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Forums - Gaming - just add water ceo - closing gap physically impossible

fallen said:
Captain_Tom said:
manny10032 said:
This again. How long till we don't talk about this anymore?


When Xbox fanboys stop trying to defend it.  Once everyone accepts the difference, we will stop beating this dead horse (I hope it is soon).


Playstation fanboys will never stop trying to make a huge deal of every small difference (funny how last gen when PS3 has inferior multiplats it wasn't a big deal, and was usually blamed on "lazy developers").

 

Anyways Gilray seems like a major fanboy every comment I see from him in the past is something about how great PS4 is or attacking Microsoft's policies.

 

And funny how when Lanning said the gap was closing everybody was like "how would he know, Oddworld looks like crap graphically anyway and doesn't stress the consoles".

 

But now when a guy involved with Oddworld says PS4 is better, he does know?

Also, Gilray forgot to mention a few facts, XB1 has more CPU speed (1.75 ghz vs 1.6) more Geometry setup due to faster GPU clock (853 mhz vs 800 mhz), more game usable RAM (5GB vs 4.5GB), more peak bandwidth (176 GB/s vs 272 GB/s ESRAM+DDR3)

LOL both consoles will unlock more RAM for use so no one should be arguing that either way.  Also the CPU speed makes essentially no difference, and the bandwidth issue is just a laughable debate really.

I would like to point out that almost no one mentions the fact that the PS4 has an extra 256MB of DDR3 and a back-up ARM cpu to run background programs.  That way ALL of the performance can go towards running the games.  And yet people wonder why the Xbox One feels more sluggish in the UI...



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foodfather said:
Sorry but what makes this developer credible in the slightest.

Their only contribution to gaming in recent years has been remaking a 10 year old game for handheld, then porting to console and then bashing the console they didn't port the game on and making up absurd excuses for why they didn't put it on said platform...

It's called COMMON SENSE!

You don't need to be a developer to understand computer science. The hardware gap can't be mitigated by DX12 and a better SDK! The fact is the PS4 GPU is significantly superior as is the 8gb of GDDR 5 Ram!

Deal With It!



fallen said:
Captain_Tom said:
manny10032 said:
This again. How long till we don't talk about this anymore?


When Xbox fanboys stop trying to defend it.  Once everyone accepts the difference, we will stop beating this dead horse (I hope it is soon).


Playstation fanboys will never stop trying to make a huge deal of every small difference (funny how last gen when PS3 has inferior multiplats it wasn't a big deal, and was usually blamed on "lazy developers").

 

Anyways Gilray seems like a major fanboy every comment I see from him in the past is something about how great PS4 is or attacking Microsoft's policies.

 

And funny how when Lanning said the gap was closing everybody was like "how would he know, Oddworld looks like crap graphically anyway and doesn't stress the consoles".

 

But now when a guy involved with Oddworld says PS4 is better, he does know?

Also, Gilray forgot to mention a few facts, XB1 has more CPU speed (1.75 ghz vs 1.6) more Geometry setup due to faster GPU clock (853 mhz vs 800 mhz), more game usable RAM (5GB vs 4.5GB), more peak bandwidth (176 GB/s vs 272 GB/s ESRAM+DDR3)


Pot Kettle Black????

Even with all those great advantages the X1 has over the PS4 nearly every single multipat title is better on the PS4!!!

That 272gb/s bandwidth ain't doing nothing for the X1 though! 

Your maths is wrong for a start as u simply can't add both those up and arrive at 272/s



That ESRAM will probably allow XBOne to narroww the gap at lower native res, where CPU and GPU power are enough and a small but very fast RAM can totally fill the needs of one or more stages of the graphics pipeline. At the highest native resolutions XBOne will have to accept compromises, as using a fast component to fill a stage only partially would nullify any benefit.
Anyhow, forget about adding DDR3 and ESRAM speeds, that's bullshit, it can be done only if they are used for totally independent tasks, and the stages of the graphics pipeline aren't, in a pipeline, if the stages are divided in a way to fully tap benefits and minimise bottlenecks, the overall speed is the weighted average.



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Alby_da_Wolf said:

That ESRAM will probably allow XBOne to narroww the gap at lower native res, where CPU and GPU power are enough and a small but very fast RAM can totally fill the needs of one or more stages of the graphics pipeline. At the highest native resolutions XBOne will have to accept compromises, as using a fast component to fill a stage only partially would nullify any benefit.
Anyhow, forget about adding DDR3 and ESRAM speeds, that's bullshit, it can be done only if they are used for totally independent tasks, and the stages of the graphics pipeline aren't, in a pipeline, if the stages are divided in a way to fully tap benefits and minimise bottlenecks, the overall speed is the weighted average.

tbh the ESRAM is a bottleneck, sure its fast but its only worth while when heaviliy optimized.

For a multiplat, there is no benefit to not make the same optimizations in the PS4, which will still have room to spare.

For an exclusive, sure it could theoretically be faster then PS4, but the degree of optimization it needs is a bottle neck in of its self, the problem with most consoles so far.

Even @ SSj3 with Kinect getting no cpu power and power brick melted, the XB1's ability to be faster won't amount to much of anything when the PS4 can yield better performance overall.

 

EDIT: I mean look at the math 150 somethin/sec vs 200 somethin/sec (theoretical)

even if it was actual

150/sec for an hour vs 200/sec for 5 minutes

12*(45000) 540000 vs 60000 



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Maybe just maybe if we consider a weaker GPU and consider the size of ESRAM it is balanced, and DDR3 is fast enough for this configuration.

As PS4 is balanced in its design, X1 is as well. The only problem is that some people try to close the bridge with wishfull thinking, making us try to compare PS4 GPU to X1 GPU, PS4 RAM to X1 RAM, ESRAM advantage over GDDR5... when we should just be comparing something like PS4=1,3X1 and stop discussing it.



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@fallen

See, these article are posted everytime because of post like yours...denial at its best.

You also forgot to add that cpu core for core ps4 is faster there to, cant remeber who made this comparison but its was also stated a few weeks ago.

Peak bandwith does not make sense either, dont you know the amount of eSRAM the xbox has? Respond to this and think about it.

look at all the other gpu spec, think about it for 2 sec and you should find ut on your own where the diff are.

 

no need to defend it, weaker hardware remain weaker until its upgraded to new stronger hardware, try all you want to match i.e.: a gtx 680 to a Titan it will never happen



RIP ps3, xbox360.

welcome home ps4 and X1