Kresnik said:
Jizz_Beard_thePirate said:
Define what counts as big game to you? And give me some examples as well just so I know we are in the same page here cause to me a game like SSB, Bravely Default, Pokemon and etc are big games cause they a) sell a lot of units b) sell a lot of systems c) quality, high-budget titles... Granted there are 3 games that got announced not too long ago for the vita but they once again, cater to that niche audience that the vita is known for and not much else. But if your defination is different, thats fine too.
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I don't particularly want to get into a debate with you but I just wanted to address a few points in this.
@ bolded - you named 3 3DS titles. That alone should've set off alarm bells that you shouldn't include the word "budget" in there. But anyway, regardless, I'm willing to bet that the budget for the 3 Vita games that were recently announced is at least in the same ballpark those games you listed. Freedom Wars has been in development for 3 years; looks plenty polished and flashy for a Vita game. Oreshika is a bit more on the cheaper side of things, but still, we're talking about Japanese-developed handheld games that aren't particularly pushing graphical boundaries - they're not going to have massive differences in budgets.
And can we say anything for the quality of Smash; Oreshika; Soul Sac & Freedom Wars yet? None of them are released in the west. 3 of them aren't released anywhere yet.
@ underlined - did Bravely Default sell a lot of systems? It sold a good amount of software. Was it selling copies to people who bought a 3DS at the same time or was it selling to people who already had the system? Seems an odd one to throw in there.
Jizz_Beard_thePirate said:
Also, unlike games like Playstation All Stars, SSB has enough differences such as Stages, Single Player, Multiplayer and Adventure mode to warrant it counting as a different game since the only things that are the same are the characters and items but virtually everything else is different which is why anyone would want to buy the game twice if you have both systems
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You'd hope so too, since they charge you twice for it, which they didn't for PSABR.
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I will admit, bravely default wasn't the best example for systems seller so my mistake on that part
But as for Pokemon and SSB vs Freedom Wars, Pokemon took about 3.5 years to create which is about the same time but 500 employees worked on it so do you know how many people worked on Freedom Wars? Cause development time doesn't really mean too much unless there are a lot of people working on it. And also, I obviously ment high budget for handheld titles
http://nintendoeverything.com/pokemon-x-and-y-development-details-took-3-5-years-make-500-staffers/
And as for smash bros, Sakurai is working with Namco but I can't really find the staff members one either. And yes, we won't know the quality although we can assume for smash bros given its track record. But my point of SSB being a big game with vs the 3 vita games being a niche game is still correct imo. a)b) will happen without a doubt but c) is iffy and hard to find since the same company is working on two different platforms which would be unfair to say that the budget for smash bros overall is the same as just the 3ds version but it will probably be on par with the other two... But what the other two will probably be missing is a)b)
Anyway, thanks for your input and sorry for the late reply/mistake(s)