Player2 said:
|

Unlike the NES ones Mr. Kojima was directly involved in the above gameboy game.
Mr. Kojima also did admit that even though a terrible port, the NES version was a
large reason why Metal Gear was first popularized in the West. The MSX versions
were also released on the Wii virtual console in Japan instead of the NES versions.
|
Hideo Kojima from the same interview (June 2011 issue of Nintendo Power) said : “I wasn’t involved with Snake’s Revenge for the NES either. However, this was created by the Kobe development team and wasn’t what I would consider a ‘bad game.’ Actually, one of my juniors was working on the NES Snake’s Revenge and he said to me, ‘We’re making a sequel to Metal Gear, but what I really want is a true sequel made by you, Kojima-san.’ It’s because of that request that I ended up creating Metal Gear 2 on the MSX2. If Snake’s Revenge for the NES had never existed then there would not have been an MG2 and there would never have been an MGS for the PS1.” |











