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Forums - Gaming - Titanfall exclusivity proved to be (quite) pointless

Pointless? Seems to have helped Xbox One sell a decent amount of extra consoles.



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KylieDog said:
Well people expected something new, instead it just ended up as CoD with mechs, high jumps and bots.

That is new for a competitive FPS. Try harder.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

exdeath said:
Goatseye said:
Whats the obsession with Titanfall hate?


Real gamers are tired of fad photorealistic military arcade epeen vs mode online only bro shooters in general on all platforms.  Microsoft and XBox pretty much cater to that casual audience exclusively so they are prime hate targets for gamers tired of seeing their beloved non shooter franchises being hijacked by mainstream shooter elements to try and skim that audience's wallets.

Most saw it for what it is, just another Call of Duty with jetpacks and robots, yet it was hyped and shoved in our faces everywhere we go online and real world as the next coming of Christ.

 

I for one am glad it did not deliver to their expectations.  I'm sure the "investors" who funded it felt they were entitled to 10 million launch sales or something absurd. 

 

The online versus competition epeen military shooter fad needs to hopefully die this generation and make way for coop and single player adventures again. A lot of us played arena shooters in the Quake 3 and UT days and well it's getting old. A lot of us moved from PC to console this last generation to go back to playing video games and not military simulators when that's all that infected PC, and now it's completely infected last console gen too.  Titanfall is just the latest posterchild for the tired cookie cutter over zealous record profit predicting shooter formula to be forced down our throats.

 

The Activision style "you should like this because we said so and all the cool kids will be playing it" marketing is also offensive.

The saddest part of this bitter rant is you said you came from PC to console to escape whatever fad you're upset about, yet the PC is loaded with awesome shooters you won't find on consoles. It's like moving to Arizona to escape the summer heat.



NobleTeam360 said:
Pointless? Seems to have helped Xbox One sell a decent amount of extra consoles.


... but not enough to keep PS4 from continually outpacing it, even with weak demand for the PS4 in Japan.

That represents a problem for X1. If the trend keeps up, the X1 won't match the 360 in sales. With some franchises on 360 selling as weak as they do now, X1 may begin to lose 3rd party support. It's vicious downward cycle that not even Titanfall can seem to reverse.

Outside of Halo and Gears of War -- MS doesn't have a system selling franchise that could turn things around. Not looking good. MS can only afford to money-hat so many things.



I predict NX launches in 2017 - not 2016

Let's see:

1. It drove X1 sales at higher price point than competition
2. It drove Xbox Live subscription sales
3. It sold and will continue to sell content on the Microsoft platforms
4. It had good sales for a $50 game without single player content
5. Kept EA dev costs low due to Microsofts cloud, no single player dev and existing game engine

Sounds to me like everyone involved benefited from this venture.  Except people with Sony PS4 tattoos on their chest maybe...



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I read the book that came out about the development of Titanfall and it is one-hundred percent Sony's fault for not sharing the specs of PS4 with Respawn when they needed them to. 



ethomaz said:

Well just to point... Titanfall is not exclusive but I understand your point.

In a business term it was not what MS expected for sure... it didn't moved the hardware they expected... so after the launch the deals with the TF bundles started to happen... and I guess retail expected more sales too because they ordered too much units and now they are starting to sell the game at less than $40.

So in a business views it didn't worked for MS, retails and EA/Respawn.

But for a gamer views it was the only way to the game happened because EA didn't want to fund the game and Respawn was dead in terms of money.... so MS fonded the game and it happened.

And for gamers it worked because now Respawn have money to create the sequel for all platforms.

So I think MS did a good thing for all gamers.

Agree! No matter what, Microsoft safed Titanfall and right now Respawn has a bigger budget to make the game better and reach a wider audience. Microsoft did something great!



Once you entered you won't be the same anymore. A blog about life.

http://seetheworlddifferent.wordpress.com/

sales2099 said:
KylieDog said:
Well people expected something new, instead it just ended up as CoD with mechs, high jumps and bots.

That is new for a competitive FPS. Try harder.

Don't encourage him. He clearly knows little about TF, CoD, probably the genre altogether.



VitroBahllee said:

I read the book that came out about the development of Titanfall and it is one-hundred percent Sony's fault for not sharing the specs of PS4 with Respawn when they needed them to. 

Considering this, I don't think it Titan Fall mattered that much to them at the time.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

I believe the problem with this thread is more about what people expect then what was probably projected for a game like Titanfall. Just the fact that its a MP only game that require a another investment to keep playing the game means the sales for this game probably was not project as high as the OP seems to think.

When all is said and done, Titanfall is a high quality game that will have decent leg and uptick the X1 appeal but thinking a MP only FPS on multiple systems would be a huge system seller probably is the fault of the person which such grand expectations than actual corporate projections.