Lafiel said:
ghettoglamour said:
Yeah, I also don't think that Uncharted is meant to play on crushing. You can if you want to get the trophies, but the games were clearly designed to be played on normal, which is the best experience in every Uncharted imo.
What makes the Souls series (or just Demon Souls, haven't played the others) is that almost nothing is explained to you and it lets you play the game wrong and waste hours of your time.
You can play 3-4 hours, playing it WRONG cause you maybe tried a level that you're too weak for or you don't understand how specific things work, and maybe THEN you figure out what to do right. But you lost 3-4 hours of your gaming time because you didn't accomplish ANYTHING at all. That's what happened to me at some point with DS and I just thought I don't have the time and will for this shit. I have job and a family and when I play video games I just want to have fun and not work for hours to accomplish or understand something.
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that's not possible, you can complete any level of Demon's Souls at lvl1 and with start equip, because the game is not character lvl/equip lvl dependend, it's only knowledge dependend (not really "skill", because there are no hard to execute moves/combos, it's just simple knowledge of enemy patterns)
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Sure you can, but everyone makes mistakes now and then, and the difference between 1 or 2 hit kills and 15 flawless hits per enemy adds up battle after battle. I got stuck on my first playthrough of Dark souls, 20 hours in, with a crappy spiked club in the darkwood garden with a bunch of useless skills. It didn't help I had missed the unremarkable, looks like any other painted on door, to the depths. Levelling up further to correct my character took way too long, so I started over.
Ofcourse it's not all time wasted, you have still learned the level layouts and enemy patterns, the second time around it only took me 4 hours to get where I was previously. Still if it wasn't for the Dark Souls wiki I would have traded in the game.