ps4tw said:
curl-6 said:
ps4tw said:
So you are then saying that the experience on a handheld is the same as a livingroom console? ........
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I'm saying the handheld experience is more than adequate for delivering the Nintendo experience audiences desire.
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So then your point is Nintendo do not need a living room console, meaning the Wii U is redundant?
zorg1000 said:
ps4tw said:
So you are then saying that the experience on a handheld is the same as a livingroom console? ........
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in previous generations, no. when comparing 3DS and Wii U, yes the experiences are very similar. In terms of hardware and software both devices share many silmilarities which i believe is one factor in Wii U's poor sales.
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In terms of hardware. Lol. Please, do explain.
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Gladly, in previous generations there were huge gaps in power when it came to Nintendo handhelds and consoles. Gameboy could only display 4 shades of gray while SNES had 32,000 colors and minimal 3D graphics, GBC/GBA were solely 2D while N64/GC primarily featured 3D games. Last gen DS could render 3D worlds but was still primarily 2D and utilized touch/dual screen controls while Wii once again was fully capable of 3D and utilized motion controls.
That brings us to 3DS/Wii U which are much closer in terms of visuals plus both have dual screens, motion controls, touch screen. Basically the only major difference is stereoscopic 3D vs HD.