, Blitz, Tools (for much of the game, anyways), and maybe Mimic (if you're really lazy, but Gogo's stats suck) are really standouts. Lore is solid as well, although it's often a lot of work to get the better spells, and comparable results can be gotten via Espers. The rest I rarely, if ever, use myself.