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Forums - Nintendo Discussion - Nintendo Needs to Bring Back it's Official Seal of Quality

NIntendo has no Third Parties anymore so don't worry about it ;).



PSn - greencactaur
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greencactaur said:
NIntendo has no Third Parties anymore so don't worry about it ;).


Oh my!



DerNebel said:
spemanig said:

The requirements are simple. If you want to bring your third party game to the Wii U, your game must at least run at 1080p 30fps locked, 720p 60fps unlocked, 720p 30fps locked for open world games, or sub HD 60fps locked. No screen tearing. Virtually no bugs or glitches.

http://www.neogaf.com/forum/showthread.php?t=736354

And that's how the Wii U would lose its last bit of third party support, what Nintendo needs to do is entice third parties to support the Wii U not drive them even farther away by setting ridiculous requirements for the third parties to release on the system.

No offense but this is a really bad idea.


How is demanding quality in any way a bad idea? And on losing 3rd party support, Nintendo doesn't have enough 3rd party support to miss what it would lose. The idea that Nintendo "needs" 3rd party support anymore is antiquated. Even if Nintendo had every multiplat that the PS4 and XBO has, it wouldn't matter because the Wii U will always be the last place you'd want play 3rd party games. There's always a better option. With the new Nintendo Seal, it would at least make that last option not as bad. The Wii U is past the point were losing more 3rd party games will hurt it's sales more. What Nintendo needs is a way to ensure consumers that the few it has left are of the utmost quality, because even if they managed to get all of the 3rd party support in the world, which realistically won't happen, the majority of them would still sell like shit compared to the competition.

You people may be used to and enjoy games that run and look like shit, but I'm not and it's got to stop. No offense, but if you seriously think that more games that reinforce how much more inferior the Wii U's hardware is to it's competitors is a better idea, then you're missing some screws upstares. 



It kind of sounds like Nintendo would just be spoon feeding third party publishers excuses to not publish on their platforms...



Have a nice day...

It would be a bit ironic considering they have the weakest console.



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lol so you cant the one 3rd party game we get a year to be zero. Makes sense to me.



 

 

There are two ways of thinking about this: one is that Nintendo cannot afford to do so because it would kill the last of their third party support, the other is that they've got so little to lose right now, why not implement it, and get the few partners who choose to abide used to it, and maybe start a positive trend for when Nintendo returns to a stronger position.



Monster Hunter: pissing me off since 2010.

spemanig said:

How is demanding quality in any way a bad idea? And on losing 3rd party support, Nintendo doesn't have enough 3rd party support to miss what it would lose. The idea that Nintendo "needs" 3rd party support anymore is antiquated. Even if Nintendo had every multiplat that the PS4 and XBO has, it wouldn't matter because the Wii U will always be the last place you'd want play 3rd party games. There's always a better option. With the new Nintendo Seal, it would at least make that last option not as bad. The Wii U is past the point were losing more 3rd party games will hurt it's sales more. What Nintendo needs is a way to ensure consumers that the few it has left are of the utmost quality, because even if they managed to get all of the 3rd party support in the world, which realistically won't happen, the majority of them would still sell like shit compared to the competition.

You people may be used to and enjoy games that run and look like shit, but I'm not and it's got to stop. No offense, but if you seriously think that more games that reinforce how much more inferior the Wii U's hardware is to it's competitors is a better idea, then you're missing some screws upstares. 


They need more support. The lack of 3rd party support is one of the key factors that is making the Wii U sell so poorly. They need to recover they relation with publishers, not return to their dictatorial NES days of ruling how games would be made. They need to call these publishers, sit down with them and talk about what is wrong with their approach, how can they help them bring more games and discuss their next console to avoid the same mistakes. The Wii U is the last place people want to play 3rd parties because Nintendo did it like that. 3rd parties don't sell like shit just because Nintendo gamers don't like them. 3rd parties sells like shit on Wii U because in the last 3 or 4 gens Nintendo lost all 3rd party support and all gamers that enjoy these games moved on to other platforms.

If they make clear that their console will get all 3rd party games, these people will return. Unfortunately, they only will be able to fix this in the next gen, not that. But they should use this gen to start fixing things and regain the confidence of the publishers.

A seal of quality won't avoid the reinforcement of the hardware difference between Wii U and the others. Even with the Wii U version had a capped and stable framerate and less tearing and the PS4 version was a mess on that, just the lightning, geometry and particles in PS4 would make it looks miles better. And that is just a worse case scenario. Tearing is created by the hardware incapacity of delivering frames in the right time before exchanging buffers. More powerful hardware avoids that. You can even use the extra power to do things like triple buffering and solve it with raw power. Enforcing these things won't make games run better. Solving this issues uses power and will demand graphical downgrades/more dev time (higher costs).



torok said:
spemanig said:

How is demanding quality in any way a bad idea? And on losing 3rd party support, Nintendo doesn't have enough 3rd party support to miss what it would lose. The idea that Nintendo "needs" 3rd party support anymore is antiquated. Even if Nintendo had every multiplat that the PS4 and XBO has, it wouldn't matter because the Wii U will always be the last place you'd want play 3rd party games. There's always a better option. With the new Nintendo Seal, it would at least make that last option not as bad. The Wii U is past the point were losing more 3rd party games will hurt it's sales more. What Nintendo needs is a way to ensure consumers that the few it has left are of the utmost quality, because even if they managed to get all of the 3rd party support in the world, which realistically won't happen, the majority of them would still sell like shit compared to the competition.

You people may be used to and enjoy games that run and look like shit, but I'm not and it's got to stop. No offense, but if you seriously think that more games that reinforce how much more inferior the Wii U's hardware is to it's competitors is a better idea, then you're missing some screws upstares. 


They need more support. The lack of 3rd party support is one of the key factors that is making the Wii U sell so poorly. They need to recover they relation with publishers, not return to their dictatorial NES days of ruling how games would be made. They need to call these publishers, sit down with them and talk about what is wrong with their approach, how can they help them bring more games and discuss their next console to avoid the same mistakes. The Wii U is the last place people want to play 3rd parties because Nintendo did it like that. 3rd parties don't sell like shit just because Nintendo gamers don't like them. 3rd parties sells like shit on Wii U because in the last 3 or 4 gens Nintendo lost all 3rd party support and all gamers that enjoy these games moved on to other platforms.

If they make clear that their console will get all 3rd party games, these people will return. Unfortunately, they only will be able to fix this in the next gen, not that. But they should use this gen to start fixing things and regain the confidence of the publishers.

A seal of quality won't avoid the reinforcement of the hardware difference between Wii U and the others. Even with the Wii U version had a capped and stable framerate and less tearing and the PS4 version was a mess on that, just the lightning, geometry and particles in PS4 would make it looks miles better. And that is just a worse case scenario. Tearing is created by the hardware incapacity of delivering frames in the right time before exchanging buffers. More powerful hardware avoids that. You can even use the extra power to do things like triple buffering and solve it with raw power. Enforcing these things won't make games run better. Solving this issues uses power and will demand graphical downgrades/more dev time (higher costs).


Absolutely false. Like I said, if the Wii U had excellent 3rd party support, it would still sell the same because the mindset is that the Wii U will have the worst version of those games. "What's wrong with their approach" is that they didn't build a system powerful enough to satisfy the types of consumers who buy those third party games. There's absolutly nothing they can do to change that now. Short of releasing a Wii Ui with specs more powerful that the PS4, no one is going to be buying 3rd party games on the Wii U. Look at the preorder numbers for Watch_Dogs even before the delay. They don't exist. 



spemanig said:
DerNebel said:

And that's how the Wii U would lose its last bit of third party support, what Nintendo needs to do is entice third parties to support the Wii U not drive them even farther away by setting ridiculous requirements for the third parties to release on the system.

No offense but this is a really bad idea.


How is demanding quality in any way a bad idea? And on losing 3rd party support, Nintendo doesn't have enough 3rd party support to miss what it would lose. The idea that Nintendo "needs" 3rd party support anymore is antiquated. Even if Nintendo had every multiplat that the PS4 and XBO has, it wouldn't matter because the Wii U will always be the last place you'd want play 3rd party games. There's always a better option. With the new Nintendo Seal, it would at least make that last option not as bad. The Wii U is past the point were losing more 3rd party games will hurt it's sales more. What Nintendo needs is a way to ensure consumers that the few it has left are of the utmost quality, because even if they managed to get all of the 3rd party support in the world, which realistically won't happen, the majority of them would still sell like shit compared to the competition.

You people may be used to and enjoy games that run and look like shit, but I'm not and it's got to stop. No offense, but if you seriously think that more games that reinforce how much more inferior the Wii U's hardware is to it's competitors is a better idea, then you're missing some screws upstares. 

You do realize that you just explained in your own post why this would be a horrible idea? The other versions will always be better and the Wii U version will always sell like shit compared to them, this is why your idea doesn't work. This plan of yours would not ensure higher quality of third party games, it would only ensure that the last few third party games disappear. No developer in his right mind would sign a contract like this for a version of his game, that he knows will sell vastly worse than all other versions, when he's not even sure that this will make sales of that version better, cause as you said the Wii U is the last place people play third party on (that and most people don't even care for the stuff you mentioned very much).

If Nintendo wants higher quality ports for their console then they have to make that console sell better, make it a more viable platform for developers, not demand that developers make better ports, they're in no position to do that and btw. one important part of achieving better hardware sales would be better third party support, cause believe it or not the only reason third party games do so bad on Wii U is because only hardcore Nintendo fans bought the system and one of the reasons for that is that there are hardly any games outside of Nintendos stuff.

Regarding your last paragraph, I will just ignore this petty jab at my sanity and say that every game that releases on Wii U reinforces how much inferior the hardware is. Why? Because the hardware just is tha inferior and it's not third parties job to somehow hide that power difference.