2 millions at least.
Vita MH4G would Sell | |||
| Under 500k | 3 | 9.09% | |
| 500k-1mil | 4 | 12.12% | |
| 1mil-1.5mil | 5 | 15.15% | |
| 1.5mil-2mil | 6 | 18.18% | |
| 2mil-3mil | 3 | 9.09% | |
| Over 3mil!!! | 12 | 36.36% | |
| Total: | 33 | ||
tbone51 said:
Dont get me wrong, Vita sales will skyrocket, but with a 5-6mil userbase, it would be attach ratio of 40-60%!!! |
using the current install base would be pointless since the game is a system seller. half the people buying the game would also be buying a vita. atleast in japan.
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fps_d0minat0r said:
|
I didnt use the current userbase, 5-6mil is if mh came out on vita and by end of year. I THINK vita is about 3.5mil now in japan!
Edit: Oh Damn its around 2.8mil now, i thought it hit 3mil last year.

| brendude13 said: "Under 300k". Wow, Tbone is having a very bad day. :-d |
Every poll has a troll answer lol! Beside you got to be mad if you think mh would sell under 500k 

| tbone51 said: Every poll has a troll answer lol! Beside you got to be mad if you think mh would sell under 500k |
Maybe if it was a simultaneous multiplat, though. Then it could prove to some antsy investors that the "lowest-selling platform" wasn't a viable option anymore.
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i'd say 2-3m.
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IMO at least 3 million LT if you count DL too. Plus add the benefit of massive payed DLC, and I could evenb see it as a contender for the highest income a MH game ever made. Allas, we all know Capcom hates money :P
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It's hard to say, but the Monster Hunter franchise is definitely a system seller in Japan, and will likely boost Vita sales quite a bit if that happened (so it's difficult to predict an exclusive MH performance based off of the current install base for the Vita). However, I personally want a Monster Hunter title built specifically for home consoles (i.e., not just an enhanced port of a portable title), which I think would help boost the franchise's popularity in the west.
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