Forums - Gaming Discussion - Games that you (didn't) want(ed) to end

The Souls games generally I don't want them to end. I get too involved with those games, certain a unique experience! But in exchange, the games still surprise me with things I didn't knew before, even after reading through wikis and things like that.

 

I didn't want Sleeping Dogs, or Red Dead Redemption, to end either. But I knew there was to be an ending somewhere on the journey.

 

Professor Layton Vs Ace Attorney is another game I didn't want it to end. Even though I didn't like it at first, I fell in love with it at the very end. The extra free DLC chapters afterwards made me things even more difficult, because they extent the game's lenght but eventually, those would end as well, so I'll feel hollow all over again



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whatever said:
Eternal Darkness (Gamecube).

The sanity effects were so damn cool! Specially the Blue Screen of Death one!



                
       ---Member of the official Squeezol Fanclub---

Wright said:

Professor Layton Vs Ace Attorney is another game I didn't want it to end. 

I bloody loved that game! 



I wanted Fallout New Vegas to keep going. I wanted to keep discovering stuff. I wanted more DLC and more adventuring. I wanted to keep being The Courier.

I wanted that Kingdoms of Amalur game to end. Way too many side-quests and the combat became repetitive. I wasn't even near the end and I was wrecking things left and right. It was a good game but it had too much content, if that makes sense.



Squeezol said:
Wright said:

Professor Layton Vs Ace Attorney is another game I didn't want it to end. 

I bloody loved that game! 


It didn't help either that the game was also, very long by today standards. It is almost thirty hours if you aim to complete every puzzle.



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pokoko said:
I wanted Fallout New Vegas to keep going.


Interesting. I always thought you prefer 3 over New Vegas.

And I agree with you, even with the glitches (and how the game was breaking more and more itself the longer you play it), I didn't want that one to end either.



Wright said:
Squeezol said:
Wright said:

Professor Layton Vs Ace Attorney is another game I didn't want it to end. 

I bloody loved that game! 


It didn't help either that the game was also, very long by today standards. It is almost thirty hours if you aim to complete every puzzle.

For me it's 20 hours main game and I skipped a lot of puzzles (because I was lazy) so I did them afterwards which got me to around 25 hours. Most puzzles are pretty easy but that has to do with the fact that the game is a crossover, I guess. I loved the fact that everything was revolved around witches. It helped for interesting cases for the Phoenix Wright sections and it was obviousily a good mystery for Professor Layton. The ending, however, did try a little bit too much IMO and it lasted longer than your usual Layton game ending while still leaving some subjects untouched, so that's a shame. 



FFXII - To not end, there was so much to do though that I didn't like it lacked, it just kept going. The only FF game I would happily like there to me more story. The others were perfectly great as they were.

To end - Resident Evil 5, first mission, lots of zombies, crappy controls, so I died and tried again but failed. Turned it off... so it did end. :)



Hmm, pie.

Squeezol said:
Wright said:


It didn't help either that the game was also, very long by today standards. It is almost thirty hours if you aim to complete every puzzle.

For me it's 20 hours main game and I skipped a lot of puzzles (because I was lazy) so I did them afterwards which got me to around 25 hours. Most puzzles are pretty easy but that has to do with the fact that the game is a crossover, I guess. I loved the fact that everything was revolved around witches. It helped for interesting cases for the Phoenix Wright sections and it was obviousily a good mystery for Professor Layton. The ending, however, did try a little bit too much IMO and it lasted longer than your usual Layton game ending while still leaving some subjects untouched, so that's a shame. 

 

You know how things are. With Layton, everything has a rational explanation at the end, so considering the madness that those first 18 hours had brought to the table, the ending had to be long, and it was bound to leave some things unexplained.

 

I didn't mind, though. I didn't want it to end...



Wright said:
Squeezol said:
Wright said:


It didn't help either that the game was also, very long by today standards. It is almost thirty hours if you aim to complete every puzzle.

For me it's 20 hours main game and I skipped a lot of puzzles (because I was lazy) so I did them afterwards which got me to around 25 hours. Most puzzles are pretty easy but that has to do with the fact that the game is a crossover, I guess. I loved the fact that everything was revolved around witches. It helped for interesting cases for the Phoenix Wright sections and it was obviousily a good mystery for Professor Layton. The ending, however, did try a little bit too much IMO and it lasted longer than your usual Layton game ending while still leaving some subjects untouched, so that's a shame. 

 

You know how things are. With Layton, everything has a rational explanation at the end, so considering the madness that those first 18 hours had brought to the table, the ending had to be long, and it was bound to leave some things unexplained.

 

I didn't mind, though. I didn't want it to end...

Haha, true. I loved it as well.