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Forums - Nintendo - Wii U's power is great!

bonzobanana said:
Samus Aran said:
 


Yet Need for Speed Wii U performs better than the PS3/XBOX360 versions. That's a decent port. If a port underperforms on a more powerful console that means the developers didn't put any effort in it or didn't get many resources from the publisher.

I'm comparing two cartoon games with each other: Mario Kart 8 and Sonic and Sega All Stars Racing Transformed. And it just so happens to be that the vast majority thinks Mario Kart 8 looks much better. Seems like you're the one who's lost touch with reality. 

Transformed was bugged as hell on the Wii U before it got patched. That should tell you something about the quality of the port. Keep living in denial if you want, but these ports don't say a thing about the Wii U's power. 

For example, I can easily claim Super Mario 3D World looks better than Plants vs Zombies: Garden Warfare on the XBONE. Does that mean the Wii U is more powerful than the XBONE? Of couse not. It just means that Super Mario 3D World had a much better game studio behind it. Both games look great though. 


Don't forget Need for speed wii u has less online players than ps3 and 360 so it doesn't perform better in all areas. It's also a game type that needs less cpu resources. Lets not forget the 32MB of high speed embedded memory. This is in itself is probably the reason the wii u is outperforming 360 and PS3 with some of the PC's higher res textures and frame rate. The main issue with wii u is cpu resources.

We don't know what people really think about Mario kart 8 graphically because it hasn't been released yet. Again you move the goalposts to future games because your argument always fails with current games.

The vast majority of faceoff's show the wii u to be performing below 360 and PS3. Sonic Transformed has to deal with a far more complex development environment with ps3 or even 360. Games released back then and even today whatever the developer are still showing the same weaknesses on wii u. The view that developers are lazy with regard wii u was wrong then and utterly pathetic now. It's a completely failed argument. Many claimed at the beginning that wii u games would perform to a higher level later on but of course it was fanboy nonsense.

However perhaps you can explain looking at this trailer what you think can't be achieved on ps3 or 360?

https://www.youtube.com/watch?v=H_9W2WkK4AU

As ever with cartoon graphics its more about artistic ability than the performance of the console.

Have you played Sonic and Sega All Stars Racing Transformed on the Wii U at launch? The game was a broken mess made by incompetent developers. It was a rushed and lazy port. Some sections of the game were litteraly unplayable. 

We've seen plenty of footage already from Mario Kart 8. I haven't seen a game look that good on the PS3/XBOX360 ever, so there's that.

As ever with realistic games on the PS3/XBOX360, they look like plastic*cough* god of war 3 * cough*

I'd rather play an artistic game than games with a monotone color palette. *cough* Batman: Arkham City* (Great game though, if you ignore the graphics)

Vibrant colors are sorely lacking on a lot of PS3/XBOX360 games. Guess the consoles were just not powerful enough. 

Sonic and Sega All Stars Racing Transformed only runs at 30 frames per second. That's bad for a racing game and if you can't see the difference with Mario Kart 8(which runs at 60 fps and there are rumors that it's also running on 1080p) then you're just blind. 



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Samus Aran said:
bonzobanana said:
Samus Aran said:
 


Yet Need for Speed Wii U performs better than the PS3/XBOX360 versions. That's a decent port. If a port underperforms on a more powerful console that means the developers didn't put any effort in it or didn't get many resources from the publisher.

I'm comparing two cartoon games with each other: Mario Kart 8 and Sonic and Sega All Stars Racing Transformed. And it just so happens to be that the vast majority thinks Mario Kart 8 looks much better. Seems like you're the one who's lost touch with reality. 

Transformed was bugged as hell on the Wii U before it got patched. That should tell you something about the quality of the port. Keep living in denial if you want, but these ports don't say a thing about the Wii U's power. 

For example, I can easily claim Super Mario 3D World looks better than Plants vs Zombies: Garden Warfare on the XBONE. Does that mean the Wii U is more powerful than the XBONE? Of couse not. It just means that Super Mario 3D World had a much better game studio behind it. Both games look great though. 


Don't forget Need for speed wii u has less online players than ps3 and 360 so it doesn't perform better in all areas. It's also a game type that needs less cpu resources. Lets not forget the 32MB of high speed embedded memory. This is in itself is probably the reason the wii u is outperforming 360 and PS3 with some of the PC's higher res textures and frame rate. The main issue with wii u is cpu resources.

We don't know what people really think about Mario kart 8 graphically because it hasn't been released yet. Again you move the goalposts to future games because your argument always fails with current games.

The vast majority of faceoff's show the wii u to be performing below 360 and PS3. Sonic Transformed has to deal with a far more complex development environment with ps3 or even 360. Games released back then and even today whatever the developer are still showing the same weaknesses on wii u. The view that developers are lazy with regard wii u was wrong then and utterly pathetic now. It's a completely failed argument. Many claimed at the beginning that wii u games would perform to a higher level later on but of course it was fanboy nonsense.

However perhaps you can explain looking at this trailer what you think can't be achieved on ps3 or 360?

https://www.youtube.com/watch?v=H_9W2WkK4AU

As ever with cartoon graphics its more about artistic ability than the performance of the console.

Have you played Sonic and Sega All Stars Racing Transformed on the Wii U at launch? The game was a broken mess made by incompetent developers. It was a rushed and lazy port. Some sections of the game were litteraly unplayable. 

We've seen plenty of footage already from Mario Kart 8. I haven't seen a game look that good on the PS3/XBOX360 ever, so there's that.

As ever with realistic games on the PS3/XBOX360, they look like plastic*cough* god of war 3 * cough*

I'd rather play an artistic game than games with a monotone color palette. *cough* Batman: Arkham City* (Great game though, if you ignore the graphics)

Vibrant colors are sorely lacking on a lot of PS3/XBOX360 games. Guess the consoles were just not powerful enough. 

Sonic and Sega All Stars Racing Transformed only runs at 30 frames per second. That's bad for a racing game and if you can't see the difference with Mario Kart 8(which runs at 60 fps and there are rumors that it's also running on 1080p) then you're just blind. 


Sonic racing transformed is a brilliant game, I actually bought it on a few different formats including wii u, pc and ps3. I think its fantastic and the first kart racing game I feel has been competitive with mariokart in a long time.  The main complaint I have with the wii u version is the low resolution and occasionally frame rate issue. The frame rate issue also effects ps3. The PC version is amazing and I run that on my humbe £200 pc in 1080p with 3D output. Truly stunning. I don't judge them harshly for the wii u version though as most developers for wii u launch games produced games below the standard of 360 and PS3 and the same issue is going on now with reduced frame rates on wii u games.  In some levels of Sonic transformed the graphics are jaw dropping.

The bias is strong in you. I've played about 12 different games on my wii u and seen their level of detail on my projector, not impressive. Generally the Xbox 360 and PS3 are easily comparable and superior most of the time depending on game genre. My experience is backed up by the vast majority of eurogamer faceoff's where they carefully compare to the wii u performance level to other consoles.  I'm not saying anything that isn't supported by the evidence out there.

Well Donkey Kong was 720p and so was Mario 3D world so its unlikely Mario kart is truly 1080p. They only seem to manage it on Zelda windwaker and that was a game that ran at 480p on a 8 gflops gpu console so hardly impressive to run at 1080p on a console that has a gpu running at at least 176 gflops.

Don't think I haven't seen a few effects or lighting that is impressive on wii u but the overall performance level seems weak. It's clear the later wii u gpu architecture can produce a few things better than old gen but the extra cpu power of ps3/360 often provides many enhancements too.

I can't help but agree with consumers who are not interesting in wii u currently. Unless you are a fan of Nintendo games like myself there are few reasons to buy currently.

We will simply have to disagree with Mariokart 8 graphics. I'm happy to wait until more detail is available. I'm expecting a artistically attractive but not particularly impressive technically game.



Samus Aran said:
bonzobanana said:
Samus Aran said:
 


Yet Need for Speed Wii U performs better than the PS3/XBOX360 versions. That's a decent port. If a port underperforms on a more powerful console that means the developers didn't put any effort in it or didn't get many resources from the publisher.

I'm comparing two cartoon games with each other: Mario Kart 8 and Sonic and Sega All Stars Racing Transformed. And it just so happens to be that the vast majority thinks Mario Kart 8 looks much better. Seems like you're the one who's lost touch with reality. 

Transformed was bugged as hell on the Wii U before it got patched. That should tell you something about the quality of the port. Keep living in denial if you want, but these ports don't say a thing about the Wii U's power. 

For example, I can easily claim Super Mario 3D World looks better than Plants vs Zombies: Garden Warfare on the XBONE. Does that mean the Wii U is more powerful than the XBONE? Of couse not. It just means that Super Mario 3D World had a much better game studio behind it. Both games look great though. 


Don't forget Need for speed wii u has less online players than ps3 and 360 so it doesn't perform better in all areas. It's also a game type that needs less cpu resources. Lets not forget the 32MB of high speed embedded memory. This is in itself is probably the reason the wii u is outperforming 360 and PS3 with some of the PC's higher res textures and frame rate. The main issue with wii u is cpu resources.

We don't know what people really think about Mario kart 8 graphically because it hasn't been released yet. Again you move the goalposts to future games because your argument always fails with current games.

The vast majority of faceoff's show the wii u to be performing below 360 and PS3. Sonic Transformed has to deal with a far more complex development environment with ps3 or even 360. Games released back then and even today whatever the developer are still showing the same weaknesses on wii u. The view that developers are lazy with regard wii u was wrong then and utterly pathetic now. It's a completely failed argument. Many claimed at the beginning that wii u games would perform to a higher level later on but of course it was fanboy nonsense.

However perhaps you can explain looking at this trailer what you think can't be achieved on ps3 or 360?

https://www.youtube.com/watch?v=H_9W2WkK4AU

As ever with cartoon graphics its more about artistic ability than the performance of the console.

Have you played Sonic and Sega All Stars Racing Transformed on the Wii U at launch? The game was a broken mess made by incompetent developers. It was a rushed and lazy port. Some sections of the game were litteraly unplayable. 

We've seen plenty of footage already from Mario Kart 8. I haven't seen a game look that good on the PS3/XBOX360 ever, so there's that.

As ever with realistic games on the PS3/XBOX360, they look like plastic*cough* god of war 3 * cough*

I'd rather play an artistic game than games with a monotone color palette. *cough* Batman: Arkham City* (Great game though, if you ignore the graphics)

Vibrant colors are sorely lacking on a lot of PS3/XBOX360 games. Guess the consoles were just not powerful enough. 

Sonic and Sega All Stars Racing Transformed only runs at 30 frames per second. That's bad for a racing game and if you can't see the difference with Mario Kart 8(which runs at 60 fps and there are rumors that it's also running on 1080p) then you're just blind. 


The Wii U is the first Home Console to give PC looking graphics and at launch at that as shown in Batman Arkham City Definitive Version.

The PS3 & 360 has its graphics look more like the 3DS & PS Vita, as shown in Resident Evil: Revelations & Kid Icarus: Uprising & Castlevania: Lords of Shadow Mirror of Fate & Donkey Kong Country Returns 3D & Ironfall & Jett Rocket 2 & Sonic Generations 3DS.

Only the Wii U & ONE & PS4 gives us PC looking graphics, but with less polygons & shader cores & etc. of course.



bonzobanana said:
Samus Aran said:
bonzobanana said:
Samus Aran said:
 


Yet Need for Speed Wii U performs better than the PS3/XBOX360 versions. That's a decent port. If a port underperforms on a more powerful console that means the developers didn't put any effort in it or didn't get many resources from the publisher.

I'm comparing two cartoon games with each other: Mario Kart 8 and Sonic and Sega All Stars Racing Transformed. And it just so happens to be that the vast majority thinks Mario Kart 8 looks much better. Seems like you're the one who's lost touch with reality. 

Transformed was bugged as hell on the Wii U before it got patched. That should tell you something about the quality of the port. Keep living in denial if you want, but these ports don't say a thing about the Wii U's power. 

For example, I can easily claim Super Mario 3D World looks better than Plants vs Zombies: Garden Warfare on the XBONE. Does that mean the Wii U is more powerful than the XBONE? Of couse not. It just means that Super Mario 3D World had a much better game studio behind it. Both games look great though. 


Don't forget Need for speed wii u has less online players than ps3 and 360 so it doesn't perform better in all areas. It's also a game type that needs less cpu resources. Lets not forget the 32MB of high speed embedded memory. This is in itself is probably the reason the wii u is outperforming 360 and PS3 with some of the PC's higher res textures and frame rate. The main issue with wii u is cpu resources.

We don't know what people really think about Mario kart 8 graphically because it hasn't been released yet. Again you move the goalposts to future games because your argument always fails with current games.

The vast majority of faceoff's show the wii u to be performing below 360 and PS3. Sonic Transformed has to deal with a far more complex development environment with ps3 or even 360. Games released back then and even today whatever the developer are still showing the same weaknesses on wii u. The view that developers are lazy with regard wii u was wrong then and utterly pathetic now. It's a completely failed argument. Many claimed at the beginning that wii u games would perform to a higher level later on but of course it was fanboy nonsense.

However perhaps you can explain looking at this trailer what you think can't be achieved on ps3 or 360?

https://www.youtube.com/watch?v=H_9W2WkK4AU

As ever with cartoon graphics its more about artistic ability than the performance of the console.

Have you played Sonic and Sega All Stars Racing Transformed on the Wii U at launch? The game was a broken mess made by incompetent developers. It was a rushed and lazy port. Some sections of the game were litteraly unplayable. 

We've seen plenty of footage already from Mario Kart 8. I haven't seen a game look that good on the PS3/XBOX360 ever, so there's that.

As ever with realistic games on the PS3/XBOX360, they look like plastic*cough* god of war 3 * cough*

I'd rather play an artistic game than games with a monotone color palette. *cough* Batman: Arkham City* (Great game though, if you ignore the graphics)

Vibrant colors are sorely lacking on a lot of PS3/XBOX360 games. Guess the consoles were just not powerful enough. 

Sonic and Sega All Stars Racing Transformed only runs at 30 frames per second. That's bad for a racing game and if you can't see the difference with Mario Kart 8(which runs at 60 fps and there are rumors that it's also running on 1080p) then you're just blind. 


Sonic racing transformed is a brilliant game, I actually bought it on a few different formats including wii u, pc and ps3. I think its fantastic and the first kart racing game I feel has been competitive with mariokart in a long time.  The main complaint I have with the wii u version is the low resolution and occasionally frame rate issue. The frame rate issue also effects ps3. The PC version is amazing and I run that on my humbe £200 pc in 1080p with 3D output. Truly stunning. I don't judge them harshly for the wii u version though as most developers for wii u launch games produced games below the standard of 360 and PS3 and the same issue is going on now with reduced frame rates on wii u games.  In some levels of Sonic transformed the graphics are jaw dropping.

The bias is strong in you. I've played about 12 different games on my wii u and seen their level of detail on my projector, not impressive. Generally the Xbox 360 and PS3 are easily comparable and superior most of the time depending on game genre. My experience is backed up by the vast majority of eurogamer faceoff's where they carefully compare to the wii u performance level to other consoles.  I'm not saying anything that isn't supported by the evidence out there.

Well Donkey Kong was 720p and so was Mario 3D world so its unlikely Mario kart is truly 1080p. They only seem to manage it on Zelda windwaker and that was a game that ran at 480p on a 8 gflops gpu console so hardly impressive to run at 1080p on a console that has a gpu running at at least 176 gflops.

Don't think I haven't seen a few effects or lighting that is impressive on wii u but the overall performance level seems weak. It's clear the later wii u gpu architecture can produce a few things better than old gen but the extra cpu power of ps3/360 often provides many enhancements too.

I can't help but agree with consumers who are not interesting in wii u currently. Unless you are a fan of Nintendo games like myself there are few reasons to buy currently.

We will simply have to disagree with Mariokart 8 graphics. I'm happy to wait until more detail is available. I'm expecting a artistically attractive but not particularly impressive technically game.

Rayman Legends is 1080p. And correct me if I'm wrong, but that isn't the case with the PS3/XBOX360 versions. 

People always buy Wii U consoles for Nintendo games, that's why I think it's silly to look at third party Wii U games. Most of them aren't good. A talented game studio like Naughty Dogs could make some beautiful games on the Wii U. Luckily so can Nintendo. I can't complain about how most of my first party games look. 

And Sonic and Sega All Stars Racing is not competitive to Mario Kart. Unless you're talking about quality which is probably true. Not that much effort was put in Mario Kart Wii I think. Mario Kart 8 looks to be improving on that, definitely in the graphics department. 

I doubt we'll see another Sonic Racing game any time soon to be honest. 



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bonzobanana said:
Samus Aran said:

Haven't quite seen a game like Mario Kart 8 on the PS3/Xbox360.

The Last of Us is a great looking game though, but it's a completely different style. It outmatched a lot of PS4/XBONE games that are currently out. But people tend to ignore that when they say Wii U hasn't produced better looking games than the PS3's finest. ;)

How convenient for them.

Let's compare games that are fair to compare:

Bayonetta 1 vs. Bayonetta 2. The latter game looks vastly better than the previous.

I've actually seen a lot better than Mario Kart 8 on ps3/360. Sonic transformed that is similar graphically runs at 1024x576 on wii u but is 1280x720 on ps3 for example. Both ps3 and wii u versions suffer from a little bit of frame rate issues and are beaten by the 360 version. Lets not forget cartoon graphics are much easier to achieve, more repeated textures, less realistic lighting, no complex physics engines etc. Mario kart 8 is not technically impressive but it is artistically very beautiful. I've not seen any wii u game yet as technically impressive as the best games of 360 and PS3 and I own all three consoles and a projector where every little issue can be seen.

Still I hope to be proved wrong with Mariokart. I mean it does have a later gpu architecture in wii u with an extended feature set over 360 and PS3 so games like Mariokart really should be able to show some advantage on wii u. It's really games that require higher cpu resources that fail to match 360 and PS3 normally and that shouldn't really be an issue with Mariokart.

Just got Mario 3D world and again very attractive artistically but certainly not technically impressive and nothing the ps3 or 360 couldn't do. In fact I'm sure in some ways they could improve on it.

If you want to compare the wii u performance level to other consoles you really need to compare games that really push a console. These won't be simplistic platform games or kart racers they will be huge open world games. X is the only game so far that seems to be in that area and from what we have seen so far looks a mixture of both good and bad.  On face value it looks like an upscaled version of xenoblade chronicles with a few graphic enhancements etc but no complex physics engine or weather patterns and effects. It doesn't look like anything as complex as Skyrim. Animations look simplistic and there isn't a lot happening on screen. It really looks on face value what you would expect, a game making use of a few more gpu resources but compromised by limited cpu power.

thats funy from you!! Sonic Transformer  is similar to MK8!!