By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - What if NSMB was released on gamecube?

It wouldn't have been as successful as if it was released on the DS.



"I've Underestimated the Horse Power from Mario Kart 8, I'll Never Doubt the WiiU's Engine Again"

Around the Network

I'm not sure it would do that much for GC, same way it didn't do much for Wii U.

While SMB is popular with people who remember the originals, it has less appeal than 3D mario to the expanded userbase IMO. SMBU sold more than SM3DW because it's bundled.



My 8th gen collection

TheLegendaryWolf said:
30 million without trying, maybe even 40 million if released early 2003.

What? 30m without trying? The Gamecube didn't even reach 30m HW sales. That means you expect the game to push the Gamecube to 70-8m HW sales, no game in history has even come close to that sort of effect on sales. 



Sigs are dumb. And so are you!

vivster said:
Again, I don't think Super Mario games are selling consoles. The consoles sell the games. NSMB sold because they were one of the most prominent optrions on hugely popular consoles. They didn't make their already popular consoles more popular. That's why it probably wouldn't have done shit on the GC.

I don't know what you are talking about here but you are part of the cult who think Wii was a fad. The game pushed so much hardware that Wii was practically hard to find in store, three years into its life cycle. 

Here are some numbers. http://www.wired.com/2010/01/december-npd-the-nintendo-that-stole-christmas/

U.S. Videogame Hardware Sales, December 2009

  1. Wii 3.81M
  2. Nintendo DS 3.31M
  3. PlayStation 3 1.36M
  4. Xbox 360 1.31M
  5. PSP 654.7K
  6. PlayStation 2 333.2K

So essentially sold out every single non Nintendo video games unit combined. 

Game also had excellent reception in Japanese market too. "New Super Mario Bros. Wii was a commercial success, selling 936,734 units in four days in Japan,[when?] the biggest debut for a Wii game in that region;[57] its sales increased to 1,401,558 in the following week.[58] New Super Mario Bros. Wii sold three million units in Japan in the shortest time ever, selling 3,002,753 units in just seven weeks."

People don't buy pieces of plastic as design ornaments to put under their tv's. I mean sure there is small subset of tech geek who want the shiny stuff but three year old stuff is barely shiny or fad worthy to embrace. 

OT: Hard to say if it would have changed the fortunes of the console but it would have surely helped alot. 



green_sky said:
vivster said:
Again, I don't think Super Mario games are selling consoles. The consoles sell the games. NSMB sold because they were one of the most prominent optrions on hugely popular consoles. They didn't make their already popular consoles more popular. That's why it probably wouldn't have done shit on the GC.

I don't know what you are talking about here but you are part of the cult who think Wii was a fad. The game pushed so much hardware that Wii was practically hard to find in store, three years into its life cycle.

Here are some numbers. http://www.wired.com/2010/01/december-npd-the-nintendo-that-stole-christmas/

U.S. Videogame Hardware Sales, December 2009

  1. Wii 3.81M
  2. Nintendo DS 3.31M
  3. PlayStation 3 1.36M
  4. Xbox 360 1.31M
  5. PSP 654.7K
  6. PlayStation 2 333.2K

So essentially sold out every single non Nintendo video games unit combined.

Game also had excellent reception in Japanese market too. "New Super Mario Bros. Wii was a commercial success, selling 936,734 units in four days in Japan,[when?] the biggest debut for a Wii game in that region;[57] its sales increased to 1,401,558 in the following week.[58] New Super Mario Bros. Wii sold three million units in Japan in the shortest time ever, selling 3,002,753 units in just seven weeks."

People don't buy pieces of plastic as design ornaments to put under their tv's. I mean sure there is small subset of tech geek who want the shiny stuff but three year old stuff is barely shiny or fad worthy to embrace. 

OT: Hard to say if it would have changed the fortunes of the console but it would have surely helped alot. 

Actually all you do is proving my point.  The Wii's biggest System sellers weren't Mario games but Wii Sports and the price point. I still do not think that the majority of people buys a console for a single Mario game. They don't go into the store and say: "Oh gosh NSMB came out I just have to possess a Wii to play this game." No, they're going: "Oh look this new game console is on sale. I heard really good things about it and it has a lot of games. Oh and while we're at it we'll take this Mario game. Mario is quite popular with the kids I heard.

And that is exactly why Mario sells great on already popular systems and won't do much for struggling systems like GC or WiiU. I don't believe there is a 20+million fanbase out there who buys a console just for a Mario game.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Around the Network
Fusioncode said:
TheLegendaryWolf said:
30 million without trying, maybe even 40 million if released early 2003.

What? 30m without trying? The Gamecube didn't even reach 30m HW sales. That means you expect the game to push the Gamecube to 70-8m HW sales, no game in history has even come close to that sort of effect on sales. 

No, I meant 30 million LTD not 30 million more.



If it was a launch title, it would've ended up being one of GameCube's best-selling games, if not the best-selling game. GameCube would've had a completely solid launch window and probably would've sold a few more million than otherwise during the 2002-2003 period.

The bad part? It would've taken up one of Nintendo's core dev teams. Perhaps Pikmin might have never existed, or it would've been pushed to 2004 or something (although business-wise it's a smarter move). And really, one game (even though it's SMB) wouldn't reverse the GameCube's fortunes altogether. We're looking at a second-place in the console race scenario no matter what, and still I doubt GameCube would surpass N64 numbers.

Do you know what else could've really, really helped the GameCube reach N64 levels of non-suck? If Rare's talent exodus didn't happen, and if its owners didn't sell the company to Microsoft. That would've been awesome.



3DS Friend Code: 0645 - 5827 - 5788
WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero

It's true that the controller was an obstacle.  Nintendo planned a 2D Kirby but it got canceled and the 2D Donkey Kong (Jungle Beat) used the Bongos instead of the controller.  Viewtiful Joe and the Megaman/Sonic collections were where we got our 2D platformer fix on the Gamecube.




vivster said:

Actually all you do is proving my point.  The Wii's biggest System sellers weren't Mario games but Wii Sports and the price point. I still do not think that the majority of people buys a console for a single Mario game. They don't go into the store and say: "Oh gosh NSMB came out I just have to possess a Wii to play this game." No, they're going: "Oh look this new game console is on sale. I heard really good things about it and it has a lot of games. Oh and while we're at it we'll take this Mario game. Mario is quite popular with the kids I heard.

And that is exactly why Mario sells great on already popular systems and won't do much for struggling systems like GC or WiiU. I don't believe there is a 20+million fanbase out there who buys a console just for a Mario game.

No, he's actually doing the opposite of proving your point. He's trying to show that NSMBW pushed more hardware units than were selling before NSMBW came out. it's simple to determine if this has some merit or not. Just go look at VGC historical data around the NSMBW launch.

The Wii was NOT a new console and piece of fad hardware at the end of 2009, when people had been talking about it and seen it on the market for over 3 years.
There is not a 20 million strong fanbase of Mario. But seeing Mario did apparently help some of those people choose to buy a Wii.