nitekrawler1285 said:
Soundwave said:
You can write this down or take a picture of it -- JK Rowling will never, ever top Harry Potter. Ever. Ever. Never. Ever. Never.
Have people ever really considered that motion gaming simply has just ran its course as a phenomenon/sales driver? Kinect isn't doing sh*t fo the XBox One either, after a while jumping around in front of your TV pretending to play tennis gets stale.
Motion gaming + mini-games as a craze may simply be like a hundred other popular movements in gaming -- like once upon a time 2D Fighters were the no.1 genre in gaming ... after about 5-6 years, that trend ran its course. 2D fighters were so popular at one point, I remember you had to line up at the freaking 7-11 to get in at lunch time so you could play Street Fighter II or Mortal Kombat. It was insane. It doesn't mean 2D fighters stopped existing, it just means they just normalized/declined in popularity. Just like music instrument games (Guitar Hero, Rock Band, DJ Hero, etc.), 7 years ago those were the hottest games, today not so much. Mascot platformers once upon a time were everything in the game business, now you don't need one to have success anymore (Sony doesn't need Crash Bandicoot any longer). Trends change.
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I don't need a picture or note to remember people nay saying. Your point has been more than noted even if I don't necessarily agree.
Motion controls are not a fad. The Wii wasn't even the first console to have motion controlled games and it's not the last. PS3 and 4 are compatible with Move which is moving into VR space. 360 and One have Kinect which was targetted in a similar fashion as the Wii mote while never having the software elegance to pull it off. It was here well before the Wii and will be here well after.
The latest SF and MK actually compares rather well to old school SF and MK in sales so I don't know what you are talking about unless them being in 3d means they are no longer 2d fighter which would be an absurd argument. Activision released sometimes 3 or 4 guitar hero games a year. That is just a horrible publisher fatiguing the IP. The largest maker of the most popular platform mascot games stopped making them for almost 20 years caused a pretty big hit to the genre. 3D also made those new attempts by that company and others to be an order of magnitude less accessible and thus less popular as the old ones had been. It's been so long since someone actually tried to make a game of that sort that I can't tell you if they would be successful or not. Just because the few big publishers standing in the industry don't invest in it doesn't mean it wouldn't sell. They have been known to overshoot their audience before.
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Motion controls as a *system seller* may in fact be over though. Just like once upon a time Mortal Kombat almost won the console war for the Genesis, before Nintendo realized their mistake and changed allowed blood in MK2, but by the late 1990s, 2D fighters, while still having a dedicated fanbase no longer moved systems. Nobody bought a Playstation or N64 for Mortal Kombat.
Same goes for the Final Fantasy series, which was once a hugely pivotal turning point for the Playstation brand ... today it's still popular but it isn't going to tip the scales of the console race one way or another. JRPGs had a boom period in the late 90s/early 2000s which has subsided and the genre has largely gone back to being a niche genre.
Kinect isn't moving XBox One's and Wii Sports Club, Wii Fit, Wii Party U, etc. aren't moving Wii Us. It's a novel idea, it's just not something people will buy a new console for anymore, been there, done that (just like Guitar Hero ... after guitar riffing on every Aerosmith track for the 2000th time ... the consumer loses interest).