lol diff lighting will obviously cause different looks in both textures and shadows. THe textures are way more pronounced in the e3 13 one since the lighting is WAY harsher and thus bump mapping would normally be more apparent which causes textures to pop out more. The difference in shadowing is pretty much common sense. Also Both images seem to be different in resolutions? Anyway the game looks great still from what they've shown even the latest gameplay trailers, and didn't really look that different from the very first reveal footage, in many ways, it even looks better.














