While a lot of the combat in Zelda titles is very basic it keeps itself engaging as it is somewhat of a puzzle.
However for simple enemies it almost becomes a press B to win situation or in Skyward Swords case

Yeah xD
Anyway so what I wanted to know was if you thought advancing the combat system is a good idea.
A game that comes to mind is a popular series from the 7th generation, Dark Souls.
That games combat rellies on the 4 shoulder buttons for Guard, Parry, Light Attack and Strong Attack.
I feel like something simlar would be awesome to see in a Zelda game as it would bring the combat beyond the one button combo it has often been. It would make combat much more interesting and in my opinion combat outside of boss battles has always been Zelda's weakness.
Oh but dont make the game as hard as the Souls series =P I like being able to finish a game
And as crazy as it sounds I still want to do this (starts at liike 0:16)








Consoles: 3DS, Wii U, and Vita soon. Super Paper Mario fan.