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DerNebel said:
spemanig said:

The requirements are simple. If you want to bring your third party game to the Wii U, your game must at least run at 1080p 30fps locked, 720p 60fps unlocked, 720p 30fps locked for open world games, or sub HD 60fps locked. No screen tearing. Virtually no bugs or glitches.

http://www.neogaf.com/forum/showthread.php?t=736354

And that's how the Wii U would lose its last bit of third party support, what Nintendo needs to do is entice third parties to support the Wii U not drive them even farther away by setting ridiculous requirements for the third parties to release on the system.

No offense but this is a really bad idea.


How is demanding quality in any way a bad idea? And on losing 3rd party support, Nintendo doesn't have enough 3rd party support to miss what it would lose. The idea that Nintendo "needs" 3rd party support anymore is antiquated. Even if Nintendo had every multiplat that the PS4 and XBO has, it wouldn't matter because the Wii U will always be the last place you'd want play 3rd party games. There's always a better option. With the new Nintendo Seal, it would at least make that last option not as bad. The Wii U is past the point were losing more 3rd party games will hurt it's sales more. What Nintendo needs is a way to ensure consumers that the few it has left are of the utmost quality, because even if they managed to get all of the 3rd party support in the world, which realistically won't happen, the majority of them would still sell like shit compared to the competition.

You people may be used to and enjoy games that run and look like shit, but I'm not and it's got to stop. No offense, but if you seriously think that more games that reinforce how much more inferior the Wii U's hardware is to it's competitors is a better idea, then you're missing some screws upstares.